2015-05-24 06:55:12 +02:00
										 
									 
								 
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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "VideoBackends/OGL/VertexManager.h"
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								#include <fstream>
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								#include <memory>
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								#include <string>
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								#include <vector>
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								#include "Common/CommonTypes.h"
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								#include "Common/FileUtil.h"
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								#include "Common/GL/GLExtensions/GLExtensions.h"
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								#include "Common/StringUtil.h"
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								#include "VideoBackends/OGL/ProgramShaderCache.h"
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								#include "VideoBackends/OGL/Render.h"
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								#include "VideoBackends/OGL/StreamBuffer.h"
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								#include "VideoCommon/IndexGenerator.h"
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								#include "VideoCommon/Statistics.h"
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								#include "VideoCommon/VertexLoaderManager.h"
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								#include "VideoCommon/VideoConfig.h"
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								namespace OGL
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								{
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								// This are the initially requested size for the buffers expressed in bytes
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								const u32 MAX_IBUFFER_SIZE = 2 * 1024 * 1024;
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								const u32 MAX_VBUFFER_SIZE = 32 * 1024 * 1024;
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								static std::unique_ptr<StreamBuffer> s_vertexBuffer;
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								static std::unique_ptr<StreamBuffer> s_indexBuffer;
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								static size_t s_baseVertex;
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								static size_t s_index_offset;
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								VertexManager::VertexManager() : m_cpu_v_buffer(MAX_VBUFFER_SIZE), m_cpu_i_buffer(MAX_IBUFFER_SIZE)
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								{
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								  CreateDeviceObjects();
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								}
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								VertexManager::~VertexManager()
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								{
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								  DestroyDeviceObjects();
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											2009-09-26 12:39:12 +00:00
										 
									 
								 
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								}
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								void VertexManager::CreateDeviceObjects()
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								{
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								  s_vertexBuffer = StreamBuffer::Create(GL_ARRAY_BUFFER, MAX_VBUFFER_SIZE);
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								  m_vertex_buffers = s_vertexBuffer->m_buffer;
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								  s_indexBuffer = StreamBuffer::Create(GL_ELEMENT_ARRAY_BUFFER, MAX_IBUFFER_SIZE);
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								  m_index_buffers = s_indexBuffer->m_buffer;
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								  m_last_vao = 0;
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								}
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								void VertexManager::DestroyDeviceObjects()
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								{
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								  s_vertexBuffer.reset();
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								  s_indexBuffer.reset();
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								}
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								void VertexManager::PrepareDrawBuffers(u32 stride)
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								{
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								  u32 vertex_data_size = IndexGenerator::GetNumVerts() * stride;
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								  u32 index_data_size = IndexGenerator::GetIndexLen() * sizeof(u16);
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								  s_vertexBuffer->Unmap(vertex_data_size);
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								  s_indexBuffer->Unmap(index_data_size);
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								  ADDSTAT(stats.thisFrame.bytesVertexStreamed, vertex_data_size);
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								  ADDSTAT(stats.thisFrame.bytesIndexStreamed, index_data_size);
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								}
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								void VertexManager::ResetBuffer(u32 stride)
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								{
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								  if (m_cull_all)
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								  {
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								    // This buffer isn't getting sent to the GPU. Just allocate it on the cpu.
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								    m_cur_buffer_pointer = m_base_buffer_pointer = m_cpu_v_buffer.data();
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								    m_end_buffer_pointer = m_base_buffer_pointer + m_cpu_v_buffer.size();
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								    IndexGenerator::Start((u16*)m_cpu_i_buffer.data());
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								  }
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								  else
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								  {
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								    auto buffer = s_vertexBuffer->Map(MAXVBUFFERSIZE, stride);
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								    m_cur_buffer_pointer = m_base_buffer_pointer = buffer.first;
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								    m_end_buffer_pointer = buffer.first + MAXVBUFFERSIZE;
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								    s_baseVertex = buffer.second / stride;
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								    buffer = s_indexBuffer->Map(MAXIBUFFERSIZE * sizeof(u16));
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								    IndexGenerator::Start((u16*)buffer.first);
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								    s_index_offset = buffer.second;
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								  }
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											2014-01-23 13:41:53 +01:00
										 
