nakeee 
							
						 
					 
					
						
						
							
						
						6b2855de5e 
					 
					
						
						
							
							revert last 2 commits  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3533  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-22 09:31:30 +00:00 
						 
				 
			
				
					
						
							
							
								omegadox 
							
						 
					 
					
						
						
							
						
						6de0cd1e4b 
					 
					
						
						
							
							They should be called SU Registers (Setup Unit/Rasterization).  BP (Bypass) is really the name of the commands that are passed in.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3531  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-22 07:40:28 +00:00 
						 
				 
			
				
					
						
							
							
								death2droid 
							
						 
					 
					
						
						
							
						
						58058311f4 
					 
					
						
						
							
							Fix some problems :)  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3168  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-07 08:56:20 +00:00 
						 
				 
			
				
					
						
							
							
								death2droid 
							
						 
					 
					
						
						
							
						
						d0304dc997 
					 
					
						
						
							
							Add hires texture support to OpenGL  
						
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						Currently still only dumps files as .tga but supports loading as .png, .bmp,.tga , .dds
This is by  baby.lueshi
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3166  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-07 07:43:56 +00:00 
						 
				 
			
				
					
						
							
							
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						66ca49d3b8 
					 
					
						
						
							
							revised how texture scaling is handled. it now works correctly when adding output together from indirect stages which use power 2 and non power 2 textures and it is simpler.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2972  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-15 03:55:38 +00:00 
						 
				 
			
				
					
						
							
							
								omegadox 
							
						 
					 
					
						
						
							
						
						1578e3e195 
					 
					
						
						
							
							Recoded and moved BPStucts to VideoCommon.  Some cleanup in PixelShaderManager.  TODO: Have DX use BPFunctions.  Note: Compiling DX plugin will not work atm.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2870  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-05 10:49:19 +00:00 
						 
				 
			
				
					
						
							
							
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						14ab646978 
					 
					
						
						
							
							fog is done in pixel shader but needs to factor x adjustment  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2309  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-19 04:41:58 +00:00 
						 
				 
			
				
					
						
							
							
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						f5f99e8f04 
					 
					
						
						
							
							clip space coordinates are now available in fragment shader because depth needs to be computed there instead of the vertex shader. computing it in the vertex shader causes incorrect results sometimes. worked on z textures but 8 bit z texture still is not correct because it breaks SSBM. RE0 now looks ok.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2163  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-08 22:08:20 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						3db9fb4fc1 
					 
					
						
						
							
							More renaming.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1696  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-12-26 17:33:53 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						d585d26393 
					 
					
						
						
							
							Move PixelShaderManager, ImageWrite to VideoCommon.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1686  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-12-26 12:27:58 +00:00