From 56fb509729d53e757fd26131574893074d4da8b3 Mon Sep 17 00:00:00 2001 From: "XTra.KrazzY" Date: Sat, 26 Dec 2009 15:11:26 +0000 Subject: [PATCH] DSPLLE: Wii games/ZWW have working-ish sound (Trust the DSP to do its reads and writes wherever it wants) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4732 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/DSPCore/Src/DSPHWInterface.cpp | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/Source/Core/DSPCore/Src/DSPHWInterface.cpp b/Source/Core/DSPCore/Src/DSPHWInterface.cpp index 35963aa87e..31265d1f75 100644 --- a/Source/Core/DSPCore/Src/DSPHWInterface.cpp +++ b/Source/Core/DSPCore/Src/DSPHWInterface.cpp @@ -263,12 +263,6 @@ void gdsp_idma_out(u16 dsp_addr, u32 addr, u32 size) // TODO: These should eat clock cycles. void gdsp_ddma_in(u16 dsp_addr, u32 addr, u32 size) { - if ((addr & 0x7FFFFFFF) > 0x01FFFFFF) - { - ERROR_LOG(DSPLLE, "*** ddma_in read from invalid addr (0x%08x)", addr); - return; - } - u8* dst = ((u8*)g_dsp.dram); for (u32 i = 0; i < size; i += 2) @@ -282,12 +276,6 @@ void gdsp_ddma_in(u16 dsp_addr, u32 addr, u32 size) void gdsp_ddma_out(u16 dsp_addr, u32 addr, u32 size) { - if ((addr & 0x7FFFFFFF) > 0x01FFFFFF) - { - ERROR_LOG(DSPLLE, "*** gdsp_ddma_out to invalid addr (0x%08x)", addr); - return; - } - const u8* src = ((const u8*)g_dsp.dram); for (u32 i = 0; i < size; i += 2)