ayuanx 
							
						 
					 
					
						
						
							
						
						0978551269 
					 
					
						
						
							
							EXPERIMENTAL: an attempt to fix Issue 1725  
						
						 
						
						... 
						
						
						
						Please test, especially on multi-Wiimote.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5024  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-07 06:07:56 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						675e1f668e 
					 
					
						
						
							
							Correct stopping of Core in OSX via Command+Q, and fix a thread from not dying when stopping with CoreAudio  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5013  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-05 10:48:31 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								nakeee 
							
						 
					 
					
						
						
							
						
						8bb96156a2 
					 
					
						
						
							
							Some small clean up + fixes to make valgrind happy  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4991  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-02 08:10:23 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						5da315337e 
					 
					
						
						
							
							Fix minor issue with inclusion of OpenAL headers  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4988  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-01-31 23:46:50 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Marko Pusljar 
							
						 
					 
					
						
						
							
						
						2eeb3d5e9d 
					 
					
						
						
							
							Nullsound killed - Fixes Issue 1082  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4907  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-01-20 14:35:48 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								nakeee 
							
						 
					 
					
						
						
							
						
						b5b4d92846 
					 
					
						
						
							
							Change the order so selected iso will be first and only then the default iso.  
						
						 
						
						... 
						
						
						
						Some other minor cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4880  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-01-18 18:21:27 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						936664314f 
					 
					
						
						
							
							Allow OSX to quit Dolphin cleanly in NoWX build with command+Q. Not sure how to let them do it via close button in the Window  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4866  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-01-17 08:47:35 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						571a47ef9a 
					 
					
						
						
							
							This could alleviate the suffering of dual core synchronization a bit.  
						
						 
						
						... 
						
						
						
						But I doubt you would notice it in most cases.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4830  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-01-14 10:52:14 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								tmator 
							
						 
					 
					
						
						
							
						
						4172928b14 
					 
					
						
						
							
							coreaudio backend make sound now  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4814  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-01-12 22:35:28 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						4240cf9053 
					 
					
						
						
							
							Wiimote: More work, don't ask, no answer  
						
						 
						
						... 
						
						
						
						nJoy: Maybe this could reactivate multi-pad?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4729  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-25 22:10:56 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						06218e9ebb 
					 
					
						
						
							
							Sound System Rework: Phase 2 (cont'ed)  
						
						 
						
						... 
						
						
						
						. Fixed super fast refresh rate issue
. Recovered <TAB> shortcut key for ThrottleSkipping
. Removed redundant "soundstream->Update()" in DSPLLE
  (Thanks to LordMark)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4728  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-25 11:59:04 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						9eea60ca69 
					 
					
						
						
							
							Sound System Rework: Phase 2  
						
						 
						
						... 
						
						
						
						. Performance boost
  (Completely non-blocking between Sound thread and CPU thread, in the meantime keeping them thread safe)
. Both 32KHz & 48KHz sound can be handled properly now
  (But up-sampling is still not implemented, and I don't think any game requires it.)
. Strategy adjustment
  When your PC is *NOT* capable to run the game at 100%:
  >> DSound    Could yield more fluent sound than OpenAL sometimes, but you will lose the sync between video & audio (since audio is played before video to guarantee fluency)
  >> OpenAL    Ensures video & audio are always sync'ed, but sound could be intermittent(to let slow video catch up)
. Changed default frame limit to: Auto
  (Somehow this can dramatically decrease the chance of wiimote desync in game NSMB)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4724  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-23 15:34:14 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						24d8839793 
					 
					
						
						
							
							Sound System Rework: Phase 1  
						
						 
						
						... 
						
						
						
						. Fixed Sample Rate for DSP
  (Now if your CPU is capable to run game at 100%, you will get pure sound without buzz or static noise)
. Fixed Sample Rate for AI
  (Now if your CPU is capable to run game at 100%, you will get sync'ed video and audio)
. Fixed Backend list for DSPLLE
. Improved Aduio DMA a bit
  (There might be a completely redesign in following phases)
WARNING: The whole rework will take time to complete.
This commit is compilable, but could be unstable.
So you can try it and test it but don't take it as a release rev!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4717  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-22 07:26:30 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						c3b196541d 
					 
					
						
						
							
							Added volume control for OpenAL, also improved its performance a bit, but don't expect too much.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4712  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-20 13:54:14 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						51163196d3 
					 
					
						
						
							
							Now OpenAL works, at least.  
						
						 
						
						... 
						
						
						
						But Dolphin's sound stream system really needs a rethink.
Because this is the root cause of constant blocking.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4711  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-20 02:23:26 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						7b6a0f9b72 
					 
					
						
						
							
							Thread safe.  
						
