Jasper St. Pierre 
							
						 
					 
					
						
						
							
						
						a92f6f68d6 
					 
					
						
						
							
							DInputJoystick: Fix compile  
						
						 
						
						... 
						
						
						
						Whoops. MSVC++ messed up somehow and didn't tell me it didn't work
locally. 
						
						
					 
					
						2013-06-26 23:26:21 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jasper St. Pierre 
							
						 
					 
					
						
						
							
						
						cdb5b8b737 
					 
					
						
						
							
							DInputJoystick: Always exclude XInput  
						
						 
						
						... 
						
						
						
						Yeah, yeah, it's possible that some guy would try to build DInput
without XInput, but they're crazy, and I doubt it would have worked
since the header file mess was so fragile anyway. Always exclude
DInput devices when we don't have XInput. 
						
						
					 
					
						2013-06-26 23:06:17 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jasper St. Pierre 
							
						 
					 
					
						
						
							
						
						877106b027 
					 
					
						
						
							
							InputCommon: Split Device stuff out  
						
						 
						
						... 
						
						
						
						The ExpressionParser needs this to be out of here to prevent issues
with cyclic references. 
						
						
					 
					
						2013-06-25 00:58:30 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								lioncash 
							
						 
					 
					
						
						
							
						
						d244bca1f5 
					 
					
						
						
							
							Fix a bunch of random typos in comments and logging.  
						
						 
						
						... 
						
						
						
						Also update the comment headers for two functions in GCMemcard.cpp. 
						
						
					 
					
						2013-04-19 09:21:45 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						8a9fcd3014 
					 
					
						
						
							
							Kill off dangling else's in the InputCommon project.  
						
						 
						
						... 
						
						
						
						Some indentations were also too far for some things. Fixed this.
Also update the license header to show Git instead of SVN.
Got rid of some trailing spaces/tabs too. 
						
						
					 
					
						2013-04-14 22:53:10 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						ea75577278 
					 
					
						
						
							
							Use the new UTF-16 conversion function in two places.  
						
						 
						
						
						
						
					 
					
						2013-02-27 18:02:07 -06:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						f97d2a93c4 
					 
					
						
						
							
							Add "full analog surface" support in DInput,OSX,SDL backends. (should not be needed for XInput)  
						
						 
						
						
						
						
					 
					
						2013-01-17 15:41:18 -06:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								skidau 
							
						 
					 
					
						
						
							
						
						5240e75be2 
					 
					
						
						
							
							Fixed the infinite rumble problem caused by r4d6056f14625.  
						
						 
						
						
						
						
					 
					
						2013-01-07 12:25:18 +11:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								skidau 
							
						 
					 
					
						
						
							
						
						51603f0522 
					 
					
						
						
							
							* Implemented working pedal support.  
						
						 
						
						... 
						
						
						
						* Changed the mapping of the steering wheel to:
Main Stick Left/Right = Steer Left/Right
Main Stick Up = Accelerate
Main Stick Down = Brake
* Fixed non-force feedback controllers that were not detected 
						
						
					 
					
						2013-01-01 13:49:22 +11:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								skidau 
							
						 
					 
					
						
						
							
						
						5ccbcf455e 
					 
					
						
						
							
							Added preliminary GameCube Steering Wheel emulation via a PC Force Feedback Steering Wheel.  
						
						 
						
						
						
						
					 
					
						2012-12-30 13:41:48 +11:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Billiard26 
							
						 
					 
					
						
						
							
						
						1974938c5a 
					 
					
						
						
							
							Fix DirectInput D-Pad handling.  
						
						 
						
						
						
						
					 
					
						2012-05-02 06:31:38 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								skidau 
							
						 
					 
					
						
						
							
						
						e76bc71efe 
					 
					
						
						
							
							Fixed the controller config so that it lists DInput controllers with special characters (like the Registered (R) sign) in their name.  UTF8 is used to match the encoding used by the Wx GUI.  
						
						 
						
						
						
						
					 
					
						2011-10-01 21:50:15 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						3454ade05e 
					 
					
						
						
							
							Fix DInput rumble.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7347  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-03-15 04:04:27 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						a55e63c697 
					 
					
						
						
							
							Fix DInput and SDL.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7345  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-03-14 21:07:28 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						8fedc3db38 
					 
					
						
						
							
							Clean up "ControllerInterface" a bit.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7339  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-03-14 01:20:11 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						7b45ac6e01 
					 
					
						
						
							
							Made it easer to use mouse/keyboard and a gamepad together on the same emulated wiimote. Renamed mouse buttons from "Button N" to "Click N" so they do not conflict with gamepad buttons.(hopefully not too ugly, mouse buttons will need to be reconfigured) (Fixes issue 3363)  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6289  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-10-19 23:11:22 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						de3ad37299 
					 
					
						
						
							
							WiimoteNew: Made emulated wiimote return read error when motion plus register area is read.(Fixes "Sonic the Hedgehog 4" input, perhaps others) GCPad/WiimoteNew: Made DirectInput use the Dolphin window hwnd for SetCoopLevel instead of GetForegroundWindow.(attempt to fix issue where gamepads sometimes don't work until "Refresh" is pressed)  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6269  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-10-11 22:19:47 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						cf5639af54 
					 
