Pierre Bourdon 
							
						 
					 
					
						
						
							
						
						3570c7f03a 
					 
					
						
						
							
							Reformat all the things. Have fun with merge conflicts.  
						
						 
						
						
						
						
					 
					
						2016-06-24 10:43:46 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						932dd14418 
					 
					
						
						
							
							NativeVertexFormat: Add missing override specifier  
						
						 
						
						
						
						
					 
					
						2016-02-15 23:41:20 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						69c82f32ff 
					 
					
						
						
							
							NativeVertexFormat: Use in-class initialization  
						
						 
						
						
						
						
					 
					
						2016-02-15 23:40:34 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						fc00598785 
					 
					
						
						
							
							NativeVertexFormat: Inline Initialize in contructor  
						
						 
						
						... 
						
						
						
						They were only called at once, so no need to seperate them.
This also removes the only dereference of the NativeVertexFormat in VideoCommon, so backends may just return nullptr. 
						
						
					 
					
						2015-11-24 22:48:49 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Tillmann Karras 
							
						 
					 
					
						
						
							
						
						30ebb2459e 
					 
					
						
						
							
							Set copyright year to when a file was created  
						
						 
						
						
						
						
					 
					
						2015-05-25 13:22:31 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Tillmann Karras 
							
						 
					 
					
						
						
							
						
						cefcb0ace9 
					 
					
						
						
							
							Update license headers to GPLv2+  
						
						 
						
						
						
						
					 
					
						2015-05-25 13:22:31 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Scott Mansell 
							
						 
					 
					
						
						
							
						
						5510c86b81 
					 
					
						
						
							
							Move Zfreeze code out individual backends into videoCommon  
						
						 
						
						... 
						
						
						
						Also:
 * Implement support for per-vertex PosMatrixIndex
 * Only update zslope constant once when zfreeze is activated.
 * Added a bunch of comments. 
						
						
					 
					
						2015-01-24 03:22:27 +13:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuriy O'Donnell 
							
						 
					 
					
						
						
							
						
						4392d3cd55 
					 
					
						
						
							
							D3D: Fixed StateManager member function name case  
						
						 
						
						
						
						
					 
					
						2014-12-07 18:45:50 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuriy O'Donnell 
							
						 
					 
					
						
						
							
						
						6e9226650d 
					 
					
						
						
							
							D3D: Implemented context state caching  
						
						 
						
						... 
						
						
						
						This avoids most of the redundant API calls. 
						
						
					 
					
						2014-12-07 18:17:19 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								magumagu 
							
						 
					 
					
						
						
							
						
						76d7c1eb9c 
					 
					
						
						
							
							D3DBackend: Don't recompute ID3D11Layout.  
						
						 
						
						... 
						
						
						
						CreateInputLayout requires a shader as an input, but it only cares about
the signature; we don't need to recompute it for different shaders with
the same inputs. 
						
						
					 
					
						2014-04-11 13:13:01 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Tillmann Karras 
							
						 
					 
					
						
						
							
						
						d802d39281 
					 
					
						
						
							
							clang-modernize -use-nullptr  
						
						 
						
						... 
						
						
						
						and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine 
						
						
					 
					
						2014-03-09 21:14:26 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						2afe215271 
					 
					
						
						
							
							Convert all includes to relative paths.  
						
						 
						
						
						
						
					 
					
						2014-02-18 02:19:10 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						a65162f1cd 
					 
					
						
						
							
							PortableVertexFormat: use AttributeFormat for posmtx attribute format  
						
						 
						
						
						
						
					 
					
						2014-01-31 07:19:34 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						6c59b691b0 
					 
					
						
						
							
							PortableVertexFormat: use AttributeFormat for texcoord attribute format  
						
						 
						
						
						
						
					 
					
						2014-01-31 07:19:34 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						ef2d6e7d53 
					 
					
						
						
							
							PortableVertexFormat: use AttributeFormat for color attribute format  
						
						 
						
						
						
						
					 
					
						2014-01-31 07:19:34 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						b38ef39ab7 
					 
					
						
						
							
							PortableVertexFormat: use AttributeFormat for normal attribute format  
						
						 
						
						
						
						
					 
					
						2014-01-31 07:19:34 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						210f4f3e55 
					 
					
						
						
							
							PortableVertexFormat: add a struct which hold all needed information for every vertex and use this for position  
						
						 
						
						... 
						
						
						
						atm, position attribute is hardcoded both in VertexLoader and in backends.
v2: fix coding style + cleanup lookup table 
						
						
					 
					
						2014-01-31 07:19:25 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						02d1d8e6a0 
					 
					
						
						
							
							NativeVertexFormat: swap unsigned / signed formats to match GX order  
						
						 
						
						
						
						
					 
					
						2014-01-30 11:12:10 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jasper St. Pierre 
							
						 
					 
					
						
						
							
						
						34692ab826 
					 
					
						
						
							
							Remove unnecessary Src/ folders  
						
						 
						
						
						
						
					 
					
						2013-12-31 14:03:19 -05:00