hrydgard 
							
						 
					 
					
						
						
							
						
						9ef42aefac 
					 
					
						
						
							
							Revert to slightly tweaked version of "old" safe texture hash. Hopefully fixes issue 636. Does somewhat break pokemon colosseum w/ safe texture hash, but that games works fine with the unsafe texture hash.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2532  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-02 23:01:18 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						3b7875bf3f 
					 
					
						
						
							
							just some minor cleanup (texdecoder, dsoundstream)  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2394  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-23 19:47:58 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						c5aed83513 
					 
					
						
						
							
							Fixed texture overlays. Can I remove the OVERLAY_TEXFMT definition? It just makes the code look messy.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2306  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-19 01:24:33 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						efa5fe5eb7 
					 
					
						
						
							
							New compact texture type for OGL/D3D: IA4. Thanks for the IA4->IA8 unpacker hyperiris! Too bad that D3D supports IA4 natively while OGL is a bit buggy (treats LUM4_ALPHA4 as LUM8_ALPHA8).  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2238  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-14 09:04:40 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						acb3d1b23d 
					 
					
						
						
							
							New compact texture type for OGL/D3D: IA8  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2233  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-13 14:14:45 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						0f8c866612 
					 
					
						
						
							
							Tiny: Unnecessary function removal  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2226  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-12 22:35:05 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						e557e090dd 
					 
					
						
						
							
							New compact texture type for OGL/D3D: RGB565  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2225  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-12 22:32:33 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						d2d097fba5 
					 
					
						
						
							
							Committing magumagu9's work on texture decoding transferral to OGL, I added DX9 support. Speed seems to have increased but I'm not sure. See issue 581 for more info.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2222  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-12 13:54:08 +00:00 
						 
				 
			
				
					
						
							
							
								magumagu9 
							
						 
					 
					
						
						
							
						
						7d3dbde234 
					 
					
						
						
							
							Don't skip the bottom half of the texture; fixes the text in  
						
						... 
						
						
						
						Gamecube Tales of Symphonia with safe textures on.  I haven't looked too 
carefully at exactly which textures are affected, though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1900  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-17 20:46:18 +00:00 
						 
				 
			
				
					
						
							
							
								memberTwo.mb2 
							
						 
					 
					
						
						
							
						
						acc062a2c1 
					 
					
						
						
							
							More work on texture cache. Texture address is most of the time the cacheEntry index (as it was before r1871) to help CopyRenderTargetToTexture (fix it still a TODO). But not when texture format is tlut dependent to fix MP1 perf issue.  
						
						... 
						
						
						
						Fix tlut overrun.
Change TexDecoder_GetSafeTextureHash to fix Pokemon Colosseum and improve speed (we may need to tweak hardcoded value there -> TOTEST).
Few notes too and I let my debug stuff for a while.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1880  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-16 16:28:33 +00:00 
						 
				 
			
				
					
						
							
							
								memberTwo.mb2 
							
						 
					 
					
						
						
							
						
						e8edc685ba 
					 
					
						
						
							
							1) fix texture caching issue (ie. MP1 "Main menu" fps drop).  
						
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						2) "fix" Pokemon Coloseum font issue in SafeTextureCache mode. We should kill the unsafe one. TODO: get why it works :p
3) readjust FAKE_GP_WATCHDOG_PERIOD for omega's ZTP to boot in DC.
Too late to split, sorry.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1871  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-14 23:55:55 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						87e6f0b18c 
					 
					
						
						
							
							ifdefed the sse3 code just to make sure  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1869  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-14 13:00:25 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						b252be40cf 
					 
					
						
						
							
							Added S-SSE3 implementation of one perf. critical texture decoder, please notify me if it breaks anything. Thanks.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1868  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-14 11:28:48 +00:00 
						 
				 
			
				
					
						
							
							
								magumagu9 
							
						 
					 
					
						
						
							
						
						b5367bea46 
					 
					
						
						
							
							Unconditionally activate SSE code for texture conversion; this should  
						
						... 
						
