Added a game property to disable the clearing of the data cache. This is needed by one known game, "Rubik's Puzzle Galaxy: Rush".

Fixes Violin Paradise.
This commit is contained in:
skidau
2013-01-20 13:09:38 +11:00
parent 6ec95d30af
commit 0a5f479250
9 changed files with 26 additions and 25 deletions

View File

@@ -400,7 +400,7 @@ void SConfig::LoadSettings()
ini.Get("Core", "TLBHack", &m_LocalCoreStartupParameter.iTLBHack, 0);
ini.Get("Core", "VBeam", &m_LocalCoreStartupParameter.bVBeam, false);
ini.Get("Core", "FastDiscSpeed", &m_LocalCoreStartupParameter.bFastDiscSpeed, false);
ini.Get("Core", "BAT", &m_LocalCoreStartupParameter.bMMUBAT, false);
ini.Get("Core", "DCBZ", &m_LocalCoreStartupParameter.bDCBZOFF, false);
ini.Get("Core", "FrameLimit", &m_Framelimit, 1); // auto frame limit by default
ini.Get("Core", "UseFPS", &b_UseFPS, false); // use vps as default