forked from dolphin-emu/dolphin
VertexLoader: Remove more global state dependencies (this time IndexGenerator and VertexManager)
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@@ -12,16 +12,13 @@
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#include "VideoCommon/BPMemory.h"
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#include "VideoCommon/DataReader.h"
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#include "VideoCommon/IndexGenerator.h"
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#include "VideoCommon/LookUpTables.h"
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#include "VideoCommon/PixelEngine.h"
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#include "VideoCommon/Statistics.h"
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#include "VideoCommon/VertexLoader.h"
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#include "VideoCommon/VertexLoader_Color.h"
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#include "VideoCommon/VertexLoader_Normal.h"
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#include "VideoCommon/VertexLoader_Position.h"
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#include "VideoCommon/VertexLoader_TextCoord.h"
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#include "VideoCommon/VertexLoaderManager.h"
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#include "VideoCommon/VideoCommon.h"
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#include "VideoCommon/VideoConfig.h"
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@@ -866,13 +863,7 @@ void VertexLoader::RunVertices(const VAT& vat, int primitive, int const count)
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return;
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}
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SetupRunVertices(vat, primitive, count);
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VertexManager::PrepareForAdditionalData(primitive, count,
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m_native_vtx_decl.stride);
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ConvertVertices(count);
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IndexGenerator::AddIndices(primitive, count);
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ADDSTAT(stats.thisFrame.numPrims, count);
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INCSTAT(stats.thisFrame.numPrimitiveJoins);
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}
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void VertexLoader::SetVAT(const VAT& vat)
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