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								// Copyright (C) 2003 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#ifndef __ISOFILE_H_
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								#define __ISOFILE_H_
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								#include "Volume.h"
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								#include "VolumeCreator.h"
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								class PointerWrap;
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								class GameListItem
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								{
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								public:
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									GameListItem(const std::string& _rFileName);
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									~GameListItem();
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									bool IsValid() const {return m_Valid;}
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									const std::string& GetFileName() const {return m_FileName;}
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									const std::string& GetName(int index) const;
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									const std::string& GetCompany() const {return m_Company;}
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									const std::string& GetDescription(int index) const;
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									const std::string& GetUniqueID() const {return m_UniqueID;}
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									const std::string GetWiiFSPath() const;
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									DiscIO::IVolume::ECountry GetCountry() const {return m_Country;}
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									int GetPlatform() const {return m_Platform;}
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									const std::string& GetIssues() const {return m_Issues;}
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									bool IsCompressed() const {return m_BlobCompressed;}
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									u64 GetFileSize() const {return m_FileSize;}
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									u64 GetVolumeSize() const {return m_VolumeSize;}
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								#if defined(HAVE_WX) && HAVE_WX
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									const wxImage& GetImage() const {return m_Image;}
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								#endif
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									void DoState(PointerWrap &p);
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									enum
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									{
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										GAMECUBE_DISC = 0,
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										WII_DISC,
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										WII_WAD,
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										NUMBER_OF_PLATFORMS
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									};
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								private:
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									std::string m_FileName;
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									std::string m_Name[6];
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									std::string m_Company;
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									std::string m_Description[6];
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									std::string m_UniqueID;
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									std::string m_Issues;
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									u64 m_FileSize;
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									u64 m_VolumeSize;
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									DiscIO::IVolume::ECountry m_Country;
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									int m_Platform;
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								#if defined(HAVE_WX) && HAVE_WX
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									wxImage m_Image;
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								#endif
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									bool m_Valid;
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									bool m_BlobCompressed;
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									u8* m_pImage;
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									u32 m_ImageSize;
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									bool LoadFromCache();
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									void SaveToCache();
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									std::string CreateCacheFilename();
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								};
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								#endif
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