forked from dolphin-emu/dolphin
Save game list sorting.
Fixes issue 5771.
This commit is contained in:
@@ -211,6 +211,7 @@ void SConfig::SaveSettings()
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ini.Set("GameList", "ListKorea", m_ListKorea);
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ini.Set("GameList", "ListTaiwan", m_ListTaiwan);
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ini.Set("GameList", "ListUnknown", m_ListUnknown);
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ini.Set("GameList", "ListSort", m_ListSort);
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// Core
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ini.Set("Core", "HLE_BS2", m_LocalCoreStartupParameter.bHLE_BS2);
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@@ -344,11 +345,12 @@ void SConfig::LoadSettings()
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ini.Get("GameList", "ListPal", &m_ListPal, true);
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ini.Get("GameList", "ListUsa", &m_ListUsa, true);
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ini.Get("GameList", "ListFrance", &m_ListFrance, true);
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ini.Get("GameList", "ListItaly", &m_ListItaly, true);
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ini.Get("GameList", "ListKorea", &m_ListKorea, true);
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ini.Get("GameList", "ListTaiwan", &m_ListTaiwan, true);
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ini.Get("GameList", "ListUnknown", &m_ListUnknown, true);
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ini.Get("GameList", "ListFrance", &m_ListFrance, true);
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ini.Get("GameList", "ListItaly", &m_ListItaly, true);
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ini.Get("GameList", "ListKorea", &m_ListKorea, true);
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ini.Get("GameList", "ListTaiwan", &m_ListTaiwan, true);
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ini.Get("GameList", "ListUnknown", &m_ListUnknown, true);
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ini.Get("GameList", "ListSort", &m_ListSort, 2);
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// Core
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ini.Get("Core", "HLE_BS2", &m_LocalCoreStartupParameter.bHLE_BS2, false);
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