Marko Pusljar 
							
						 
					 
					
						
						
							
						
						6c8fc66698 
					 
					
						
						
							
							small HandleLoop() optimization for dsplle-int  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6257  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-10-04 12:50:16 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						baf82a0849 
					 
					
						
						
							
							hackfix dsp reset: fixes zelda collector's edition and some other games which reset and hang (...are there any others?)  
						
						... 
						
						
						
						the problem was that the streaming audio interrupts were still being triggered, causing the game to try and jump to an invalid interrupt handler. The code for dsp lle looks like a hack :( (but it works)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6163  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-09-02 01:36:45 +00:00 
						 
				 
			
				
					
						
							
							
								Marko Pusljar 
							
						 
					 
					
						
						
							
						
						dacd557f57 
					 
					
						
						
							
							dsplle - cleaning  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5636  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-06-08 18:46:02 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						1d1b08a091 
					 
					
						
						
							
							Core audio system work (Watch for regressions please!):  
						
						... 
						
						
						
						* Restore Audio Throttle to function properly, broken by Ayuanx many hundreds of revisions back. 
* Simplify DSPLLE JIT dispatcher in preparation for an asm rewrite
* Remove hack that made DSPLLE JIT seem faster than it was by running fewer cycles, but resulting in bad sound. This shows off how mysteriously slow it is - I don't understand why it's not faster. Use the DSPLLE interpreter for now if you want to use DSPLLE.
* Made "DSPLLE on Thread" work properly with correct-ish timing - although the speed benefit is really small now.
If it seems like this change slows anything non-LLE down, try turning off Audio Throttle and use the frame limiter in options instead.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5541  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-05-29 21:34:34 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						499936561a 
					 
					
						
						
							
							DSP LLE Jit, joined work with XK and skidu.  
						
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						VERY EXPERIMENTAL DON'T EXPECT HIGH PERFORMANCE!.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5288  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-04-07 15:04:45 +00:00 
						 
				 
			
				
					
						
							
							
								Marko Pusljar 
							
						 
					 
					
						
						
							
						
						11a215567b 
					 
					
						
						
							
							DSPLLE - idleskip-ing improved a little (it still fails totaly for zelda type games (exp7))  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5220  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-03-22 13:46:00 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						14bb53dcc6 
					 
					
						
						
							
							DSPLLE: Run the threaded mode a bit differently and with respect to idle loops.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5212  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-03-18 06:20:52 +00:00 
						 
				 
			
				
					
						
							
							
								Marko Pusljar 
							
						 
					 
					
						
						
							
						
						34d1d7a41e 
					 
					
						
						
							
							DSPLLE - AX PCM16 fix  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5191  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-03-13 02:28:21 +00:00 
						 
				 
			
				
					
						
							
							
								Marko Pusljar 
							
						 
					 
					
						
						
							
						
						70a712c065 
					 
					
						
						
							
							DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental)  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5174  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-03-08 21:25:35 +00:00 
						 
				 
			
				
					
						
							
							
								Marko Pusljar 
							
						 
					 
					
						
						
							
						
						10fb287311 
					 
					
						
						
							
							DSPLLE stuff - no real progress, mostly useful as a reference for HLE improvement, Pikmin 1 has sound in intro though (can't be sure if its ok, because its too slow)  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4496  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-11-04 12:49:26 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						99b4b04705 
					 
					
						
						
							
							DSP LLE on Thread with LLE now boots, but no sound. The mail connection appears to be incomplete in the on thread mode, but it's much faster than on the CPU thread.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4022  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-08-20 21:38:10 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						873190d148 
					 
					
						
						
							
							fix a few issues with actually using the dsp lle debugger: stepping/reg updates/etc should behave better  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3879  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-24 02:15:04 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						90f595bada 
					 
					
						
						
							
							DSPLLE: added lsrnr (based on lordmark and luigi suggestions) Still somethings seems wrong as it didn't fix the zelda problem:(  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3800  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-15 15:12:42 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						c6b3c6a69b 
					 
					
						
						
							
							DSPLLE minor cleanup nothing important  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3789  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-14 08:30:23 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						ce6e8ed798 
					 
					
						
						
							
							DSPLLE: More minor clean up, some log mistake fixes and revert the +1 loop (it seems to got  
						
						... 
						
