skidau 
							
						 
					 
					
						
						
							
						
						196d152ad7 
					 
					
						
						
							
							Invalidate the texture cache using the GPU thread when the CPU thread makes a request.  
						
						... 
						
						
						
						Fixes issue 6350. 
						
						
					 
					
						2013-06-08 11:28:54 +10:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						8da425b008 
					 
					
						
						
							
							Formatting cleanup for VideoCommon.  
						
						... 
						
						
						
						Block braces on new lines.
Also killed off trailing whitespace and dangling elses.
Spaced some things out to make them more readable (only in places where it looked like a bit of a clusterfuck). 
						
						
					 
					
						2013-04-24 09:21:54 -04:00 
						 
				 
			
				
					
						
							
							
								lioncash 
							
						 
					 
					
						
						
							
						
						d244bca1f5 
					 
					
						
						
							
							Fix a bunch of random typos in comments and logging.  
						
						... 
						
						
						
						Also update the comment headers for two functions in GCMemcard.cpp. 
						
						
					 
					
						2013-04-19 09:21:45 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						bab9963b00 
					 
					
						
						
							
							New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.  
						
						
						
						
					 
					
						2013-04-17 23:09:55 -04:00 
						 
				 
			
				
					
						
							
							
								lioncash 
							
						 
					 
					
						
						
							
						
						edd9d0e0ef 
					 
					
						
						
							
							Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.  
						
						... 
						
						
						
						Not planning to touch Core since it's the most actively changed part of the project. 
						
						
					 
					
						2013-03-19 21:51:12 -04:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						a1c5e90083 
					 
					
						
						
							
							Merge branch 'master' into GLSL-master  
						
						... 
						
						
						
						Conflicts:
	CMakeLists.txt
	Source/Core/DolphinWX/CMakeLists.txt
	Source/Core/DolphinWX/Src/GLInterface.h
	Source/Core/VideoCommon/Src/PixelShaderGen.cpp
	Source/Core/VideoCommon/Src/TextureCacheBase.cpp
	Source/Core/VideoCommon/Src/VertexManagerBase.cpp
	Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoDX9/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj
	Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj.filters
	Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h
	Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoOGL/Src/VertexShaderCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/main.cpp 
						
						
					 
					
						2013-03-06 15:59:29 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						ef7083d78c 
					 
					
						
						
							
							also don't cleanup efb copys on efb2ram  
						
						... 
						
						
						
						these may be upscaled and this high res textures would be lost 
						
						
					 
					
						2013-03-01 11:31:52 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						d173d646de 
					 
					
						
						
							
							fix last commit by neobrain  
						
						
						
						
					 
					
						2013-02-25 16:11:24 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						73a0bdd379 
					 
					
						
						
							
							Build fixing.  
						
						
						
						
					 
					
						2013-02-25 12:42:52 +00:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						1141af64f6 
					 
					
						
						
							
							TextureCacheBase: Do not assume EFB copies can safely be deleted when we think they're "unused".  
						
						... 
						
						
						
						Fixes issue 6040. 
						
						
					 
					
						2013-02-25 12:36:50 +00:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						6e6d8af6dd 
					 
					
						
						
							
							Revert "Don't load level 0 twice for 1-level textures in DX11." and fix it properly.  
						
						... 
						
						
						
						All backend TextureCaches now load level 0 in CreateTexture.
This reverts commit 294cb165ba 
						
						
					 
					
						2013-02-20 05:42:22 -06:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						a629dea4dc 
					 
					
						
						
							
							Merge branch 'master' into GLSL-master  
						
						... 
						
						
						
						Conflicts:
	CMakeLists.txt
	Source/Core/DolphinWX/Dolphin.vcxproj
	Source/Core/DolphinWX/Src/GLInterface/WX.cpp
	Source/Core/DolphinWX/Src/GLInterface/WX.h
	Source/Core/VideoCommon/Src/TextureCacheBase.cpp
	Source/Core/VideoCommon/Src/TextureCacheBase.h
	Source/Plugins/Plugin_VideoDX11/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoDX11/Src/TextureCache.h
	Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoDX9/Src/TextureCache.h
	Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureCache.h
	Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp
damn mipmap_fixes ... 
						
						
					 
					
						2013-02-18 18:49:20 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						19ab5bf50d 
					 
					
						
						
							
							TextureCache: Fix D3D backends crashing when a game uses multiple 1x1-sized LODs.  
						
