hrydgard 
							
						 
					 
					
						
						
							
						
						04105baf4e 
					 
					
						
						
							
							DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3573  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-28 16:23:40 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						5c7fc8ed7b 
					 
					
						
						
							
							DSP: build fixin', more movin', some comments.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3564  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-28 10:24:44 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						895b02f410 
					 
					
						
						
							
							DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3563  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-28 10:00:25 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						aecaf271f1 
					 
					
						
						
							
							New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).  
						
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						Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin...  also extracted the symboldb code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-21 08:39:21 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						bb06a53e28 
					 
					
						
						
							
							DSP LLE: Just some renaming and cleanup. Prepared for proper base address support in disassembly. Added a "DebugInterface" for the DSP which would allow us to hook up a CodeView .. although CoreView currently doesn't have any support for variable-length instructions.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3351  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-07 11:06:40 +00:00 
						 
				 
			
				
					
						
							
							
								tmator 
							
						 
					 
					
						
						
							
						
						439523163e 
					 
					
						
						
							
							fix some dir issue on osx, if there is a problem on windows or linux, see this : GetSysDirectory in FileUtil.cpp  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3173  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-07 21:19:55 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						474f1343f7 
					 
					
						
						
							
							DSPLLE: Wrapping behaviour for single increments/decrements of address registers implemented. It made little/no difference as far as I can tell :P  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3129  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-01 22:17:22 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						2352cf0fed 
					 
					
						
						
							
							DSPLLE:  
						
						... 
						
						
						
						Enable the SET40 sign extension stuff.
Try to separate the "core" from the "interpreter" logically, a little bit. It's still a bit of a fuzzy border. 
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3128  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-01 20:06:24 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						5f0ac1db68 
					 
					
						
						
							
							Fixed the DSP LLE debugger, it also automatically shows the disassembly on image load.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2998  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-18 19:06:47 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						e8b9e93465 
					 
					
						
						
							
							DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2955  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-12 10:21:40 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						8c861ad58d 
					 
					
						
						
							
							DSP LLE: Remove byteswaps and other bloat from the hot path (do them at load/dma time). Minor speedup, perhaps.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2939  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-08 21:46:54 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						8c3bb3796b 
					 
					
						
						
							
							DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2937  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-08 20:26:33 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						f8ed0b5c4c 
					 
					
						
						
							
							chop the "testing" moniker off of dsp lle  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2934  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-08 20:02:22 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						65daec3554 
					 
					
						
						
							
							Removing old LLE plugin  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2927  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-08 13:42:30 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						51aa5d75fa 
					 
					
						
						
							
							Unbreak old LLE plugin build  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2879  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-05 16:20:38 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						2301d072a6 
					 
					
						
						
							
							nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2675  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-18 17:17:58 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						d8ee333bd7 
					 
					
						
						
							
							Some LLE comments  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2495  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-01 01:11:57 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						6cd34b318f 
					 
					
						
						
							
							The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.  
						
						... 
						
						
						
						This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :(
Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-20 22:04:52 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						ae9cfbd8e3 
					 
					
						
						
							
							Common: Moved Windows console functions to common  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1887  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-17 14:28:09 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						ba8c2aa7e4 
					 
					
						
						
							
							nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1875  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-15 06:48:15 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						4916bf54b6 
					 
					
						
						
							
							rollback 1829. Seriously, WTF?  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1831  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-09 00:09:07 +00:00 
						 
				 
			
				
					
						
							
							
								tinctorius 
							
						 
					 
					
						
						
							
						
						e94ba056b6 
					 
					
						
						
							
							Removed unused code, removed inclusion of unused headers.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1829  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-08 22:31:02 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						bf18502077 
					 
					
						
						
							
							ADding functions  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1828  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-08 12:12:15 +00:00 
						 
				 
			
				
					
						
							
							
								bushing 
							
						 
					 
					
						
						
							
						
						901fe7c00f 
					 
					
						
						
							
							set svn:eol-style=native for Plugins/**.cpp  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1441  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-12-08 05:25:12 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						0bad9e9385 
					 
					
						
						
							
							warning fixes  
						
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						please review Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1307  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-11-26 20:28:03 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						be6a6215c9 
					 
					
						
						
							
							Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1188  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-11-16 20:09:13 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						2976f3f1e3 
					 
					
						
						
							
							Fixed Wii AX sound, for real this time  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1169  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-11-14 11:47:17 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						f7cb34f1e0 
					 
					
						
						
							
