Adds new PPCAnalyser class.

Supports conditional branch continuation.
More features to come.
This commit is contained in:
Ryan Houdek
2014-04-30 00:14:24 -05:00
parent 664496a2a8
commit da2ed2e17d
2 changed files with 397 additions and 2 deletions

View File

@@ -699,4 +699,317 @@ void FindFunctions(u32 startAddr, u32 endAddr, PPCSymbolDB *func_db)
leafSize, niceSize, unniceSize);
}
void PPCAnalyser::ReorderInstructions(u32 instructions, CodeOp *code)
{
// Instruction Reordering Pass
// Bubble down compares towards branches, so that they can be merged.
// -2: -1 for the pair, -1 for not swapping with the final instruction which is probably the branch.
for (u32 i = 0; i < (instructions - 2); ++i)
{
CodeOp &a = code[i];
CodeOp &b = code[i + 1];
// All integer compares can be reordered.
if ((a.inst.OPCD == 10 || a.inst.OPCD == 11) ||
(a.inst.OPCD == 31 && (a.inst.SUBOP10 == 0 || a.inst.SUBOP10 == 32)))
{
// Got a compare instruction.
if (CanSwapAdjacentOps(a, b)) {
// Alright, let's bubble it down!
CodeOp c = a;
a = b;
b = c;
}
}
}
}
void PPCAnalyser::SetInstructionStats(CodeBlock *block, CodeOp *code, GekkoOPInfo *opinfo, u32 index)
{
code->wantsCR0 = false;
code->wantsCR1 = false;
code->wantsPS1 = false;
if (opinfo->flags & FL_USE_FPU)
block->m_fpa->any = true;
if (opinfo->flags & FL_TIMER)
block->m_gpa->anyTimer = true;
// Does the instruction output CR0?
if (opinfo->flags & FL_RC_BIT)
code->outputCR0 = code->inst.hex & 1; //todo fix
else if ((opinfo->flags & FL_SET_CRn) && code->inst.CRFD == 0)
code->outputCR0 = true;
else
code->outputCR0 = (opinfo->flags & FL_SET_CR0) ? true : false;
// Does the instruction output CR1?
if (opinfo->flags & FL_RC_BIT_F)
code->outputCR1 = code->inst.hex & 1; //todo fix
else if ((opinfo->flags & FL_SET_CRn) && code->inst.CRFD == 1)
code->outputCR1 = true;
else
code->outputCR1 = (opinfo->flags & FL_SET_CR1) ? true : false;
int numOut = 0;
int numIn = 0;
if (opinfo->flags & FL_OUT_A)
{
code->regsOut[numOut++] = code->inst.RA;
block->m_gpa->SetOutputRegister(code->inst.RA, index);
}
if (opinfo->flags & FL_OUT_D)
{
code->regsOut[numOut++] = code->inst.RD;
block->m_gpa->SetOutputRegister(code->inst.RD, index);
}
if (opinfo->flags & FL_OUT_S)
{
code->regsOut[numOut++] = code->inst.RS;
block->m_gpa->SetOutputRegister(code->inst.RS, index);
}
if ((opinfo->flags & FL_IN_A) || ((opinfo->flags & FL_IN_A0) && code->inst.RA != 0))
{
code->regsIn[numIn++] = code->inst.RA;
block->m_gpa->SetInputRegister(code->inst.RA, index);
}
if (opinfo->flags & FL_IN_B)
{
code->regsIn[numIn++] = code->inst.RB;
block->m_gpa->SetInputRegister(code->inst.RB, index);
}
if (opinfo->flags & FL_IN_C)
{
code->regsIn[numIn++] = code->inst.RC;
block->m_gpa->SetInputRegister(code->inst.RC, index);
}
if (opinfo->flags & FL_IN_S)
{
code->regsIn[numIn++] = code->inst.RS;
block->m_gpa->SetInputRegister(code->inst.RS, index);
}
// Set remaining register slots as unused (-1)
for (int j = numIn; j < 3; j++)
code->regsIn[j] = -1;
for (int j = numOut; j < 2; j++)
code->regsOut[j] = -1;
for (int j = 0; j < 3; j++)
code->fregsIn[j] = -1;
code->fregOut = -1;
switch (opinfo->type)
{
case OPTYPE_INTEGER:
case OPTYPE_LOAD:
case OPTYPE_STORE:
case OPTYPE_LOADFP:
case OPTYPE_STOREFP:
break;
case OPTYPE_FPU:
break;
case OPTYPE_BRANCH:
if (code->inst.hex == 0x4e800020)
{
// For analysis purposes, we can assume that blr eats opinfo->flags.
code->outputCR0 = true;
code->outputCR1 = true;
}
break;
case OPTYPE_SYSTEM:
case OPTYPE_SYSTEMFP:
break;
}
}
u32 PPCAnalyser::Analyse(u32 address, CodeBlock *block, CodeBuffer *buffer, u32 blockSize)
{
// Clear block stats
memset(block->m_stats, 0, sizeof(BlockStats));
// Clear register stats
block->m_gpa->any = true;
block->m_fpa->any = false;
block->m_gpa->Clear();
block->m_fpa->Clear();
// Set the blocks start address
block->m_address = address;
// Reset our block state
block->m_broken = false;
block->m_instructions = 0;
