forked from dolphin-emu/dolphin
		
	Wiimote: More work, don't ask, no answer
nJoy: Maybe this could reactivate multi-pad? git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4729 8ced0084-cf51-0410-be5f-012b33b47a6e
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		@@ -24,9 +24,9 @@
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namespace Common {
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typedef unsigned int (__cdecl* TPAD_GetAttachedPads)();
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typedef void (__cdecl* TWiimote_Update)();
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typedef void (__cdecl* TWiimote_Output)(u16 _channelID, const void* _pData, u32 _Size);
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typedef void (__cdecl* TWiimote_Input)(u16 _channelID, const void* _pData, u32 _Size);
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typedef void (__cdecl* TWiimote_Update)(int _number);
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typedef void (__cdecl* TWiimote_Output)(int _number, u16 _channelID, const void* _pData, u32 _Size);
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typedef void (__cdecl* TWiimote_Input)(int _number, u16 _channelID, const void* _pData, u32 _Size);
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typedef unsigned int (__cdecl* TWiimote_GetAttachedControllers)();
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class PluginWiimote : public CPlugin {
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