forked from dolphin-emu/dolphin
Added a game property to disable the clearing of the data cache. This is needed by one known game, "Rubik's Puzzle Galaxy: Rush".
Fixes Violin Paradise.
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@@ -400,7 +400,7 @@ void SConfig::LoadSettings()
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ini.Get("Core", "TLBHack", &m_LocalCoreStartupParameter.iTLBHack, 0);
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ini.Get("Core", "VBeam", &m_LocalCoreStartupParameter.bVBeam, false);
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ini.Get("Core", "FastDiscSpeed", &m_LocalCoreStartupParameter.bFastDiscSpeed, false);
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ini.Get("Core", "BAT", &m_LocalCoreStartupParameter.bMMUBAT, false);
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ini.Get("Core", "DCBZ", &m_LocalCoreStartupParameter.bDCBZOFF, false);
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ini.Get("Core", "FrameLimit", &m_Framelimit, 1); // auto frame limit by default
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ini.Get("Core", "UseFPS", &b_UseFPS, false); // use vps as default
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