						
						
						
					 
					
						2013-02-18 17:14:56 +01:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						d994e56b60 
					 
					
						
						
							
							Changes/cleanup to TextureCache::Load and other mipmap related code.  
						
						... 
						
						
						
						The significant change is what is now line 520 of TextureCacheBase.cpp:
((std::max(mipWidth, bsw) * std::max(mipHeight, bsh) * bsdepth) >> 1)
to
TexDecoder_GetTextureSizeInBytes(expanded_mip_width, expanded_mip_height, texformat);
Fixes issue 5328.
Fixes issue 5461. 
						
						
					 
					
						2013-02-15 22:56:29 -06:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						ed0abc9dc5 
					 
					
						
						
							
							Merge branch 'mipmap_fixes'.  
						
						
						
						
					 
					
						2013-02-07 20:40:33 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						c5fa3e0f3d 
					 
					
						
						
							
							move RestoreAPIState and ResetAPIState into backends  
						
						... 
						
						
						
						it's a backend specific hack, so it should be here
should give a small speedup in dx11 efb2tex 
						
						
					 
					
						2013-01-28 18:16:03 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						e0ffdda26e 
					 
					
						
						
							
							Merge branch 'immediate-removal' into GLSL-master  
						
						... 
						
						
						
						Conflicts:
	Source/Core/VideoCommon/Src/PixelShaderGen.cpp
	Source/Plugins/Plugin_VideoSoftware/Src/SWRenderer.cpp
immediate-removal is a new created branch seperated from master but reverted the revert of immediate-removal
so we get less conflicts by merging 
						
						
					 
					
						2013-01-24 16:58:28 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						e7d5b274c0 
					 
					
						
						
							
							add stage parameter for texture load, so ogl can bind to the correct sampler  
						
						
						
						
					 
					
						2013-01-19 00:47:48 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						e7c883d6be 
					 
					
						
						
							
							VideoCommon: Implement proper RGBA8 texture loading from tmem.  
						
						
						
						
					 
					
						2013-01-10 18:30:22 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						d9ea718559 
					 
					
						
						
							
							Fix an issue where an iterator would become invalidated in TextureCache::ClearRenderTargets()  
						
						
						
						
					 
					
						2013-01-08 23:46:30 -05:00 
						 
				 
			
				
					
						
							
							
								Ryan Houdek 
							
						 
					 
					
						
						
							
						
						446d9279b1 
					 
					
						
						
							
							Fix clearing of render targets. We were skipping every other one.  
						
						
						
						
					 
					
						2013-01-08 11:14:53 -06:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						5a78351033 
					 
					
						
						
							
							TextureCacheBase: Fix a potential bug when using custom textures.  
						
						
						
						
					 
					
						2012-12-24 19:50:16 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						0811311604 
					 
					
						
						
							
							TextureCacheBase: Delete textures completely instead of just invalidating them in ClearRenderTargets.  
						
						... 
						
						
						
						That's what would've been done in the next TCB::Load() call, anyway.
Fixes issue 5742.
Additionally, change efb copies to specify 1 as the number of mipmaps because that makes more sense than anything else. 
						
						
					 
					
						2012-12-17 19:36:31 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						069d949a57 
					 
					
						
						
							
							[cleanup] TextureCache: Kill the autogen_mipmap parameter  
						
						
						
						
					 
					
						2012-10-20 21:07:02 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						ee3d6d66d7 
					 
					
						
						
							
							[cleanup] [bugfix] TextureCacheBase: Cleanup and simplify mipmapping logic. Possibly fixes a bug or two.  
						
						
						
						
					 
					
						2012-10-20 21:07:02 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						c859aaae84 
					 
					
						
						
							
							[optimization] TextureCacheBase: Slightly loosen the requirements for reusing mipmapped textures  
						
						
						
						
					 
					
						2012-10-20 21:07:02 +02:00 
						 
				 
			
				
					
						
							
							
								Pierre Bourdon 
							
						 
					 
					
						
						
							
						
						b27d8ff0d6 
					 
					
						
						
							
							Add a missing Invalidate()  call in ~TextureCache(). Fixes a regression from  8bed27a3d1 causing textures to load improperly when a game is run two times in the same Dolphin instance  
						
						
						
						
					 
					
						2012-06-27 20:20:28 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						7dabba5095 
					 
					
						
						
							
							Fix a small bug.  
						
