forked from dolphin-emu/dolphin
General: Toss out PRI macro usage
Now that VS supports more printf specifiers, these aren't necessary
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@@ -202,7 +202,7 @@ std::string GameListItem::CreateCacheFilename()
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// Filename.extension_HashOfFolderPath_Size.cache
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// Append hash to prevent ISO name-clashing in different folders.
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Filename.append(StringFromFormat("%s_%x_%" PRIx64 ".cache",
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Filename.append(StringFromFormat("%s_%x_%llx.cache",
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extension.c_str(), HashFletcher((const u8 *)LegalPathname.c_str(), LegalPathname.size()),
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File::GetSize(m_FileName)));
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