forked from dolphin-emu/dolphin
HiresTextures: Support parsing DDS files directly
This leaves DDS textures using DXT1/3/5 compressed in-memory, which can be passed directly to the backend.
This commit is contained in:
@@ -245,6 +245,7 @@ void VulkanContext::PopulateBackendInfo(VideoConfig* config)
|
||||
config->backend_info.bSupportsFragmentStoresAndAtomics = false; // Dependent on features.
|
||||
config->backend_info.bSupportsSSAA = false; // Dependent on features.
|
||||
config->backend_info.bSupportsDepthClamp = false; // Dependent on features.
|
||||
config->backend_info.bSupportsST3CTextures = false; // Dependent on features.
|
||||
config->backend_info.bSupportsReversedDepthRange = false; // No support yet due to driver bugs.
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user