2011-03-20 18:05:19 +00:00
										 
									 
								 
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								///////////////////////////////////////////////////////////////////////////////
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								// Name:        wx/stdpaths.h
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								// Purpose:     declaration of wxStandardPaths class
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								// Author:      Vadim Zeitlin
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								// Modified by:
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								// Created:     2004-10-17
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								// Copyright:   (c) 2004 Vadim Zeitlin <vadim@wxwindows.org>
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								// Licence:     wxWindows licence
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								///////////////////////////////////////////////////////////////////////////////
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								#ifndef _WX_STDPATHS_H_
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								#define _WX_STDPATHS_H_
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								#include "wx/defs.h"
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								#include "wx/string.h"
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								#include "wx/filefn.h"
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								class WXDLLIMPEXP_FWD_BASE wxStandardPaths;
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								// ----------------------------------------------------------------------------
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								// wxStandardPaths returns the standard locations in the file system
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								// ----------------------------------------------------------------------------
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								// NB: This is always compiled in, wxUSE_STDPATHS=0 only disables native
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								//     wxStandardPaths class, but a minimal version is always available
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								class WXDLLIMPEXP_BASE wxStandardPathsBase
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								{
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								public:
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								    // possible resources categories
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								    enum ResourceCat
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								    {
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								        // no special category
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								        ResourceCat_None,
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								        // message catalog resources
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								        ResourceCat_Messages,
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								        // end of enum marker
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								        ResourceCat_Max
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								    };
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								    // what should we use to construct paths unique to this application:
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								    // (AppInfo_AppName and AppInfo_VendorName can be combined together)
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								    enum
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								    {
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								        AppInfo_None       = 0,  // nothing
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								        AppInfo_AppName    = 1,  // the application name
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								        AppInfo_VendorName = 2   // the vendor name
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								    };
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											2016-06-26 05:25:29 +00:00
										 
									 
								 
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								    enum Dir
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								    {
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								        Dir_Documents,
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								        Dir_Desktop,
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								        Dir_Downloads,
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								        Dir_Music,
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								        Dir_Pictures,
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								        Dir_Videos
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								    };
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											2011-03-20 18:05:19 +00:00
										 
									 
								 
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								    // return the global standard paths object
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								    static wxStandardPaths& Get();
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								    // return the path (directory+filename) of the running executable or
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								    // wxEmptyString if it couldn't be determined.
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								    // The path is returned as an absolute path whenever possible.
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								    // Default implementation only try to use wxApp->argv[0].
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								    virtual wxString GetExecutablePath() const;
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								    // return the directory with system config files:
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								    // /etc under Unix, c:\Documents and Settings\All Users\Application Data
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								    // under Windows, /Library/Preferences for Mac
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								    virtual wxString GetConfigDir() const = 0;
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								    // return the directory for the user config files:
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								    // $HOME under Unix, c:\Documents and Settings\username under Windows,
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								    // ~/Library/Preferences under Mac
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								    //
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								    // only use this if you have a single file to put there, otherwise
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								    // GetUserDataDir() is more appropriate
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								    virtual wxString GetUserConfigDir() const = 0;
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								    // return the location of the applications global, i.e. not user-specific,
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								    // data files
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								    //
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								    // prefix/share/appname under Unix, c:\Program Files\appname under Windows,
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								    // appname.app/Contents/SharedSupport app bundle directory under Mac
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								    virtual wxString GetDataDir() const = 0;
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								    // return the location for application data files which are host-specific
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								    //
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								    // same as GetDataDir() except under Unix where it is /etc/appname
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								    virtual wxString GetLocalDataDir() const;
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								    // return the directory for the user-dependent application data files
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								    //
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								    // $HOME/.appname under Unix,
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								    // c:\Documents and Settings\username\Application Data\appname under Windows
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								    // and ~/Library/Application Support/appname under Mac
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								    virtual wxString GetUserDataDir() const = 0;
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								    // return the directory for user data files which shouldn't be shared with
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								    // the other machines
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								    //
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								    // same as GetUserDataDir() for all platforms except Windows where it is
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								    // the "Local Settings\Application Data\appname" directory
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								    virtual wxString GetUserLocalDataDir() const;
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								    // return the directory where the loadable modules (plugins) live
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								    //
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								    // prefix/lib/appname under Unix, program directory under Windows and
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								    // Contents/Plugins app bundle subdirectory under Mac
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								    virtual wxString GetPluginsDir() const = 0;
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								    // get resources directory: resources are auxiliary files used by the
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								    // application and include things like image and sound files
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								    //
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								    // same as GetDataDir() for all platforms except Mac where it returns
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								    // Contents/Resources subdirectory of the app bundle
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								    virtual wxString GetResourcesDir() const { return GetDataDir(); }
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								    // get localized resources directory containing the resource files of the
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								    // specified category for the given language
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								    //
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								    // in general this is just GetResourcesDir()/lang under Windows and Unix
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								    // and GetResourcesDir()/lang.lproj under Mac but is something quite
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								    // different under Unix for message catalog category (namely the standard
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								    // prefix/share/locale/lang/LC_MESSAGES)
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								    virtual wxString
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								    GetLocalizedResourcesDir(const wxString& lang,
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								                             ResourceCat WXUNUSED(category)
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								                                = ResourceCat_None) const
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								    {
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								        return GetResourcesDir() + wxFILE_SEP_PATH + lang;
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								    }
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								    // return the "Documents" directory for the current user
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								    //
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								    // C:\Documents and Settings\username\My Documents under Windows,
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								    // $HOME under Unix and ~/Documents under Mac
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								    virtual wxString GetDocumentsDir() const
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								    {
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								        return GetUserDir(Dir_Documents);
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								    }
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											2011-03-20 18:05:19 +00:00
										 