						
						
						zelda ucode stuck for some weird reason)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3694  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-06 19:19:03 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						c44dabfe8b 
					 
					
						
						
							
							DSPLLE: comments and logging clean up  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3693  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-06 18:15:01 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						df3abc6a2a 
					 
					
						
						
							
							DSPLLE: small loop fix (ector pls take a look)  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3679  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-05 10:17:52 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						cc38e72dc3 
					 
					
						
						
							
							DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3575  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-28 17:18:52 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						04105baf4e 
					 
					
						
						
							
							DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3573  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-28 16:23:40 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						7c92dada85 
					 
					
						
						
							
							added an AX disasm with (few) comments. Moved some code around to prepare to share some breakpoint code between the ppc and dsp  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3566  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-28 11:47:39 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						5c7fc8ed7b 
					 
					
						
						
							
							DSP: build fixin', more movin', some comments.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3564  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-28 10:24:44 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						e89af68f4d 
					 
					
						
						
							
							DSPLLE: Split the huge DSPInterpreter.cpp into separate files for the different categories of ops. Minor cleanups.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3134  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-02 16:15:52 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						732562325d 
					 
					
						
						
							
							DSP: Document in a comment what CLR15/SET15 appears to do. (unsigned multiplication)  
						
						... 
						
						
						
						minor fix in op table.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3133  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-02 14:57:26 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						474f1343f7 
					 
					
						
						
							
							DSPLLE: Wrapping behaviour for single increments/decrements of address registers implemented. It made little/no difference as far as I can tell :P  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3129  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-01 22:17:22 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						0d57b7f01a 
					 
					
						
						
							
							DSP: I hereby name R08-R11 WR0-WR3, standing for Wrap control Registers 0-3.  
						
						... 
						
						
						
						Kill "CR". 
Document decrements a little bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3126  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-01 19:07:29 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						89178f411c 
					 
					
						
						
							
							DSP switched mode 16 and 40  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3045  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-22 19:08:13 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						cf5b6efba0 
					 
					
						
						
							
							DSP change condition code in accordance to latest finding  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3027  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-21 08:53:36 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						b4c22390ac 
					 
					
						
						
							
							More DSPSpy findings - nakee's "TSTAXL" isn't test. Not sure what it is though.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3003  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-18 21:35:21 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						10989fda06 
					 
					
						
						
							
							DSP: Comment some new discoveries.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3001  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-18 20:44:42 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						8716a58ae3 
					 
					
						
						
							
							First DSPSpy results. cleanup and commenting.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2999  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-18 19:26:06 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						e7e4ef4481 
					 
					
						
						
							
							DSP: More work on dsptool. Minor bugfixes. Add some testdata for dsptool.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2993  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-18 11:31:37 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						42726a7576 
					 
					
						
						
							
							Trying clr15/set15, this is an educated guess after looking at ucodes. Please test it and tell me if you see any  
						
						... 
						
						
						
						real difference in sound beside on hermes' demo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2985  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-16 21:46:55 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						508b32b94f 
					 
					
						
						
							
							dsp: small disasm fix  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2983  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-16 16:02:54 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						19cdbb3e15 
					 
					
						
						
							
							Reverting the change that made logical function update logical zero  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2977  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-15 22:29:16 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						99e29c82fd 
					 
					
						
						
							
							DSP: make all logical operations set the logical SR_LOGIC_ZERO flag instead of the arithmetic flags  
						
						... 
						
						
						
						assumed 0x20 is a mistake and suppose to be the logical zero flag
Couldn't see any change whatsoever.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2975  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-15 22:04:44 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						e8b9e93465 
					 
					
						
						
							
							DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2955  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-12 10:21:40 +00:00