A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7353 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2011-03-15 23:09:12 +00:00
parent e77059d30c
commit 41c98f982e
31 changed files with 618 additions and 763 deletions

View File

@@ -139,7 +139,7 @@ void FrameSkipping()
std::lock_guard<std::mutex> lk(cs_frameSkip);
g_frameSkipCounter++;
if (g_frameSkipCounter > g_framesToSkip || Core::report_slow(g_frameSkipCounter) == false)
if (g_frameSkipCounter > g_framesToSkip || Core::ShouldSkipFrame(g_frameSkipCounter) == false)
g_frameSkipCounter = 0;
g_video_backend->Video_SetRendering(!g_frameSkipCounter);
@@ -200,7 +200,7 @@ bool BeginRecordingInput(int controllers)
if(File::Exists(g_recordFile))
File::Delete(g_recordFile);
if (Core::isRunning())
if (Core::IsRunning())
{
const std::string stateFilename = g_recordFile + ".sav";
if(File::Exists(stateFilename))