							Migration to the new dir struct (in code only!, no deletion of old dirs...yet). VS projects copy Data/* to Binary/<arch>. Added SConscript to some projects where it was missing. This is the time to move over all your files!  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1140  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-11-12 04:54:17 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						814aa547ac 
					 
					
						
						
							
							Added mail viewer to the HLE DSP plugin. Use it by selecting Mail > Scan mails in the sound debugger.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1109  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-11-10 10:32:18 +00:00 
						 
				 
			
				
					
						
							
							
								fires.gc 
							
						 
					 
					
						
						
							
						
						469310dc14 
					 
					
						
						
							
							just some simple profiling for the LLE DSP  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@901  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-17 17:59:16 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						b7e9a988f7 
					 
					
						
						
							
							Started work on HLE Zelda UCode.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@853  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-13 23:00:35 +00:00 
						 
				 
			
				
					
						
							
							
								fires.gc 
							
						 
					 
					
						
						
							
						
						f9bd977ffd 
					 
					
						
						
							
							some HLE LLE stuff :)  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@837  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-11 08:43:50 +00:00 
						 
				 
			
				
					
						
							
							
								fires.gc 
							
						 
					 
					
						
						
							
						
						12d3810203 
					 
					
						
						
							
							changed exception behavior a little bit  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@813  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-09 20:17:10 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						bdab2ad126 
					 
					
						
						
							
							wave loggin for LLE plugin too.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@798  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-08 19:02:52 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						664f4dee0e 
					 
					
						
						
							
							Fixed small mistake  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@770  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-04 21:31:20 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						a7fa1410c2 
					 
					
						
						
							
							Moved a debugging check to the plugin from the main debugger. I still can't enable the sound plugin window in the Release build because I haven't figured out why calls to SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str() crashes in a Release build.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@764  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-04 13:39:38 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						3d475abf2b 
					 
					
						
						
							
							Hook up sound output in the LLE plugin. Some AX games actually produce some icky scratchy "sound" sometimes :D  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@761  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-04 00:16:19 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						b200cd9b73 
					 
					
						
						
							
							Made the debugger automatically get the PB address.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@751  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-03 01:31:11 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						cf5251331e 
					 
					
						
						
							
							Added a console window to the LLE plugin to show the current AX status. TODO: Make it automatically get AXLIST_PBADDR.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@750  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-02 22:00:20 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						6178eae001 
					 
					
						
						
							
							made all plugins build with correct names and paths. (windows). for some reason njoy and padsimple don't show that they have been compiled with debugfast in their name, not sure why.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@733  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-09-30 01:09:02 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						cb90e61368 
					 
					
						
						
							
							Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@566  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-09-17 23:25:35 +00:00 
						 
				 
			
				
					
						
							
							
								Laurence Muller 
							
						 
					 
					
						
						
							
						
						2cd7acfaee 
					 
					
						
						
							
							Minor fix for Plugin_DSP_LLE.  
						
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						Fixes win32 debug build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@565  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-09-17 22:39:30 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						e4ca998ff8 
					 
					
						
						
							
							few warning fixes  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@545  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-09-16 20:24:34 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						d36844799b 
					 
					
						
						
							
							more linux cleanup for lle  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@541  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-09-16 16:40:40 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						4de10e2d94 
					 
					
						
						
							
							make LLE "work" on linux  
						
						... 
						
						
						
						also with XK's patch to fix LLE save state
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@539  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-09-16 13:53:11 +00:00 
						 
				 
			
				
					
						
							
							
								Maarten ter Huurne 
							
						 
					 
					
						
						
							
						
						36b464cbc8 
					 
					
						
						
							
							Replaced "unsigned __int16" by "u16".  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@431  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-09-02 23:32:05 +00:00 
						 
				 
			
				
					
						
							
							
								Maarten ter Huurne 
							
						 
					 
					
						
						
							
						
						f9d04ae1ad 
					 
					
						
						
							
							Put dsp_thread_debug() entirely inside the "#ifdef _WIN32" block, since it is only used on Windows.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@415  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-08-31 23:06:21 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						85565688d7 
					 
					
						
						
							
							New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@389  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-08-30 19:19:40 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						aa3fee8c60 
					 
					
						
						
							
							Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@227  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-08-16 21:58:07 +00:00 
						 
				 
			
				
					
						
							
							
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						99d5b4f4c2 
					 
					
						
						
							
							Linux+MacOS: a Fix for someone have problems with compiling on a Mac, few fixes for DSP LLE plugin, I don't have files to test though  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@100  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-07-29 23:59:21 +00:00