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								 Pierre Bourdon | 3570c7f03a | Reformat all the things. Have fun with merge conflicts. | 2016-06-24 10:43:46 +02:00 |  | 
			
				
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								 Lioncash | d9fec92628 | VideoCommon: Header cleanup Also remedies places where the video backends and core rely on things
being indirectly included. | 2016-01-17 20:11:45 -05:00 |  | 
			
				
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								 Lioncash | da0e647346 | Render: Get rid of explicit new and delete | 2015-12-22 19:10:05 -05:00 |  | 
			
				
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								 Lioncash | f448c6e291 | FramebufferManagerBase: Get rid of explicit delete and new | 2015-12-21 15:57:48 -05:00 |  | 
			
				
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								 booto | 2e28ed3291 | Video: respect stride of efb copies to xfb | 2015-07-25 01:52:12 +08:00 |  | 
			
				
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								 Tillmann Karras | 268f52e054 | Add missing license headers | 2015-05-25 13:11:47 +02:00 |  | 
			
				
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								 Lioncash | e07679114b | Use emplace_* functions where in-place construction is preferable | 2015-02-04 11:39:08 -05:00 |  | 
			
				
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								 Jules Blok | af8ac328e5 | Renderer: Use old method of calculating the source rectangle. | 2014-12-25 02:37:22 +01:00 |  | 
			
				
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								 Jules Blok | 46bb4fd364 | FramebufferManagerBase: Remove obsolete parameters. | 2014-12-25 00:58:16 +01:00 |  | 
			
				
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								 Jules Blok | 4a86234a79 | D3D: Support stereoscopic XFB blit to screen. | 2014-12-24 18:45:24 +01:00 |  | 
			
				
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								 Jules Blok | b109b31f61 | FramebufferManagerBase: Only allocate one layer for Real XFB. | 2014-12-24 17:22:23 +01:00 |  | 
			
				
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								 Rohit Nirmal | 239eaf122a | VideoCommon: Fix -Wsign-compare warnings. | 2014-11-29 17:40:14 -06:00 |  | 
			
				
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								 Jules Blok | 8210b9c915 | TextureCache: Ensure that all render target textures have as many layers as the frame buffer. Also fixes a case where the D3D code path did not initialize num_layers leading to undefined behaviour. | 2014-11-23 14:27:40 +01:00 |  | 
			
				
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								 degasus | 7292ea6a04 | OGL: force enable postprocessing | 2014-10-23 00:21:52 +02:00 |  | 
			
				
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								 comex | 7f6284c2fc | Change a bunch of reference function arguments to pointers. Per the coding style and sanity. | 2014-10-02 03:00:33 -04:00 |  | 
			
				
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								 Lioncash | a6ffa55215 | VideoCommon: Fix function casing in FrameBufferManagerBase | 2014-09-20 14:54:59 -04:00 |  | 
			
				
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								 Tillmann Karras | d802d39281 | clang-modernize -use-nullptr and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine | 2014-03-09 21:14:26 +01:00 |  | 
			
				
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								 Lioncash | 2afe215271 | Convert all includes to relative paths. | 2014-02-18 02:19:10 -05:00 |  | 
			
				
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								 lioncash | d2038049f5 | Replace all include guard ifdefs with "#pragma once" | 2014-02-10 18:07:16 -05:00 |  | 
			
				
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								 crudelios | 9b6c6fa9e4 | BBox: Changed the rounding again, the old one fixed Paper Mario but had bugs in Mickey's Magical Mirror. This change fixes the glitches in both games. Also fixed some compiler warnings. | 2014-01-26 13:21:22 +00:00 |  | 
			
				
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								 Jasper St. Pierre | 34692ab826 | Remove unnecessary Src/ folders | 2013-12-31 14:03:19 -05:00 |  |