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										 |  |  | // Copyright 2008 Dolphin Emulator Project
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										 |  |  | // Licensed under GPLv2+
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										 |  |  | // Refer to the license.txt file included.
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							|  |  |  | // This file contains a generic symbol map implementation. For CPU-specific
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							|  |  |  | // magic, derive and extend.
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										 |  |  | #pragma once
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							|  |  |  | #include <map>
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										 |  |  | #include <string>
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										 |  |  | #include <utility>
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										 |  |  | #include <vector>
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										 |  |  | #include "Common/CommonTypes.h"
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							|  |  |  | struct SCall | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   SCall(u32 a, u32 b) : function(a), callAddress(b) {} | 
					
						
							|  |  |  |   u32 function; | 
					
						
							|  |  |  |   u32 callAddress; | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | struct Symbol | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   enum | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     SYMBOL_FUNCTION = 0, | 
					
						
							|  |  |  |     SYMBOL_DATA = 1, | 
					
						
							|  |  |  |   }; | 
					
						
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							|  |  |  |   Symbol() : hash(0), address(0), flags(0), size(0), numCalls(0), type(SYMBOL_FUNCTION), analyzed(0) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   std::string name; | 
					
						
							|  |  |  |   std::vector<SCall> callers;  // addresses of functions that call this function
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							|  |  |  |   std::vector<SCall> calls;    // addresses of functions that are called by this function
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							|  |  |  |   u32 hash;                    // use for HLE function finding
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							|  |  |  |   u32 address; | 
					
						
							|  |  |  |   u32 flags; | 
					
						
							|  |  |  |   int size; | 
					
						
							|  |  |  |   int numCalls; | 
					
						
							|  |  |  |   int type; | 
					
						
							|  |  |  |   int index;  // only used for coloring the disasm view
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							|  |  |  |   int analyzed; | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | enum | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   FFLAG_TIMERINSTRUCTIONS = (1 << 0), | 
					
						
							|  |  |  |   FFLAG_LEAF = (1 << 1), | 
					
						
							|  |  |  |   FFLAG_ONLYCALLSNICELEAFS = (1 << 2), | 
					
						
							|  |  |  |   FFLAG_EVIL = (1 << 3), | 
					
						
							|  |  |  |   FFLAG_RFI = (1 << 4), | 
					
						
							|  |  |  |   FFLAG_STRAIGHT = (1 << 5) | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | class SymbolDB | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | public: | 
					
						
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										 |  |  |   typedef std::map<u32, Symbol> XFuncMap; | 
					
						
							|  |  |  |   typedef std::map<u32, Symbol*> XFuncPtrMap; | 
					
						
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							|  |  |  | protected: | 
					
						
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										 |  |  |   XFuncMap functions; | 
					
						
							|  |  |  |   XFuncPtrMap checksumToFunction; | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  |   SymbolDB() {} | 
					
						
							|  |  |  |   virtual ~SymbolDB() {} | 
					
						
							|  |  |  |   virtual Symbol* GetSymbolFromAddr(u32 addr) { return nullptr; } | 
					
						
							|  |  |  |   virtual Symbol* AddFunction(u32 startAddr) { return nullptr; } | 
					
						
							|  |  |  |   void AddCompleteSymbol(const Symbol& symbol); | 
					
						
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							|  |  |  |   Symbol* GetSymbolFromName(const std::string& name); | 
					
						
							|  |  |  |   Symbol* GetSymbolFromHash(u32 hash) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     XFuncPtrMap::iterator iter = checksumToFunction.find(hash); | 
					
						
							|  |  |  |     if (iter != checksumToFunction.end()) | 
					
						
							|  |  |  |       return iter->second; | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |       return nullptr; | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   const XFuncMap& Symbols() const { return functions; } | 
					
						
							|  |  |  |   XFuncMap& AccessSymbols() { return functions; } | 
					
						
							|  |  |  |   void Clear(const char* prefix = ""); | 
					
						
							|  |  |  |   void List(); | 
					
						
							|  |  |  |   void Index(); | 
					
						
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										 |  |  | }; |