Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						4deea2bcae
					 | 
					
						
						
							
							Revert "[Android] Use equals to compare GL version string instead of contains. This should really be some sort of sscanf check so we can check if version > 3.0 but we'll worry about that when OpenGL ES 4.0 is released."
						
						
						
						
						
						
						
						This reverts commit bc58e7f42f. 
						
						
					 | 
					
						2013-07-25 19:35:01 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						bc58e7f42f
					 | 
					
						
						
							
							[Android] Use equals to compare GL version string instead of contains. This should really be some sort of sscanf check so we can check if version > 3.0 but we'll worry about that when OpenGL ES 4.0 is released.
						
						
						
						
						
						
					 | 
					
						2013-07-25 18:45:40 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						3e697b363e
					 | 
					
						
						
							
							Fix an issue where TextureConverter.cpp was creating a renderbuffer with the wrong format. Also a few minor shader issues where they were using integers in place of floats.
						
						
						
						
						
						
					 | 
					
						2013-07-25 18:39:00 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						e0a5f7842e
					 | 
					
						
						
							
							Fix Mali-T604 shader compilation
						
						
						
						
						
						
					 | 
					
						2013-07-25 16:13:33 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						672871b3be
					 | 
					
						
						
							
							Add in the Mali driver bug so we can call glFlush every flush. It seemingly is quicker calling flush every time instead of every n times.
						
						
						
						
						
						
					 | 
					
						2013-07-25 05:44:20 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rachel Bryk
							
						 
					 | 
					
						
						
							
						
						3f03588dec
					 | 
					
						
						
							
							Tas input works with bongos too.
						
						
						
						
						
						
					 | 
					
						2013-07-23 20:43:51 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Braden
							
						 
					 | 
					
						
						
							
						
						ec148008d0
					 | 
					
						
						
							
							Clean up code for multiple GameCube Controllers
						
						
						
						
						
						
						
						Conflicts:
	Source/Core/DolphinWX/Src/Frame.cpp
	Source/Core/DolphinWX/Src/FrameTools.cpp 
						
						
					 | 
					
						2013-07-23 20:35:33 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Braden
							
						 
					 | 
					
						
						
							
						
						59d6df7046
					 | 
					
						
						
							
							Adds Support for multiple GameCube Controllers
						
						
						
						
						
						
						
						Conflicts:
	Source/Core/DolphinWX/Src/Frame.cpp 
						
						
					 | 
					
						2013-07-23 20:22:08 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rachel Bryk
							
						 
					 | 
					
						
						
							
						
						8a4b6f3d73
					 | 
					
						
						
							
							Forgot this from the last commit.
						
						
						
						
						
						
					 | 
					
						2013-07-23 19:55:17 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rachel Bryk
							
						 
					 | 
					
						
						
							
						
						9fdc7360cd
					 | 
					
						
						
							
							Fix L and R triggers with tas input.
						
						
						
						
						
						
						
						Partially copied from revision 1be844406c, but allows < fully pressed, and without the typo. 
						
						
					 | 
					
						2013-07-23 19:44:43 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Jasper St. Pierre
							
						 
					 | 
					
						
						
							
						
						09338c673c
					 | 
					
						
						
							
							FrameTools: Use the correct window handle for resizing the window
						
						
						
						
						
						
						
						We want to resize the OpenGL window, not the frame window. 
						
						
					 | 
					
						2013-07-23 15:02:00 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								degasus
							
						 
					 | 
					
						
						
							
						
						0ba6d12e9d
					 | 
					
						
						
							
							fix a small uid awsome bug
						
						
						
						
						
						
					 | 
					
						2013-07-23 02:13:40 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								NeoBrainX
							
						 
					 | 
					
						
						
							
						
						9795d10dcb
					 | 
					
						
						
							
							OGL/SamplerCache: Treat lod_bias as a signed integer.
						
