forked from dolphin-emu/dolphin
Add sfml network library. Hopefully this will make net-related coding a breeze :)
Note that as it is not used by anything yet, it has not yet been added as a dependency for any projects git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3184 8ced0084-cf51-0410-be5f-012b33b47a6e
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64
Externals/SFML/include/SFML/Network/SocketHelper.hpp
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64
Externals/SFML/include/SFML/Network/SocketHelper.hpp
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////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_SOCKETHELPER_HPP
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#define SFML_SOCKETHELPER_HPP
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Config.hpp>
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namespace sf
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{
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namespace Socket
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{
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////////////////////////////////////////////////////////////
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/// Enumeration of status returned by socket functions
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////////////////////////////////////////////////////////////
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enum Status
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{
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Done, ///< The socket has sent / received the data
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NotReady, ///< The socket is not ready to send / receive data yet
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Disconnected, ///< The TCP socket has been disconnected
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Error ///< An unexpected error happened
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};
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}
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} // namespace sf
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#ifdef SFML_SYSTEM_WINDOWS
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#include <SFML/Network/Win32/SocketHelper.hpp>
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#else
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#include <SFML/Network/Unix/SocketHelper.hpp>
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#endif
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#endif // SFML_SOCKETHELPER_HPP
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