forked from dolphin-emu/dolphin
Fix the Windows build (broken in 315a8ba)
This commit is contained in:
@@ -32,7 +32,7 @@ void TextureCache::TCacheEntry::Bind(unsigned int stage)
|
||||
D3D::context->PSSetShaderResources(stage, 1, &texture->GetSRV());
|
||||
}
|
||||
|
||||
bool TextureCache::TCacheEntry::Save(const std::string filename, unsigned int level)
|
||||
bool TextureCache::TCacheEntry::Save(const std::string& filename, unsigned int level)
|
||||
{
|
||||
// TODO: Somehow implement this (D3DX11 doesn't support dumping individual LODs)
|
||||
static bool warn_once = true;
|
||||
|
||||
Reference in New Issue
Block a user