degasus 
							
						 
					 
					
						
						
							
						
						a51d6a6ddd 
					 
					
						
						
							
							add new statistics for gpu buffer streaming  
						
						
						
						
					 
					
						2013-05-23 21:07:01 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						8da425b008 
					 
					
						
						
							
							Formatting cleanup for VideoCommon.  
						
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						Block braces on new lines.
Also killed off trailing whitespace and dangling elses.
Spaced some things out to make them more readable (only in places where it looked like a bit of a clusterfuck). 
						
						
					 
					
						2013-04-24 09:21:54 -04:00 
						 
				 
			
				
					
						
							
							
								lioncash 
							
						 
					 
					
						
						
							
						
						d244bca1f5 
					 
					
						
						
							
							Fix a bunch of random typos in comments and logging.  
						
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						Also update the comment headers for two functions in GCMemcard.cpp. 
						
						
					 
					
						2013-04-19 09:21:45 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						bab9963b00 
					 
					
						
						
							
							New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.  
						
						
						
						
					 
					
						2013-04-17 23:09:55 -04:00 
						 
				 
			
				
					
						
							
							
								lioncash 
							
						 
					 
					
						
						
							
						
						edd9d0e0ef 
					 
					
						
						
							
							Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.  
						
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						Not planning to touch Core since it's the most actively changed part of the project. 
						
						
					 
					
						2013-03-19 21:51:12 -04:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						6a88241e64 
					 
					
						
						
							
							D3D9: Delete some long dead code. Also add one more statistic: number of compiled shaders that actually have unique code (not accurate unless you delete the shader cache before running). This stat clearly shows that in f-zero we create 5x as many pixel shaders as we should, so there's clearly a problem with the shader ID generation.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5754  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-06-20 22:23:34 +00:00 
						 
				 
			
				
					
						
							
							
								sl1nk3.s 
							
						 
					 
					
						
						
							
						
						ae58a743cb 
					 
					
						
						
							
							Some tiny fix, fixed a crash when activating "overlay some statistics" on OGL plugin (which actually overlays a whole book + 400 chapters of statistics and, indeed, overflows and crash) + memleak fix on LLE plugin and little fix on GBAlink shutdown code.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5113  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-23 01:57:26 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						7a8f6bdd6d 
					 
					
						
						
							
							D3D various: "Safe texture cache" option, texture replace instead of destroy/create when possible, a commented out "optimization" that didn't speed things up (use DrawPrimitive instead of DrawIndexedPrimitive when possible), reduce code duplication in Flush(), don't periodically clean out the shader caches since it's not really beneficial - shaders are cheap to keep. some code cleanup.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4302  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-09-19 13:14:55 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						700f2ff694 
					 
					
						
						
							
							Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in VideoCommon. This lets VideoCommon code read the config without ugly hacks. Fixed various config race conditions by keeping a copy (g_ActiveConfig) of the g_Config struct which is updated once per frame.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4256  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-09-13 08:21:35 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						2b1022f152 
					 
					
						
						
							
							More tidying up - share the stats print between the two plugins, etc  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4184  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-09-03 19:42:45 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						c86d2e5129 
					 
					
						
						
							
							Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-28 21:32:10 +00:00 
						 
				 
			
				
					
						
							
							
								omegadox 
							
						 
					 
					
						
						
							
						
						e4a9faeba4 
					 
					
						
						
							
							GFX: updated Dates, code formatting cleanup, code cleanup / organization, some unknown BPs uncovered, fixed OGL's config dialog bug, added another shader  
						
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						DSPHLE: Some warning fixes and added some logging for unknown voice cases
Please report if anything has broken.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3884  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-26 09:52:35 +00:00 
						 
				 
			
				
					
						
							
							
								bushing 
							
						 
					 
					
						
						
							
						
						49cfded60b 
					 
					
						
						
							
							set svn:eol-style=native for **.cpp  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1442  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-12-08 05:30:24 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						39df6c5624 
					 
					
						
						
							
							Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@938  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-22 20:54:40 +00:00