Lioncash 
							
						 
					 
					
						
						
							
						
						49b94e5285 
					 
					
						
						
							
							OGL: Get rid of error macros  
						
						 
						
						
						
						
					 
					
						2014-10-26 04:54:58 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						7292ea6a04 
					 
					
						
						
							
							OGL: force enable postprocessing  
						
						 
						
						
						
						
					 
					
						2014-10-23 00:21:52 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rohit Nirmal 
							
						 
					 
					
						
						
							
						
						46057db37d 
					 
					
						
						
							
							Fix build failing when disabling precompiled headers.  
						
						 
						
						
						
						
					 
					
						2014-09-19 18:17:51 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ryan Houdek 
							
						 
					 
					
						
						
							
						
						bc9ef95643 
					 
					
						
						
							
							Support Sampler binding in the shader.  
						
						 
						
						... 
						
						
						
						In the cases where we support the binding layout keyword, use it for more than binding UBO location.
This changes it so it is supported for samplers as well.
Instances when this is enabled is if a device supports GL_ARB_shading_language_420pack, or if it supports GLES 3.10. 
						
						
					 
					
						2014-07-18 17:04:03 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						c1b6fcc00b 
					 
					
						
						
							
							ogl: pixel format shader without resolving  
						
						 
						
						... 
						
						
						
						v2: Don't use std::to_string as this function is broken on android. 
						
						
					 
					
						2014-05-19 09:29:40 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						e150d307a6 
					 
					
						
						
							
							ogl: use ARB_texture_multisample for msaa  
						
						 
						
						
						
						
					 
					
						2014-05-19 09:21:44 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						afea848e3b 
					 
					
						
						
							
							ogl: drop csaa support  
						
						 
						
						
						
						
					 
					
						2014-05-19 09:21:44 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								magumagu 
							
						 
					 
					
						
						
							
						
						812ff4686b 
					 
					
						
						
							
							OpenGL backend: remove useless header Globals.h.  
						
						 
						
						... 
						
						
						
						The header has no content, so it can can just be deleted. 
						
						
					 
					
						2014-04-12 19:25:37 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Matthew Parlane 
							
						 
					 
					
						
						
							
						
						31cfc73a09 
					 
					
						
						
							
							Fixes spacing for "for", "while", "switch" and "if"  
						
						 
						
						... 
						
						
						
						Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining. 
						
						
					 
					
						2014-03-11 00:35:07 +13:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Tillmann Karras 
							
						 
					 
					
						
						
							
						
						d802d39281 
					 
					
						
						
							
							clang-modernize -use-nullptr  
						
						 
						
						... 
						
						
						
						and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine 
						
						
					 
					
						2014-03-09 21:14:26 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Pierre Bourdon 
							
						 
					 
					
						
						
							
						
						425f9dcd51 
					 
					
						
						
							
							Fix more header sorting issues in VideoBackends/ (now check-includes clean).  
						
						 
						
						
						
						
					 
					
						2014-02-20 01:01:11 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						2afe215271 
					 
					
						
						
							
							Convert all includes to relative paths.  
						
						 
						
						
						
						
					 
					
						2014-02-18 02:19:10 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								crudelios 
							
						 
					 
					
						
						
							
						
						9b6c6fa9e4 
					 
					
						
						
							
							BBox: Changed the rounding again, the old one fixed Paper Mario but had bugs in Mickey's Magical Mirror. This change fixes the glitches in both games.  
						
						 
						
						... 
						
						
						
						Also fixed some compiler warnings. 
						
						
					 
					
						2014-01-26 13:21:22 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ryan Houdek 
							
						 
					 
					
						
						
							
						
						71681de81a 
					 
					
						
						
							
							[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.  
						
						 
						
						... 
						
						
						
						Conflicts:
	CMakeLists.txt
	Externals/GLew/glew.vcxproj
	Externals/GLew/glew.vcxproj.filters
	Source/Core/VideoBackends/OGL/CMakeLists.txt
	Source/Core/VideoBackends/OGL/GLFunctions.cpp
	Source/Core/VideoBackends/OGL/GLFunctions.h
	Source/Core/VideoBackends/OGL/GLUtil.h
	Source/Core/VideoBackends/OGL/Render.cpp
	Source/VSProps/Base.props 
						
						
					 
					
						2014-01-17 15:50:51 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						0f0a3cc509 
					 
					
						
						
							
							ogl: clamp to edge for out of bound efb access  
						
						 
						
						... 
						
						
						
						fixes issue 6898
OpenGL defaults are GL_REPEAT, which is even more unlikely than GL_CLAMP_TO_EDGE.
As I can't test the behavoir of the real hardware, I changed it to how it works before,
but I guess just clip the texture makes more sense. 
						
						
					 
					
						2014-01-03 08:15:19 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jasper St. Pierre 
							
						 
					 
					
						
						
							
						
						34692ab826 
					 
					
						
						
							
							Remove unnecessary Src/ folders  
						
						 
						
						
						
						
					 
					
						2013-12-31 14:03:19 -05:00