Lioncash 
							
						 
					 
					
						
						
							
						
						8a9fcd3014 
					 
					
						
						
							
							Kill off dangling else's in the InputCommon project.  
						
						 
						
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						Some indentations were also too far for some things. Fixed this.
Also update the license header to show Git instead of SVN.
Got rid of some trailing spaces/tabs too. 
						
						
					 
					
						2013-04-14 22:53:10 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						fe7e691d77 
					 
					
						
						
							
							Revert "mem_fun -> mem_fn."  
						
						 
						
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						This reverts commit b7d32b0a3d .
OSX C++ std library in charge of holding back progress (as usual). 
						
						
					 
					
						2013-01-23 23:38:49 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						b7d32b0a3d 
					 
					
						
						
							
							mem_fun -> mem_fn.  
						
						 
						
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						mem_fun is deprecated in C++11. Also it does everything mem_fun can do, but more conveniently. 
						
						
					 
					
						2013-01-23 23:29:50 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						423018f811 
					 
					
						
						
							
							Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7294  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-03-05 06:11:26 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								LPFaint99 
							
						 
					 
					
						
						
							
						
						708f6f7299 
					 
					
						
						
							
							Replace install wii menu option tools to install wad  
						
						 
						
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						Add the option to clear a title from the NANDContentLoader and attempt to reload it
This allows the using the system menu immediately after installing rather than requiring a relaunch
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7290  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-03-05 05:07:44 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						1de40588ac 
					 
					
						
						
							
							Eliminate some trampoline functions.  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7015  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-31 08:19:27 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						2c05c49a04 
					 
					
						
						
							
							Replaced Common::Thread with a partial implementation of std::thread. (rvalue references are used if available, <thread> is used if possible) Eliminates the need to use dynamic memory allocation for threads, so it's impossible to forget to delete a thread or set a pointer to NULL. Enables use of type-safe thread functions, no need to cast to and from void*. I've made sure the code compiles in vs08 and tested the functionality of "StdThread.h" on Linux so I'm hoping everything will work :p. In the future "StdThread.h" can be removed (maybe when OS X ships with gcc 4.4 and vs2015 is released :p).  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6933  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-27 20:47:58 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								j4ck.fr0st 
							
						 
					 
					
						
						
							
						
						01ac354e97 
					 
					
						
						
							
							Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again.  
						
						 
						
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						Please test this, I don't have any phones or whatever capable of communicating with it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6405  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-11-14 13:30:57 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						7e08fc19fc 
					 
					
						
						
							
							Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6270  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-10-12 19:42:29 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								dapetcu21 
							
						 
					 
					
						
						
							
						
						b7ecd01686 
					 
					
						
						
							
							9/10-bit accelerometer data interleaved with buttons  
						
						 
						
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						some useless IR pointer math... It still doesn't make rotation work
a sign fix when tilting along y axis (twisting the wiimote)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6121  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-08-24 08:48:09 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								dapetcu21 
							
						 
					 
					
						
						
							
						
						8c57ef548e 
					 
					
						
						
							
							Fixed windows build...  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5918  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-19 13:00:40 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								dapetcu21 
							
						 
					 
					
						
						
							
						
						9074df896a 
					 
					
						
						
							
							UDPWii: Broadcasting it's presence on IPv4 to 255.255.255.255 once every 1.5 seconds. 3-arg Set()-s only worked on strings and doubles :P . Added int and bool variants.  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5916  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-19 10:36:30 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						da4c3a5f29 
					 
					
						
						
							
							Committing some cleanups by avindra:  
						
						 
						
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						- fix numerous warnings
- make some variables unsigned
- remove redundant code and header inclusions
- make code more compact in lots of cases
Committing some additional changes by myself:
- additional header cleanups
- cleanup DX11 initialization/shutdown process (hinted at by avindra)
- Remove the cgD3D9 stuff from Externals since it's no longer needed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5903  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-18 10:11:34 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								dapetcu21 
							
						 
					 
					
						
						
							
						
						bbb48603be 
					 
					
						
						
							
							Added nunchuck acceleration support to UDPWii . Moved some UDPWii stuff to the nunchuck attachment because I needed calibration data for the nunchuck...  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5878  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-14 17:33:14 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						c37bca75b6 
					 
					
						
						
							
							Make the refresh button on the Wiimote New plugin add new wiimotes in linux, instead of disconnecting and reconnecting those that were already connected.  This makes it possible to connect new wiimotes during a game by openning the wiimote configuration dialog and refreshing.  You still need to tell dolphin that a new wiimote is connected using Ctrl+F5-F8 or the corresponding menu entries.  
						
						 
						
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						Also fixed a segmentation fault caused by the UDP Wiimote stuff when a thread was not properly ended.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5847  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-07 02:19:16 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								luisr142004 
							
						 
					 
					
						
						
							
						
						e9e12ff100 
					 
					
						
						
							
							cleanup + some eolz  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5842  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-06 13:14:51 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						3e08208f42 
					 
					
						
						
							
							Linux build fix, code cleanup, and compiler warning removal.  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5840  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-06 01:37:34 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								dapetcu21 
							
						 
					 
					
						
						
							
						
						ca827b9930 
					 
					
						
						
							
							Added UDPWii support to the new plugin. Hopefully I didn't made a mess... Nunchuck support not implemented yet. I want to make it a separate extension.  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5835  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-05 10:46:32 +00:00