									 
								 
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								}
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											2012-12-15 14:43:01 +01:00
										 
									 
								 
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								void VertexManager::Draw(u32 stride)
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											2012-10-26 23:18:09 -03:00
										 
									 
								 
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								{
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								  u32 index_size = IndexGenerator::GetIndexLen();
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								  u32 max_index = IndexGenerator::GetNumVerts();
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								  GLenum primitive_mode = 0;
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											2016-08-21 23:46:52 -04:00
										 
									 
								 
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								  switch (m_current_primitive_type)
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								  {
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								  case PRIMITIVE_POINTS:
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								    primitive_mode = GL_POINTS;
							 | 
						
					
						
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							 | 
							
							
								    glDisable(GL_CULL_FACE);
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							 | 
							
							
								    break;
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								  case PRIMITIVE_LINES:
							 | 
						
					
						
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								    primitive_mode = GL_LINES;
							 | 
						
					
						
							| 
								
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							 | 
							
							
								    glDisable(GL_CULL_FACE);
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								    break;
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								  case PRIMITIVE_TRIANGLES:
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							 | 
							
								
							 | 
							
							
								    primitive_mode =
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								        g_ActiveConfig.backend_info.bSupportsPrimitiveRestart ? GL_TRIANGLE_STRIP : GL_TRIANGLES;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (g_ogl_config.bSupportsGLBaseVertex)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glDrawRangeElementsBaseVertex(primitive_mode, 0, max_index, index_size, GL_UNSIGNED_SHORT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                  (u8*)nullptr + s_index_offset, (GLint)s_baseVertex);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glDrawRangeElements(primitive_mode, 0, max_index, index_size, GL_UNSIGNED_SHORT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        (u8*)nullptr + s_index_offset);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  INCSTAT(stats.thisFrame.numDrawCalls);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-08-21 23:46:52 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  if (m_current_primitive_type != PRIMITIVE_TRIANGLES)
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    static_cast<Renderer*>(g_renderer.get())->SetGenerationMode();
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-12-28 01:37:41 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void VertexManager::vFlush()
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  GLVertexFormat* nativeVertexFmt = (GLVertexFormat*)VertexLoaderManager::GetCurrentVertexFormat();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  u32 stride = nativeVertexFmt->GetVertexStride();
							 | 
						
					
						
							
								
									
										
										
										
											2013-10-29 01:23:17 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  if (m_last_vao != nativeVertexFmt->VAO)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glBindVertexArray(nativeVertexFmt->VAO);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    m_last_vao = nativeVertexFmt->VAO;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  PrepareDrawBuffers(stride);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-12-28 01:37:41 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  ProgramShaderCache::SetShader(m_current_primitive_type);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  // upload global constants
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  ProgramShaderCache::UploadConstants();
							 | 
						
					
						
							
								
									
										
										
										
											2013-10-29 01:23:17 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  // setup the pointers
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  nativeVertexFmt->SetupVertexPointers();
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  Draw(stride);
							 | 
						
					
						
							
								
									
										
										
										
											2010-09-30 15:24:34 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-16 10:12:57 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								#if defined(_DEBUG) || defined(DEBUGFAST)
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  if (g_ActiveConfig.iLog & CONF_SAVESHADERS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // save the shaders
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    ProgramShaderCache::PCacheEntry prog = ProgramShaderCache::GetShaderProgram();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    std::string filename = StringFromFormat(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        "%sps%.3d.txt", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), g_ActiveConfig.iSaveTargetId);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    std::ofstream fps;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    OpenFStream(fps, filename, std::ios_base::out);
							 | 
						
					
						
							
								
									
										
										
										
											2016-09-09 06:26:52 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    fps << prog.shader.strpprog;
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    filename = StringFromFormat("%svs%.3d.txt", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                g_ActiveConfig.iSaveTargetId);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    std::ofstream fvs;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    OpenFStream(fvs, filename, std::ios_base::out);
							 | 
						
					
						
							
								
									
										
										
										
											2016-09-09 06:26:52 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    fvs << prog.shader.strvprog;
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  g_Config.iSaveTargetId++;
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  ClearEFBCache();
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2010-10-03 00:41:06 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}  // namespace
							 |