						
						
						
					 
					
						2012-06-20 18:18:20 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						043a85f8a6 
					 
					
						
						
							
							Minor cleanup.  
						
						
						
						
					 
					
						2012-06-20 18:18:19 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						8a5abbddc4 
					 
					
						
						
							
							Enable texture format overlay on the fly.  
						
						
						
						
					 
					
						2012-06-20 18:18:18 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						8bed27a3d1 
					 
					
						
						
							
							Enable hires textures even when texture dumping is enabled.  
						
						... 
						
						
						
						Remove some deprecated code. 
						
						
					 
					
						2012-06-20 18:18:17 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						8d30ac462a 
					 
					
						
						
							
							Instead of invalidating texcache whenever the graphics configuration dialog gets opened, clean up textures on configuration changes.  
						
						
						
						
					 
					
						2012-06-20 18:18:05 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						b5ad382b07 
					 
					
						
						
							
							Fast mipmaps deserves to die!!  
						
						
						
						
					 
					
						2012-06-08 00:22:57 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						72e83140f0 
					 
					
						
						
							
							TextureCacheBase: Remove the texture size limit for custom textures. Only the GPU restrictions for maximum texture size remain.  
						
						
						
						
					 
					
						2012-05-13 17:43:14 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						41d37ab0a0 
					 
					
						
						
							
							TextureCacheBase: Support loading custom mipmaps.  
						
						
						
						
					 
					
						2012-05-13 17:42:22 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						a5e68ab10e 
					 
					
						
						
							
							TextureCacheBase: Support dumping individual mipmaps.  
						
						
						
						
					 
					
						2012-05-13 17:41:04 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						a8ad59ee3e 
					 
					
						
						
							
							TextureCacheBase: Move texture dumping to a helper function.  
						
						
						
						
					 
					
						2012-05-13 17:41:03 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						3ecc5e879c 
					 
					
						
						
							
							TextureCacheBase: Move custom texture loading to a helper function  
						
						
						
						
					 
					
						2012-05-13 17:41:03 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						6202714efd 
					 
					
						
						
							
							Fix some regressions from r3b38295cbd08.  
						
						
						
						
					 
					
						2012-03-20 22:36:21 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						439613b833 
					 
					
						
						
							
							TextureCacheBase: Remove a superfluous TODO (texture hashing takes care of that stuff)  
						
						
						
						
					 
					
						2012-02-04 13:01:52 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						eb01a110c9 
					 
					
						
						
							
							Implement texture preloading  
						
						
						
						
					 
					
						2012-02-03 21:21:13 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						d1605abfa9 
					 
					
						
						
							
							Add license header for TextureCacheBase files  
						
						
						
						
					 
					
						2012-01-31 19:52:02 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						1446fb33d5 
					 
					
						
						
							
							TextureCacheBase: Replace the efbcopy_state member variable of texture cache entries with a more general "texture type"  
						
						
						
						
					 
					
						2012-01-31 19:52:02 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						cf899781f9 
					 
					
						
						
							
							TextureCacheBase: Update and improve documentation for EFB copies  
						
						
						
						
					 
					
						2012-01-31 19:52:02 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						b34b6e47f2 
					 
					
						
						
							
							TextureCacheBase: Remove a redundant variable  
						
						
						
						
					 
					
						2012-01-31 19:52:02 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						3b38295cbd 
					 
					
						
						
							
							TextureCacheBase: De-uglify hybrid EFB copies (documentation needs updating though)  
						
						... 
						
						
						
						TextureCacheBase: Fixed dynamic EFB copies being set to normal textures. 
						
						
					 
					
						2012-01-31 18:09:35 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						67129404dd 
					 
					
						
						
							
							TextureCacheBase: Small bugfix  
						
						... 
						
						
						
						Added documentation for hybrid EFB copy stuff 
						
						
					 
					
						2012-01-31 18:09:35 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						5239ba88c9 
					 
					
						
						
							
							TextureCache: Remove unsafe texture cache  
						
						
						
						
					 
					
						2012-01-31 18:09:35 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						8c2d87f668 
					 
					
						
						
							
							TextureCacheBase: Move around stuff, add some TODOs  
						
						
						
						
					 
					
						2012-01-31 18:09:35 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						93dbd93a8d 
					 
					
						
						
							
							TextureCacheBase: More cleanup...  
						
						
						
						
					 
					
						2012-01-31 18:09:35 +01:00