forked from dolphin-emu/dolphin
more event plugin code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1717 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -4,6 +4,20 @@
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#include "Event.hpp"
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typedef bool (*listenFuncPtr) (sf::Event *);
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enum InputType
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{
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KeyboardInput,
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MouseInput,
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JoystickInput
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};
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struct Keys
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{
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InputType inputType;
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sf::Event::EventType eventType;
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sf::Key::Code keyCode;
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sf::Mouse::Button mouseButton;
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};
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class EventHandler {
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@@ -11,12 +25,14 @@ private:
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listenFuncPtr keys[100][6];
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listenFuncPtr mouse[6];
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listenFuncPtr joys[10];
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std::queue<sf::Event> eventQueue;
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std::queue<Keys> eventQueue;
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public:
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bool RegisterEventListener(listenFuncPtr func, int event, int type);
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void Update();
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bool addEvent(sf::Event *);
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static bool TestEvent (Keys k, sf::Event e);
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static int wxCharCodeWXToX(int id);
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static void SFKeyToString(unsigned int keycode, char *keyStr);
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};
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#endif
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