						 
						
						... 
						
						
						
						PS: The OpenAL is a mess.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4710  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-18 19:52:04 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						afef9fb5f0 
					 
					
						
						
							
							Code cleanup, removed extern declaration in sound streams  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4688  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-13 11:51:29 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						4fe3e46725 
					 
					
						
						
							
							Add the mixer change from issue 1479 (use sleep(1) instead of cpu yield)  
						
						 
						
						... 
						
						
						
						Fix aram handling in wii mode - was doing strange things with aram AND mem2 space - only mem2 exists on wii. Let me know if this breaks anything...
Fix Wii BS2 HLE - don't zero out bytes 6 and 7
Thanks to skidau for finding the ssbb error cause :)
Fixes issue 303
Fixes issue 1479
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4687  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-13 07:42:15 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						fad1fa4e3d 
					 
					
						
						
							
							Improved XTra.KrazzY's Mute-On-Pause a bit, so it won't cost any CPU time when it is not used.  
						
						 
						
						... 
						
						
						
						Revert old Zelda-TP hack, though it really shouldn't be there...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4684  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-12 22:30:53 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						6bea0a2f53 
					 
					
						
						
							
							Fixed annoying sound when pausing/shutting down (please test for ALL backends) (couldn't do this for CoreAudio and PulseAudio too)  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4676  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-10 21:00:52 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								nakeee 
							
						 
					 
					
						
						
							
						
						3e49599a33 
					 
					
						
						
							
							AlsaSound: Applied the fix from issue 1689 makes DSP better  
						
						 
						
						... 
						
						
						
						thanks darumo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4615  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-11-27 11:52:29 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						a0129e51a3 
					 
					
						
						
							
							LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4507  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-11-07 20:01:39 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								tmator 
							
						 
					 
					
						
						
							
						
						f432250893 
					 
					
						
						
							
							CoreAudio for osx : replace all deprecated functions, now it not block dolphin, but it not work, i'm not a sound specialist  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4457  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-23 17:10:27 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								nakeee 
							
						 
					 
					
						
						
							
						
						5834fa6710 
					 
					
						
						
							
							Pulse audio empty struct implementation. Working on it though  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4428  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-15 17:28:23 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								nakeee 
							
						 
					 
					
						
						
							
						
						8e44891b3a 
					 
					
						
						
							
							Audio: alsa is now default on linux, scons switch openal off by default (openal=yes to enabled)  
						
						 
						
						... 
						
						
						
						minor clean up in audio config code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4426  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-15 06:50:04 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						feea7ebed5 
					 
					
						
						
							
							Turns out that if one fails to use pkg-config to configure alsa, some other ancient library gets linked in or something. - TD-Linux  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4424  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-15 02:04:27 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								nakeee 
							
						 
					 
					
						
						
							
						
						ffe12ec752 
					 
					
						
						
							
							OpenCL: added opencl=true option to scons and fixed the case on the way.  
						
						 
						
						... 
						
						
						
						Add ifdef for osx ocl include.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4348  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-09-30 06:49:08 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						804b9e99f8 
					 
					
						
						
							
							Add CoreAudio Backend, still needs a bit of work. Will cleanup AudioCommon.cpp, and finish off CoreAudioStream.cpp if I ever get running games working in Snow Leopard. Interpreter seems to run in to a spinlock, dunno why yet, and Jit just crashes out. Core problems is probably something I won't be able to fix  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4316  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-09-24 21:35:06 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						8c5285eddf 
					 
					
						
						
							
							fix some path issues on OSX, also libao for osx only supports 44.1kHz...awesome...who calls writing the CoreAudio backend so we can kill libao? :D  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4311  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-09-21 20:28:17 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								nakeee 
							
						 
					 
					
						
						
							
						
						1619433ae7 
					 
					
						
						
							
							DSP: added automatic alsa test.  
						
						 
						
						... 
						
						
						
						Should fix issue 1403
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4274  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-09-15 10:47:19 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hrydgard 
							
						 
					 
					
						
						
							
						
						77eb45cb24 
					 
					
						
						
							
							hopefully unbreak win32 build. yeah, this was sloppy of me :p  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4242  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-09-09 22:56:23 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hrydgard 
							
						 
					 
					
						
						
							
						
						987a6185e6 
					 
					
						
						
							
							Linux: Alsa backend for the audio plugins. Didn't succeed in reducing latency though, but hopefully will work better than libao - shouldn't hang weirdly at underruns, I hope, like libao does.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4240  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-09-09 21:26:33 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						3b76f6dc80 
					 
					
						
						
							
							get rid of the '¯' chars in source code...non ascii chars are not really good to have floating around for no reason.  http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Non-ASCII_Characters#Non-ASCII_Characters  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4231  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-09-08 16:07:13 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								LPFaint99 
							
						 
					 
					
						
						
							
						
						c2b7895f11 
					 
					
						
						
							
							set vcproj to unicode for everything except Core, Common, DiscIO, InputCommon, and Plugin_VideoDX9  
						
						 
						
						... 
						
