forked from dolphin-emu/dolphin
Implement EFB copy filter and gamma in hardware backends
Also makes y_scale a dynamic parameter for EFB copies, as it doesn't make sense to keep it as part of the uid, otherwise we're generating redundant shaders.
This commit is contained in:
@@ -120,6 +120,7 @@ void VideoConfig::Refresh()
|
||||
iMaxAnisotropy = Config::Get(Config::GFX_ENHANCE_MAX_ANISOTROPY);
|
||||
sPostProcessingShader = Config::Get(Config::GFX_ENHANCE_POST_SHADER);
|
||||
bForceTrueColor = Config::Get(Config::GFX_ENHANCE_FORCE_TRUE_COLOR);
|
||||
bDisableCopyFilter = Config::Get(Config::GFX_ENHANCE_DISABLE_COPY_FILTER);
|
||||
|
||||
stereo_mode = static_cast<StereoMode>(Config::Get(Config::GFX_STEREO_MODE));
|
||||
iStereoDepth = Config::Get(Config::GFX_STEREO_DEPTH);
|
||||
|
||||
Reference in New Issue
Block a user