Lioncash 
							
						 
					 
					
						
						
							
						
						c9ef042b2d 
					 
					
						
						
							
							Software: Clean out unnecessary includes/fwd decls  
						
						
						
						
					 
					
						2016-09-24 05:28:00 -04:00 
						 
				 
			
				
					
						
							
							
								Preston Smith 
							
						 
					 
					
						
						
							
						
						94cbe0c12a 
					 
					
						
						
							
							Comments  
						
						
						
						
					 
					
						2016-08-31 06:40:50 -05:00 
						 
				 
			
				
					
						
							
							
								Preston Smith 
							
						 
					 
					
						
						
							
						
						e6ccd0729f 
					 
					
						
						
							
							Revert postMat movement  
						
						
						
						
					 
					
						2016-08-31 02:14:51 -05:00 
						 
				 
			
				
					
						
							
							
								Preston Smith 
							
						 
					 
					
						
						
							
						
						89b1d613cc 
					 
					
						
						
							
							Remove else in software renderer  
						
						
						
						
					 
					
						2016-08-30 18:33:27 -05:00 
						 
				 
			
				
					
						
							
							
								Preston Smith 
							
						 
					 
					
						
						
							
						
						e0a1ab9027 
					 
					
						
						
							
							lint fix  
						
						
						
						
					 
					
						2016-08-30 18:33:26 -05:00 
						 
				 
			
				
					
						
							
							
								Preston Smith 
							
						 
					 
					
						
						
							
						
						8f69de51ca 
					 
					
						
						
							
							inputform ABC1's q value is defaulting to 0  
						
						... 
						
						
						
						This is causing the 0 divide case to run when source row is using tex0-7 and inputform is ABC1. 
						
						
					 
					
						2016-08-30 18:33:25 -05:00 
						 
				 
			
				
					
						
							
							
								Preston Smith 
							
						 
					 
					
						
						
							
						
						767f56d7c8 
					 
					
						
						
							
							Software renderer fix  
						
						
						
						
					 
					
						2016-08-30 18:33:24 -05:00 
						 
				 
			
				
					
						
							
							
								Pierre Bourdon 
							
						 
					 
					
						
						
							
						
						3570c7f03a 
					 
					
						
						
							
							Reformat all the things. Have fun with merge conflicts.  
						
						
						
						
					 
					
						2016-06-24 10:43:46 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						efbe5bc4b6 
					 
					
						
						
							
							VideoSW: Use more VideoCommon  
						
						... 
						
						
						
						Now we require lots of empty functions, but this removes by far more duplicated code. 
						
						
					 
					
						2016-01-06 22:10:29 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						b5b304cff2 
					 
					
						
						
							
							VertexShaderManager: Get rid of float pointer casts  
						
						
						
						
					 
					
						2015-10-15 23:34:54 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						b9e360df7b 
					 
					
						
						
							
							MathUtil: Convert Clamp into a constexpr function  
						
						
						
						
					 
					
						2015-09-12 01:18:28 -04:00 
						 
				 
			
				
					
						
							
							
								Tillmann Karras 
							
						 
					 
					
						
						
							
						
						c9af7def28 
					 
					
						
						
							
							Fix some warnings  
						
						
						
						
					 
					
						2015-06-23 21:11:56 +02:00 
						 
				 
			
				
					
						
							
							
								NanoByte011 
							
						 
					 
					
						
						
							
						
						59f273696a 
					 
					
						
						
							
							VideoSW: refactor shared lighting attenuation function  
						
						... 
						
						
						
						- Refactored Light Attenuation into inline function in Software Renderer
- Corrected zero length light direction vector to resolve with normal direction (essentially becomes LIGHTDIF_NONE which was what I was after)
- Change the API of this shared function to use points for output variables (degasus) 
						
						
					 
					
						2015-06-08 23:20:27 +02:00 
						 
				 
			
				
					
						
							
							
								NanoByte011 
							
						 
					 
					
						
						
							
						
						06d1b8c63a 
					 
					
						
						
							
							VideoSW: rewrite lighting attenuation  
						
						... 
						