CodeOp *code = buffer->codebuffer;
bool found_exit = false;
u32 returnAddress = 0;
u32 numFollows = 0;
u32 num_inst = 0;
for (u32 i = 0; i < blockSize; ++i)
{
UGeckoInstruction inst = JitInterface::Read_Opcode_JIT(address);
if (inst.hex != 0)
{
num_inst++;
memset(&code[i], 0, sizeof(CodeOp));
GekkoOPInfo *opinfo = GetOpInfo(inst);
code[i].opinfo = opinfo;
code[i].address = address;
code[i].inst = inst;
code[i].branchTo = -1;
code[i].branchToIndex = -1;
code[i].skip = false;
block->m_stats->numCycles += opinfo->numCycles;
SetInstructionStats(block, &code[i], opinfo, i);
bool follow = false;
u32 destination = 0;
bool conditional_continue = false;
// Do we inline leaf functions?
if (HasOption(OPTION_LEAF_INLINE))
{
if (inst.OPCD == 18 && blockSize > 1)
{
//Is bx - should we inline? yes!
if (inst.AA)
destination = SignExt26(inst.LI << 2);
else
destination = address + SignExt26(inst.LI << 2);
if (destination != block->m_address)
follow = true;
}
else if (inst.OPCD == 19 && inst.SUBOP10 == 16 &&
(inst.BO & (1 << 4)) && (inst.BO & (1 << 2)) &&
returnAddress != 0)
{
// bclrx with unconditional branch = return
follow = true;
destination = returnAddress;
returnAddress = 0;
if (inst.LK)
returnAddress = address + 4;
}
else if (inst.OPCD == 31 && inst.SUBOP10 == 467)
{
// mtspr
const u32 index = (inst.SPRU << 5) | (inst.SPRL & 0x1F);
if (index == SPR_LR) {
// We give up to follow the return address
// because we have to check the register usage.
returnAddress = 0;
}
}
// TODO: Find the optimal value for FUNCTION_FOLLOWING_THRESHOLD.
// If it is small, the performance will be down.
// If it is big, the size of generated code will be big and
// cache clearning will happen many times.
// TODO: Investivate the reason why
// "0" is fastest in some games, MP2 for example.
if (numFollows > FUNCTION_FOLLOWING_THRESHOLD)
follow = false;
}
if (HasOption(OPTION_CONDITIONAL_CONTINUE))
{
if (inst.OPCD == 16 &&
((inst.BO & BO_DONT_DECREMENT_FLAG) == 0 || (inst.BO & BO_DONT_CHECK_CONDITION) == 0))
{
// bcx with conditional branch
conditional_continue = true;
}
else if (inst.OPCD == 19 && inst.SUBOP10 == 16 &&
((inst.BO & BO_DONT_DECREMENT_FLAG) == 0 || (inst.BO & BO_DONT_CHECK_CONDITION) == 0))
{
// bclrx with conditional branch
conditional_continue = true;
}
else if (inst.OPCD == 3 ||
(inst.OPCD == 31 && inst.SUBOP10 == 4))
{
// tw/twi tests and raises an exception
conditional_continue = true;
}
else if (inst.OPCD == 19 && inst.SUBOP10 == 528 &&
(inst.BO_2 & BO_DONT_CHECK_CONDITION) == 0)
{
// Rare bcctrx with conditional branch
// Seen in NES games
conditional_continue = true;
}
}
if (!follow)
{
if (!conditional_continue && opinfo->flags & FL_ENDBLOCK) //right now we stop early
{
found_exit = true;
break;
}
address += 4;
}
// XXX: We don't support inlining yet.
#if 0
else
{
numFollows++;
// We don't "code[i].skip = true" here
// because bx may store a certain value to the link register.
// Instead, we skip a part of bx in Jit**::bx().
address = destination;
merged_addresses[size_of_merged_addresses++] = address;
}
#endif
}
else
{
// ISI exception or other critical memory exception occured (game over)
ERROR_LOG(DYNA_REC, "Instruction hex was 0!");
break;
}
}
if (block->m_instructions > 1)
ReorderInstructions(block->m_instructions, code);
if ((!found_exit && num_inst > 0) || blockSize == 1)
{
// We couldn't find an exit
block->m_broken = true;
}
// Scan for CR0 dependency
// assume next block wants CR0 to be safe
bool wantsCR0 = true;
bool wantsCR1 = true;
bool wantsPS1 = true;
for (int i = block->m_instructions - 1; i >= 0; i--)
{
if (code[i].outputCR0)
wantsCR0 = false;
if (code[i].outputCR1)
wantsCR1 = false;
if (code[i].outputPS1)
wantsPS1 = false;
wantsCR0 |= code[i].wantsCR0;
wantsCR1 |= code[i].wantsCR1;
wantsPS1 |= code[i].wantsPS1;
code[i].wantsCR0 = wantsCR0;
code[i].wantsCR1 = wantsCR1;
code[i].wantsPS1 = wantsPS1;
}
block->m_instructions = num_inst;
return address;
}
} // namespace