Marko Pusljar 
							
						 
					 
					
						
						
							
						
						f099ea7be4 
					 
					
						
						
							
							DSPSPY improvements  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4352  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-01 15:12:12 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						c86d2e5129 
					 
					
						
						
							
							Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-28 21:32:10 +00:00 
						 
				 
			
				
					
						
							
							
								LPFaint99 
							
						 
					 
					
						
						
							
						
						a41c1b2d0a 
					 
					
						
						
							
							add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests  
						
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						add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-06 02:10:26 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						36883d6a48 
					 
					
						
						
							
							Returned the exception in action check, it seems that we are missing how 2 exceptions are  
						
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						handled together. For example SSBM got both 32 and 4 exception together but with the hack 4 is 
lost. Removed some junk from LLE logging
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3682  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-05 16:18:17 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						96429cf752 
					 
					
						
						
							
							DSPLLE Take 2 in getting rid of exception hack.  
						
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						This time zelda seems to work and mails seems to pass between CPU and SPU
Very similar to the ones from HLE 
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3680  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-05 13:07:38 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						04105baf4e 
					 
					
						
						
							
							DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3573  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-28 16:23:40 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						895b02f410 
					 
					
						
						
							
							DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3563  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-28 10:00:25 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						aecaf271f1 
					 
					
						
						
							
							New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).  
						
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						Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin...  also extracted the symboldb code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-21 08:39:21 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						0772db6af6 
					 
					
						
						
							
							DSP: add a crazy little shell script that will build DSPCore into DSPSpy. make DSPCore build in gekko mode. re-add GC-pad controls to DSPSpy (now it can run inside Dolphin, kind of neat but not super useful for the obvious reasons).  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3141  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-03 11:15:17 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						e8b9e93465 
					 
					
						
						
							
							DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2955  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-12 10:21:40 +00:00