						
						
						- Fixes remaining lighting issues (Mario Tennis, etc)
- Apply same fixes to Software Renderer
- Corrected zero length light direction vector to resolve with normal direction (essentially becomes LIGHTDIF_NONE which was what I was after) 
						
						
					 
					
						2015-06-08 23:20:27 +02:00 
						 
				 
			
				
					
						
							
							
								Tillmann Karras 
							
						 
					 
					
						
						
							
						
						30ebb2459e 
					 
					
						
						
							
							Set copyright year to when a file was created  
						
						
						
						
					 
					
						2015-05-25 13:22:31 +02:00 
						 
				 
			
				
					
						
							
							
								Tillmann Karras 
							
						 
					 
					
						
						
							
						
						cefcb0ace9 
					 
					
						
						
							
							Update license headers to GPLv2+  
						
						
						
						
					 
					
						2015-05-25 13:22:31 +02:00 
						 
				 
			
				
					
						
							
							
								Rohit Nirmal 
							
						 
					 
					
						
						
							
						
						fbc64984ca 
					 
					
						
						
							
							Include CommonTypes.h instead of Common.h.  
						
						
						
						
					 
					
						2014-09-08 15:39:58 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						4129cdeb4d 
					 
					
						
						
							
							Software: Apply static to some functions  
						
						
						
						
					 
					
						2014-08-10 22:28:15 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2918f46d8b 
					 
					
						
						
							
							Software: Fix the formatting and function casing in Vec3.h  
						
						
						
						
					 
					
						2014-08-10 22:28:04 -04:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						22e1aa5bb4 
					 
					
						
						
							
							mark all local functions as static  
						
						
						
						
					 
					
						2014-07-11 16:07:23 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						027baad73b 
					 
					
						
						
							
							VideoCommon: use the Light struct in XF memory  
						
						
						
						
					 
					
						2014-06-19 16:33:29 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						49b0eef393 
					 
					
						
						
							
							Remove the min/max functions in CommonFuncs.  
						
						... 
						
						
						
						The algorithm header has the same functions. 
						
						
					 
					
						2014-05-29 21:44:41 -04:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
							
						
						fc34d5a130 
					 
					
						
						
							
							Merge pull request  #360  from magumagu/lighting-rounding  
						
						... 
						
						
						
						Video backends: fix rounding in lighting computation. 
						
						
					 
					
						2014-05-17 21:06:31 +02:00 
						 
				 
			
				
					
						
							
							
								magumagu 
							
						 
					 
					
						
						
							
						
						1357277f40 
					 
					
						
						
							
							Video backends: mass-replace "xfregs" with "xfmem".  
						
						
						
						
					 
					
						2014-05-16 18:58:07 -07:00 
						 
				 
			
				
					
						
							
							
								magumagu 
							
						 
					 
					
						
						
							
						
						8f5342c442 
					 
					
						
						
							
							Video backend: merge global var xfmem into xfregs.  
						
						... 
						
						
						
						There isn't really any reason to keep them separate. 
						
						
					 
					
						2014-05-16 18:55:31 -07:00 
						 
				 
			
				
					
						
							
							
								magumagu 
							
						 
					 
					
						
						
							
						
						818c89313e 
					 
					
						
						
							
							Video backends: unify xfregs/xfmem structures.  
						
						... 
						
						
						
						Removes the duplicate swxfregs global variable/struct from the software
backend in favor of the ones from VideoCommon. 
						
						
					 
					
						2014-05-16 18:55:30 -07:00 
						 
				 
			
				
					
						
							
							
								magumagu 
							
						 
					 
					
						
						
							
						
						9e4eeb3b9b 
					 
					
						
						
							
							Video backends: fix rounding in lighting computation.  
						
						... 
						
						
						
						For whatever reason, the hardware doesn't do a full divide by 255, but
instead uses an approximation with shifting, similar to the way it is done
in TEV. 
						
						
					 
					
						2014-05-11 12:53:02 -07:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2afe215271 
					 
					
						
						
							
							Convert all includes to relative paths.  
						
						
						
						
					 
					
						2014-02-18 02:19:10 -05:00 
						 
				 
			
				
					
						
							
							
								Jasper St. Pierre 
							
						 
					 
					
						
						
							
						
						34692ab826 
					 
					
						
						
							
							Remove unnecessary Src/ folders  
						
						
						
						
					 
					
						2013-12-31 14:03:19 -05:00