forked from dolphin-emu/dolphin
Reformat all the things!
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@@ -98,6 +98,7 @@ protected:
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}
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std::string GetName() const override { return m_low.GetName() + *m_high.GetName().rbegin(); }
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private:
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Input& m_low;
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Input& m_high;
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@@ -33,6 +33,7 @@ public:
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void UpdateInput() override;
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std::string GetName() const override { return m_name; }
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std::string GetSource() const override { return "Pipe"; }
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private:
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class PipeInput : public Input
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{
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@@ -41,6 +42,7 @@ private:
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std::string GetName() const override { return m_name; }
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ControlState GetState() const override { return m_state; }
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void SetState(ControlState state) { m_state = state; }
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private:
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const std::string m_name;
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ControlState m_state;
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@@ -74,6 +74,7 @@ public:
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std::string GetName() const override { return m_name; }
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std::string GetSource() const override { return "evdev"; }
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bool IsInteresting() const { return m_initialized && m_interesting; }
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private:
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const std::string m_devfile;
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int m_fd;
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