									 
								 
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								    // return the directory for the documents files used by this application:
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								    // it's a subdirectory of GetDocumentsDir() constructed using the
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								    // application name/vendor if it exists or just GetDocumentsDir() otherwise
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								    virtual wxString GetAppDocumentsDir() const;
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								    // return the temporary directory for the current user
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								    virtual wxString GetTempDir() const;
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								    virtual wxString GetUserDir(Dir userDir) const;
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								    // virtual dtor for the base class
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								    virtual ~wxStandardPathsBase();
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								    // Information used by AppendAppInfo
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								    void UseAppInfo(int info)
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								    {
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								        m_usedAppInfo = info;
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								    }
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								    bool UsesAppInfo(int info) const { return (m_usedAppInfo & info) != 0; }
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								protected:
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								    // Ctor is protected as this is a base class which should never be created
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								    // directly.
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								    wxStandardPathsBase();
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								    // append the path component, with a leading path separator if a
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								    // path separator or dot (.) is not already at the end of dir
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								    static wxString AppendPathComponent(const wxString& dir, const wxString& component);
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								    // append application information determined by m_usedAppInfo to dir
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								    wxString AppendAppInfo(const wxString& dir) const;
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								    // combination of AppInfo_XXX flags used by AppendAppInfo()
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								    int m_usedAppInfo;
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								};
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								#if wxUSE_STDPATHS
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								    #if defined(__WINDOWS__)
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								        #include "wx/msw/stdpaths.h"
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								        #define wxHAS_NATIVE_STDPATHS
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								    #elif defined(__WXOSX_COCOA__) || defined(__WXOSX_IPHONE__) || defined(__DARWIN__)
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								        #include "wx/osx/cocoa/stdpaths.h"
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								        #define wxHAS_NATIVE_STDPATHS
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								    #elif defined(__UNIX__)
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								        #include "wx/unix/stdpaths.h"
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								        #define wxHAS_NATIVE_STDPATHS
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								    #endif
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								#endif
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								// ----------------------------------------------------------------------------
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								// Minimal generic implementation
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								// ----------------------------------------------------------------------------
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								// NB: Note that this minimal implementation is compiled in even if
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								//     wxUSE_STDPATHS=0, so that our code can still use wxStandardPaths.
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								#ifndef wxHAS_NATIVE_STDPATHS
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								class WXDLLIMPEXP_BASE wxStandardPaths : public wxStandardPathsBase
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								{
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								public:
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								    void SetInstallPrefix(const wxString& prefix) { m_prefix = prefix; }
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								    wxString GetInstallPrefix() const { return m_prefix; }
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								    virtual wxString GetExecutablePath() const { return m_prefix; }
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								    virtual wxString GetConfigDir() const { return m_prefix; }
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								    virtual wxString GetUserConfigDir() const { return m_prefix; }
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								    virtual wxString GetDataDir() const { return m_prefix; }
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								    virtual wxString GetLocalDataDir() const { return m_prefix; }
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								    virtual wxString GetUserDataDir() const { return m_prefix; }
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								    virtual wxString GetPluginsDir() const { return m_prefix; }
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											2016-06-26 05:25:29 +00:00
										 
									 
								 
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								    virtual wxString GetUserDir(Dir WXUNUSED(userDir)) const { return m_prefix; }
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											2011-03-20 18:05:19 +00:00
										 
									 
								 
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											2013-09-22 18:44:55 -04:00
										 
									 
								 
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								protected:
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								    // Ctor is protected because wxStandardPaths::Get() should always be used
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								    // to access the global wxStandardPaths object of the correct type instead
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								    // of creating one of a possibly wrong type yourself.
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								    wxStandardPaths() { }
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											2011-03-20 18:05:19 +00:00
										 
									 
								 
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								private:
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								    wxString m_prefix;
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								};
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								#endif // !wxHAS_NATIVE_STDPATHS
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								#endif // _WX_STDPATHS_H_
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