						
						
						only affect 32-bit non-Windows platforms, and I've tested 32-bit Linux, 
so I think it's pretty safe.  It's a slight performance improvement when 
it kicks in.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1865  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-14 07:31:24 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						e450578710 
					 
					
						
						
							
							TLB hack plus some project changes. I only get a Konami logo though in MGS. Sonic1, plz fix :p  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1467  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-12-09 22:20:50 +00:00 
						 
				 
			
				
					
						
							
							
								bushing 
							
						 
					 
					
						
						
							
						
						49cfded60b 
					 
					
						
						
							
							set svn:eol-style=native for **.cpp  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1442  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-12-08 05:30:24 +00:00 
						 
				 
			
				
					
						
							
							
								memberTwo.mb2 
							
						 
					 
					
						
						
							
						
						bc3a7bdce3 
					 
					
						
						
							
							Better tlut hash for fixing MPs font. Didn't notice any slowdown for now.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1402  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-12-04 22:55:17 +00:00 
						 
				 
			
				
					
						
							
							
								memberTwo.mb2 
							
						 
					 
					
						
						
							
						
						83e4bd2e5f 
					 
					
						
						
							
							Fix MP1 & MP2 texture font issue. Not very robust but the general idea is there :p  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1401  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-12-04 20:21:32 +00:00 
						 
				 
			
				
					
						
							
							
								memberTwo.mb2 
							
						 
					 
					
						
						
							
						
						aa05c2173e 
					 
					
						
						
							
							correct TexDecoder_GetTextureSizeInBytes.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1397  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-12-04 15:51:53 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						d0a48f654a 
					 
					
						
						
							
							Improve safe texture cache - now using sparse CRC to identify textures. Far less video glitches - metroid intro looks good.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1298  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-11-25 23:56:57 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						5129341a9c 
					 
					
						
						
							
							Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Renamed and reorganized misc things.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@981  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-27 21:38:30 +00:00 
						 
				 
			
				
					
						
							
							
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						2df982a503 
					 
					
						
						
							
							Yay, comments  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@818  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-09 21:26:21 +00:00 
						 
				 
			
				
					
						
							
							
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						f7fa972a50 
					 
					
						
						
							
							Changed to checking for 32bit linux and I also missed a texture  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@816  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-09 21:18:27 +00:00 
						 
				 
			
				
					
						
							
							
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						5c53460817 
					 
					
						
						
							
							Made the SSE work with GCC 4.3 and above, may also work with 4.2 and above  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@793  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-08 16:43:40 +00:00 
						 
				 
			
				
					
						
							
							
								memberTwo.mb2 
							
						 
					 
					
						
						
							
						
						037e3d0442 
					 
					
						
						
							
							reverted r782 for linux only due to sse misalignment with gcc  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@784  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-06 13:31:19 +00:00 
						 
				 
			
				
					
						
							
							
								memberTwo.mb2 
							
						 
					 
					
						
						
							
						
						2cc477b7d5 
					 
					
						
						
							
							"as is" sse in some cases in TextureDecoder.cpp  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@782  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-05 21:38:06 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						5a69fca0be 
					 
					
						
						
							
							Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@452  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-09-07 10:29:46 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						4bbfff3cac 
					 
					
						
						
							
							many warning fixes  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@422  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-09-01 12:11:08 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						85565688d7 
					 
					
						
						
							
							New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@389  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-08-30 19:19:40 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						9e3747e2f3 
					 
					
						
						
							
							SaveState preparations  #1  - Annotate all(?) state. (NO SCHEDULE PROMISE!)  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@257  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-08-21 18:23:10 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						683ba7ecae 
					 
					
						
						
							
							Minor speedup in texdecoder. More informative fifo error messages.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@249  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-08-20 18:31:48 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						d1723cae4a 
					 
					
						
						
							
							fix bug in giga's resampler,  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@230  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-08-16 23:53:00 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						aa3fee8c60 
					 
					
						
						
							
							Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@227  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-08-16 21:58:07 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						627695c667 
					 
					
						
						
							
							Fix windows choppiness  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@155  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-08-08 21:00:05 +00:00 
						 
				 
			
				
					
						
							
							
								gigaherz 
							
						 
					 
					
						
						
							
						
						6b8d9e1bb0 
					 
					
						
						
							
							TextFmt Overlay v4. :p  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@151  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-08-08 17:30:47 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						8e443bad3e 
					 
					
						
						
							
							update to the texture format overlay, thanks to giga (see issue 112)  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@150  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-08-08 10:23:17 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						84b3522c24 
					 
					
						
						
							
							Fix build on linux (grr), minor ABI fix.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@142  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-08-06 20:23:53 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						a44e94a594 
					 
					
						
						
							
							added overlay that displays texture formats (thanks to gigaherz!)  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@139  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-08-06 01:08:02 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						461077b1a1 
					 
					
						
						
							
							More GFX plugin cleanup, still no visible changes.  
						
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						New right-click popup menu in game list - allow editing patch files easily.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@31  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-07-20 12:26:32 +00:00