					
						
						
							
							GCPad/WiimoteNew: Reordered some stuff in DirectInput device enumeration.(makes certain gamepads work now, hopfully doesn't break other pads) (Thanks to YoD for helping debug) Also fixed something ridiculous in the input config dialog. :p  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6264  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-10-09 07:24:33 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						aae0fa7909 
					 
					
						
						
							
							InputCommon(GCPad/WiimoteNew): Fixed issue when inifile didn't exist, defaults were loaded, and input didn't work. Fixed prob in DirectInput(hopefully doesn't break any other gamepads): buffered data wasn't ever being used. WiimoteNew: Hopefully made emulated swinging better(please comment). Added (completely untested) incomplete emulated turntable(DJ Hero) extension support :p. Deleted some files that I meant to delete in my last commit.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6250  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-10-03 04:29:34 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						eda652b7a0 
					 
					
						
						
							
							New Wiimote Plugin: Fix Emulated Wiimote Problem.(fixes issue 3230) Made the "Connected to X Wiimotes" text update on all tabs when clicking "Refresh"/"Pair Up". Some other cleanup.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6216  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-09-18 16:43:43 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						19a50b3c51 
					 
					
						
						
							
							New Wiimote Plugin: Added a real wiimote "Pair Up" button on Windows for the Microsoft bluetooth stack, like the old plugin. The PairUp function was copied from the old plugin and cleaned up. (Mostly untested because I'm not using the MS stack) Please test. Other minor changes to emu-wiimote and DInput. (Perhaps the "Refresh" button should call PairUp() followed by Refresh() to make the dialog simpler.)  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6213  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-09-16 22:50:18 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						2cddf48cde 
					 
					
						
						
							
							ControllerInterface: DirectInput: Added support for Ramp and various Periodic force types. Only Constant forces were supported prior. (only partially tested due to lack of hardware) This may improve performance for those experiencing emulated wiimote slowdowns when using DInput rumble.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6212  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-09-16 05:09:29 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						7afd393acb 
					 
					
						
						
							
							GCPad/Wiimote New (ControllerInterface): Some tweaks to the DirectInput code. (fix for a random gamepad which didn't work)  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6159  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-09-02 00:03:25 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						4e81cb4012 
					 
					
						
						
							
							GCPad/Wiimote New: (OS X Config Dialog) Temporarily fix a crash when selecting an item in the device list (a current bug in wxWidgets with wxTE_PROCESS_ENTER). (Windows DirectInput) Hopefully made axis enumeration and the fall back to polled data(for drivers which don't support buffered data) simpler and more foolproof (a few users were having issues with a few specific gamepads).  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6143  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-08-29 03:45:56 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						5be58c6772 
					 
					
						
						
							
							Gecko codes: Added parenthesis where they were needed.(thanks to glennrics and soren) Fixed a copy paste error with write & fill 8bit codes. Also forgot to remove a return false;.(some more codes should work (fixed issue 2968)) New Wiimote Plugin: Added emulated swinging.(seems to work) Changed the emulated calibration data to some nice values. ControllerInterface: moved and constified some stuff.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5980  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-26 05:30:50 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						deffc95794 
					 
					
						
						
							
							New Wiimote Plugin: Moved Linux cursor position code into ControllerInterface/Xlib. (absolute cursor position can be mapped to something other than IR camera) (code fixed by Glennrics) Put the UDP Wiimote dialog's Update Buttons,Update IR,Update Nunchuk... checkboxes in an "Update" group box. Fixed some Linux config dialog problems. (thanks Glennrics again) Some other minor cleanup in ControllerInterface. (changed some std::string/stringstream to char[] where possible) Removed a warning in DX11 plugin.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5880  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-16 03:43:11 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						a0aa506453 
					 
					
						
						
							
							GCPad/Wiimote New: Added a set defaults button to the config dialog. (gave new wiimote plugin a few default buttons, not done) Moved MSWindows cursor position code to ControllerInterface/DInput (plan on moving Linux's cursor code to Xlib as well). IR Up,Down,L,R now must have Cursor X/Y/-+ mapped for regular mouse control on Windows. (hopefully this isn't too confusing, the reset to default button automatically sets this up). Renamed One,Two,Minus,Plus to 12-+ (you will have to reconfigure these buttons, sorry). Added text labels for the button and trigger preview bitmaps. -other minor stuff.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5865  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-10 06:48:24 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						0bf3dfda03 
					 
					
						
						
							
							New Wiimote Plugin: Added real wiimote support.(only tested on Windows, still a few probs: after refresh alt+F{5..8} x2 is needed) New Wiimote/GCPad: Re-merged Keyboard+Mouse for easier kb+mouse configuration, like before.(DirectInput doesn't support individual kb/mice anymore like I thought it did) Fixed some bugs and maybe leaks in GUI.(got rid of evil dynamic_cast) Renamed stuff from DirectInput to DInput, cause it's shorter and rhymes with XInput, I guess. (I remembered eol-style native, shuffle lost his job :P)  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5822  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-03 08:04:10 +00:00