						
						
						
						
						
					 | 
					
						2013-07-22 18:24:56 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								degasus
							
						 
					 | 
					
						
						
							
						
						c6ae08fc39
					 | 
					
						
						
							
							implement emulate efb format changes on ogl backend
						
						
						
						
						
						
					 | 
					
						2013-07-22 15:41:10 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Jasper St. Pierre
							
						 
					 | 
					
						
						
							
						
						a963c621dc
					 | 
					
						
						
							
							NetPlay: Sync across whether to save memcards or not
						
						
						
						
						
						
						
						There's no reason this shouldn't be synced other than laziness. 
						
						
					 | 
					
						2013-07-22 07:29:15 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Jasper St. Pierre
							
						 
					 | 
					
						
						
							
						
						6d463d1b67
					 | 
					
						
						
							
							NetPlay: Allow building a server without a game
						
						
						
						
						
						
						
						This isn't hooked up in the UI yet, but it will allow us to
basically start the server and chat system without choosing
a game. 
						
						
					 | 
					
						2013-07-22 07:29:15 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Jasper St. Pierre
							
						 
					 | 
					
						
						
							
						
						2631ec3cff
					 | 
					
						
						
							
							Core: Remove an unused var
						
						
						
						
						
						
					 | 
					
						2013-07-22 07:29:15 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								degasus
							
						 
					 | 
					
						
						
							
						
						15b8ac64ef
					 | 
					
						
						
							
							Implement zcomploc on OpenGL4.2+
						
						
						
						
						
						
					 | 
					
						2013-07-22 12:02:16 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Jasper St. Pierre
							
						 
					 | 
					
						
						
							
						
						f693488c8a
					 | 
					
						
						
							
							InputConfigDiag: Save the configuration when pressing "OK"
						
						
						
						
						
						
						
						This fixes a common UI complaint of the control dialog UI.
Also, don't close the dialog if we have an error with the expression. 
						
						
					 | 
					
						2013-07-22 03:19:38 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Jasper St. Pierre
							
						 
					 | 
					
						
						
							
						
						bc17798ef2
					 | 
					
						
						
							
							InputConfigDiag: Add a simple error status label
						
						
						
						
						
						
						
						This tells you what you did wrong at a high level if you messed up. 
						
						
					 | 
					
						2013-07-22 03:19:22 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Jasper St. Pierre
							
						 
					 | 
					
						
						
							
						
						3c7f223aa1
					 | 
					
						
						
							
							Add "Q" / "E" as freelook keybindings
						
						
						
						
						
						
						
						To move the view up and down. 
						
						
					 | 
					
						2013-07-22 00:14:42 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Jasper St. Pierre
							
						 
					 | 
					
						
						
							
						
						52482115e1
					 | 
					
						
						
							
							Move in-game keybinding handling to a central location
						
						
						
						
						
						
						
						Instead of handling it separately in every backend. 
						
						
					 | 
					
						2013-07-21 23:17:16 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rachel Bryk
							
						 
					 | 
					
						
						
							
						
						e742b32c65
					 | 
					
						
						
							
							Drag and drop.
						
						
						
						
						
						
					 | 
					
						2013-07-21 22:25:26 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Jasper St. Pierre
							
						 
					 | 
					
						
						
							
						
						4981b7cdd3
					 | 
					
						
						
							
							VertexShaderManager: Make ProjectionHack private
						
						
						
						
						
						
						
						There's no reason to make this public, and it prevents a build
issue with the next commit. 
						
						
					 | 
					
						2013-07-21 17:56:20 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rachel Bryk
							
						 
					 | 
					
						
						
							
						
						481c081db3
					 | 
					
						
						
							
							Merge branch 'possibly-useful-netplay-changes'
						
						
						
						
						
						
					 | 
					
						2013-07-21 13:33:14 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						82f7b20b91
					 | 
					
						
						
							
							There. Fix all the issues where we are using integers when we should be using floats in the texture conversion shaders.
						
						
						
						
						
						
					 | 
					
						2013-07-21 12:00:20 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						83a79c28ca
					 | 
					
						
						
							
							Continuation of the previous commit. I missed a integer.
						
						
						
						
						
						
					 | 
					
						2013-07-21 11:27:26 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						6194234a54
					 | 
					
						
						
							
							Fix a issue in the texture conversion shaders that was multiplying an integer with a float.
						
						
						
						
						
						
					 | 
					
						2013-07-21 11:17:21 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Jasper St. Pierre
							
						 
					 | 
					
						
						
							
						
						fec641d14a
					 | 
					
						
						
							
							X11: Don't do a round-trip to the server to figure out our size on configure
						
						
						
						
						
						
						
						Simply use the values from the event structure. 
						
						
					 | 
					
						2013-07-21 01:59:40 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Jasper St. Pierre
							
						 
					 | 
					
						
						
							
						
						01ff85506d
					 | 
					
						
						
							
							X11: Don't use a client event as a wrapper for XMoveResizeWindow
						
						
						
						
						
						
						
