forked from dolphin-emu/dolphin
ogl: drop NV_framebuffer_multisample_coverage
This commit is contained in:
@@ -744,9 +744,6 @@ PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glDrawElementsInstancedBaseVertex;
|
||||
PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glDrawRangeElementsBaseVertex;
|
||||
PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glMultiDrawElementsBaseVertex;
|
||||
|
||||
// NV_framebuffer_multisample_coverage
|
||||
PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC glRenderbufferStorageMultisampleCoverageNV;
|
||||
|
||||
// ARB_sample_shading
|
||||
PFNGLMINSAMPLESHADINGARBPROC glMinSampleShadingARB;
|
||||
|
||||
@@ -1526,9 +1523,6 @@ const GLFunc gl_function_array[] =
|
||||
GLFUNC_REQUIRES(glDrawRangeElementsBaseVertex, "GL_ARB_draw_elements_base_vertex"),
|
||||
GLFUNC_REQUIRES(glMultiDrawElementsBaseVertex, "GL_ARB_draw_elements_base_vertex"),
|
||||
|
||||
// NV_framebuffer_multisample_coverage
|
||||
GLFUNC_REQUIRES(glRenderbufferStorageMultisampleCoverageNV, "GL_NV_framebuffer_multisample_coverage"),
|
||||
|
||||
// ARB_sample_shading
|
||||
GLFUNC_REQUIRES(glMinSampleShadingARB, "GL_ARB_sample_shading"),
|
||||
|
||||
|
||||
Reference in New Issue
Block a user