						
						
						and wxUSE_UNICODE set to 1 for wx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3907  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-30 07:11:51 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						c86d2e5129 
					 
					
						
						
							
							Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-28 21:32:10 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								death2droid 
							
						 
					 
					
						
						
							
						
						73a7686044 
					 
					
						
						
							
							Fix up all copyright dates.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3886  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-26 11:51:40 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nolan Check 
							
						 
					 
					
						
						
							
						
						a5d65b3b22 
					 
					
						
						
							
							No more SleepCurrentThreads in Command Processor. Some Fifo cleanup.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3822  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-17 22:57:02 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						15de161f95 
					 
					
						
						
							
							Woops, I had changed this line on accident  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3798  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-15 11:37:11 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						e28145fccf 
					 
					
						
						
							
							Commit to allow Interpreter to work on devices that don't support SSE2, just via simple defines  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3797  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-15 11:36:01 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nolan Check 
							
						 
					 
					
						
						
							
						
						d85f5a6937 
					 
					
						
						
							
							Rearrange LogManager includes. The main purpose is to make it possible to modify Thread.h without recompiling the whole entire project.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3770  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-12 21:58:32 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nolan Check 
							
						 
					 
					
						
						
							
						
						6800adf4dc 
					 
					
						
						
							
							Use _beginthreadex  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3736  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-10 20:22:25 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						92e63e3ac4 
					 
					
						
						
							
							Various changes: Fixed linux build, added some zelda ucode RE, added HLE mail logging features  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3704  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-07 15:12:52 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						13290204b4 
					 
					
						
						
							
							Woops  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3703  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-07 14:31:43 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						440c0c1d14 
					 
					
						
						
							
							Trying to get Dolphin to compile in Xcode, had to rename the Debugger namespace to something else since the name collided in OS X when using Xcode/Cocoa. Everything compiles except for the GL plugin, and the actual main Dolphin program. Will be trying to get them to compile after sleeping  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3701  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-07 14:04:56 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								LPFaint99 
							
						 
					 
					
						
						
							
						
						a41c1b2d0a 
					 
					
						
						
							
							add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests  
						
						 
						
						... 
						
						
						
						add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-06 02:10:26 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								magumagu9 
							
						 
					 
					
						
						
							
						
						3034a9fcfc 
					 
					
						
						
							
							Misc warning fixes.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3668  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-03 23:14:06 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						46b0fd3c96 
					 
					
						
						
							
							1. TAS Groundwork: Saving the state (compression and memory dump to file) is now done on a separate thread (thread-safe). Now state saving is silent and quick.  
						
						 
						
						... 
						
						
						
						2. When stopping, GUI doesn't let the user choose another game and effectively crash Dolphin
3. Omitted an unneeded loop in AudioCommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3552  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-26 22:36:44 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hrydgard 
							
						 
					 
					
						
						
							
						
						aecaf271f1 
					 
					
						
						
							
							New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).  
						
						 
						
						... 
						
						
						
						Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin...  also extracted the symboldb code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-21 08:39:21 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								John Peterson 
							
						 
					 
					
						
						
							
						
						5c04af50a4 
					 
					
						
						
							
							Attempt to calculate actual refresh rate (i.e. a CPU-GPU synced Mhz), no real success. Anybody have any ideas?  
						
						 
						
						... 
						
						
						
						Is there no indication from the game when the screen refresh should occur? No, not what I could find, we currently calculate the refresh rate and m_VBeamPos from the CPU ticks progress. That works perfectly if the CPU and GPU is perfectly synced as in the single core and no-idle skipping mode. So I guess it's possible that the game doesn't indicate when the screen should be refreshed, but rather that the hardware calculate that from the CPU ticks progress. That leaves us with a problem in the dual core and idle skipping modes to calculate a CPU-GPU synced CPU ticks progress.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3447  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-15 04:30:02 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								sl1nk3.s 
							
						 
					 
					
						
						
							
						
						d99deae17d 
					 
					
						
						
							
							Fix for tatsunoko vs capcom and those wii games getting corrupted memory error  
						
						 
						
						... 
						
						
						
						+ a couple of (serious...) fixes for some of my mistakes, and some warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3411  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-12 15:47:41 +00:00