hrydgard
							
						 
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						29808cdde2
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							OpenGL: commit rodolfoosvaldobogado's (what a name!) speedup patches.
						
						
						
						
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4322 8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
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						2009-09-26 12:39:12 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								hrydgard
							
						 
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						2d93c654f0
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							Rename Config.cpp/h to VideoConfig.cpp/h.
						
						
						
						
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4260 8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
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						2009-09-13 09:23:30 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								hrydgard
							
						 
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						700f2ff694
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							Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in VideoCommon. This lets VideoCommon code read the config without ugly hacks. Fixed various config race conditions by keeping a copy (g_ActiveConfig) of the g_Config struct which is updated once per frame.
						
						
						
						
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4256 8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
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						2009-09-13 08:21:35 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								XTra.KrazzY
							
						 
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						c86d2e5129
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							Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
						
						
						
						
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
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						2009-07-28 21:32:10 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								LPFaint99
							
						 
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						a41c1b2d0a
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							add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
						
						
						
						
						
						
						
						add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689 8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
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						2009-07-06 02:10:26 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								hrydgard
							
						 
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						df91fc8648
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							Post-processing: Added options to graphics config dialog.
						
						
						
						
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3391 8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
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						2009-06-09 19:40:47 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								hrydgard
							
						 
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						085fa5f526
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							Simple post-processing shader implementation. No UI yet. Does not work together with AA yet. To use shader bad_bloom, for example, set PostProcessingShader under [Enhancements] in gfx_opengl.ini.
						
						
						
						
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3380 8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
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						2009-06-08 19:42:25 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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