Jules Blok 
							
						 
					 
					
						
						
							
						
						95b579746f 
					 
					
						
						
							
							Replace "Log FPS to file" by the "Log render time to file" feature.  
						
						
						
						
					 
					
						2014-07-09 17:56:11 +02:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						efeadb7fe9 
					 
					
						
						
							
							FPSCounter: Add "Log render time to file" feature.  
						
						... 
						
						
						
						Allows for a more accurate performance measurement. 
						
						
					 
					
						2014-07-09 17:53:31 +02:00 
						 
				 
			
				
					
						
							
							
								magumagu 
							
						 
					 
					
						
						
							
						
						9d87818853 
					 
					
						
						
							
							VideoCommon: small cleanups.  No functional change.  
						
						
						
						
					 
					
						2014-06-16 14:03:29 -07:00 
						 
				 
			
				
					
						
							
							
								Rachel Bryk 
							
						 
					 
					
						
						
							
						
						c38e8e25dd 
					 
					
						
						
							
							Remove unused video config variable.  
						
						
						
						
					 
					
						2014-06-09 00:02:38 -04:00 
						 
				 
			
				
					
						
							
							
								magumagu 
							
						 
					 
					
						
						
							
						
						fd9c1fa746 
					 
					
						
						
							
							VideoBackend: remove unused config vars.  
						
						... 
						
						
						
						No point to keeping around variables which are always "true". 
						
						
					 
					
						2014-04-11 14:53:12 -07:00 
						 
				 
			
				
					
						
							
							
								Ryan Houdek 
							
						 
					 
					
						
						
							
						
						3251d78f89 
					 
					
						
						
							
							Add initial support for GLSL ES 3.10.  
						
						... 
						
						
						
						GLSL ES 3.10 adds implicit support for the binding layout qualifier that we use.
Changes our GLSL version enums to bit values so we can check for both ES versions easily. 
						
						
					 
					
						2014-04-03 00:46:09 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						a9adaa5601 
					 
					
						
						
							
							Prevent VideoConfig inheritance.  
						
						
						
						
					 
					
						2014-03-16 17:00:29 -04:00 
						 
				 
			
				
					
						
							
							
								Linktothepast 
							
						 
					 
					
						
						
							
						
						82f772fdcc 
					 
					
						
						
							
							Remove the extra parameters field from the PH.  
						
						... 
						
						
						
						Metroid: Other M was the only game which required this field, but the
issue in that game can be fixed properly by enabling format change
emulation. Hence, there's no point in having this around anymore.
Fixes issue 6644. 
						
						
					 
					
						2014-03-15 15:04:39 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						a82675b7d5 
					 
					
						
						
							
							Kill off some usages of c_str.  
						
						... 
						
						
						
						Also changes some function params, but this is ok.
Some simplifications were also able to be made (ie. killing off strcmps with ==, etc). 
						
						
					 
					
						2014-03-14 13:51:23 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2afe215271 
					 
					
						
						
							
							Convert all includes to relative paths.  
						
						
						
						
					 
					
						2014-02-18 02:19:10 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						6c4ee1753a 
					 
					
						
						
							
							Fix some vertical alignments  
						
						... 
						
						
						
						ie. uses spaces for alignment. 
						
						
					 
					
						2014-02-16 20:12:05 -05:00 
						 
				 
			
				
					
						
							
							
								lioncash 
							
						 
					 
					
						
						
							
						
						d2038049f5 
					 
					
						
						
							
							Replace all include guard ifdefs with "#pragma once"  
						
						
						
						
					 
					
						2014-02-10 18:07:16 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						40182a48a5 
					 
					
						
						
							
							Cleanup enum indentations.  
						
						
						
						
					 
					
						2014-02-09 16:16:10 -05:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						6089e4470a 
					 
					
						
						
							
							OGL: remove ubo workaround  
						
						... 
						
						
						
						This was only keeped for some broken mesa versions. Meanwhile most used versions should be fixed for almost a year. 
						
						
					 
					
						2014-02-01 22:33:45 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						010a0d481a 
					 
					
						
						
							
							VideoCommon: remove Cache Displaylist  
						
						... 
						
						
						
						This option was known to break every second game and only boost a bit.
It also seems to be broken because of streaming into pinned memory and buffer storage buffers.
v2: also remove dlc_desc 
						
						
					 
					
						2014-01-31 07:30:55 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
							
						
						f1adc56a56 
					 
					
						
						
							
							Remove vertex streaming hack.  
						
						... 
						
						
						
						NV has buffer_storage, AMD has pinned memory.
Both are better than that hack which shouldn't ever have been introduced in the first place. 
						
						
					 
					
						2014-01-16 00:11:12 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
							
						
						b49c09c36b 
					 
					
						
						
							
							Remove the ZTP speedup hack. Also remove useless debugging code, and a presumably outdated workaround (which was commented out).  
						
						... 
						
						
						
						Fixes issue 6875. 
						
						
					 
					
						2014-01-16 00:11:12 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						c42f274e22 
					 
					
						
						
							
							OpenGL: use shader 420pack if available to staticly bind ubo location  
						
						... 
						
						
						
						Bindung locations after compiling a shader stalls the driver. So if we manage not to bind anything after compilation, the lag would be reduced much. 
						
						
					 
					
						2014-01-05 10:38:45 +01:00 
						 
				 
			
				
					
						
							
							
								Jasper St. Pierre 
							
						 
					 
					
						
						
							
						
						34692ab826 
					 
					
						
						
							
							Remove unnecessary Src/ folders  
						
						
						
						
					 
					
						2013-12-31 14:03:19 -05:00