forked from dolphin-emu/dolphin
Pass strings by const reference where possible
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@@ -293,7 +293,7 @@ void PostProcessingShaderConfiguration::ReloadShader()
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m_current_shader = "";
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}
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void PostProcessingShaderConfiguration::SetOptionf(std::string option, int index, float value)
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void PostProcessingShaderConfiguration::SetOptionf(const std::string& option, int index, float value)
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{
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auto it = m_options.find(option);
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@@ -302,7 +302,7 @@ void PostProcessingShaderConfiguration::SetOptionf(std::string option, int index
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m_any_options_dirty = true;
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}
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void PostProcessingShaderConfiguration::SetOptioni(std::string option, int index, s32 value)
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void PostProcessingShaderConfiguration::SetOptioni(const std::string& option, int index, s32 value)
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{
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auto it = m_options.find(option);
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@@ -311,7 +311,7 @@ void PostProcessingShaderConfiguration::SetOptioni(std::string option, int index
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m_any_options_dirty = true;
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}
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void PostProcessingShaderConfiguration::SetOptionb(std::string option, bool value)
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void PostProcessingShaderConfiguration::SetOptionb(const std::string& option, bool value)
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{
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auto it = m_options.find(option);
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