						Simply configure the window from here 
						
						
					 | 
					
						2013-07-21 01:59:40 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Jasper St. Pierre
							
						 
					 | 
					
						
						
							
						
						ca97b10dda
					 | 
					
						
						
							
							Actually link to XI2
						
						
						
						
						
						
						
						No idea how this was working before 
						
						
					 | 
					
						2013-07-21 01:59:40 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Jasper St. Pierre
							
						 
					 | 
					
						
						
							
						
						bd7ca7625b
					 | 
					
						
						
							
							Fix up last commit
						
						
						
						
						
						
						
						I forgot to git add this change. 
						
						
					 | 
					
						2013-07-21 00:51:07 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Max Eliaser
							
						 
					 | 
					
						
						
							
						
						fe2fe8b6cc
					 | 
					
						
						
							
							Clean up all the GetName methods for XInput2 controls.
						
						
						
						
						
						
					 | 
					
						2013-07-20 13:58:02 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Max Eliaser
							
						 
					 | 
					
						
						
							
						
						9fbc5ff27c
					 | 
					
						
						
							
							Add X11 XInput2 input plugin, including MPX and with support for axis controls.
						
						
						
						
						
						
						
						Based on the original XLib plugin, and thus shares some of its warts. 
						
						
					 | 
					
						2013-07-20 13:58:02 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rachel Bryk
							
						 
					 | 
					
						
						
							
						
						41fe2e1466
					 | 
					
						
						
							
							Don't sync dual core setting in netplay.
						
						
						
						
						
						
					 | 
					
						2013-07-20 13:20:14 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rachel Bryk
							
						 
					 | 
					
						
						
							
						
						96219df4fd
					 | 
					
						
						
							
							Allow non-SIDEVICE_GC_CONTROLLER controllers in netplay again.
						
						
						
						
						
						
					 | 
					
						2013-07-19 22:58:33 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rachel Bryk
							
						 
					 | 
					
						
						
							
						
						e4767aec55
					 | 
					
						
						
							
							Sync some important settings with server during netplay.
						
						
						
						
						
						
					 | 
					
						2013-07-19 18:48:27 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rachel Bryk
							
						 
					 | 
					
						
						
							
						
						919e54c695
					 | 
					
						
						
							
							Automatically connect the appropriate controllers for netplay.
						
						
						
						
						
						
					 | 
					
						2013-07-19 15:53:20 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rachel Bryk
							
						 
					 | 
					
						
						
							
						
						0e1efd7d38
					 | 
					
						
						
							
							Poll the controllers with the same timing as movies for netplay. Might help prevent desyncs.
						
						
						
						
						
						
					 | 
					
						2013-07-19 15:01:04 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								lioncash
							
						 
					 | 
					
						
						
							
						
						2e92e3814e
					 | 
					
						
						
							
							[Android] Tiny cleanup regarding method indentation in GameListAdapter.
						
						
						
						
						
						
						
						getItem() and getView were a little off-kilter with the rest of the class. Keeps things more consistent, etc. 
						
						
					 | 
					
						2013-07-18 09:00:20 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						a3e289e802
					 | 
					
						
						
							
							[ARM] Reenable FMRX, it seems to work fine.
						
						
						
						
						
						
					 | 
					
						2013-07-17 04:29:17 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						86826b28dc
					 | 
					
						
						
							
							[ARM] Implement LFD. Reorder VFP register allocation a bit.
						
						
						
						
						
						
					 | 
					
						2013-07-17 04:23:38 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						dc66b3d474
					 | 
					
						
						
							
							Add Read_F32 and Read_F64 helper functions to MemmapFunctions.
						
						
						
						
						
						
					 | 
					
						2013-07-17 04:22:47 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						5147e5167b
					 | 
					
						
						
							
							[ARM] Implement xorx
						
						
						
						
						
						
					 | 
					
						2013-07-17 02:34:20 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						b30a697355
					 | 
					
						
						
							
							[ARM] Disable mfmsr. Implement stb and subfx.
						
						
						
						
						
						
					 | 
					
						2013-07-17 02:25:21 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						5899013876
					 | 
					
						
						
							
							[ARM] Implement MFTB
						
						
						
						
						
						
					 | 
					
						2013-07-17 01:35:07 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						fc6e06cb72
					 | 
					
						
						
							
							[ARM] Implement mfmsr
						
						
						
						
						
						
					 | 
					
						2013-07-17 01:25:06 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						bab3032185
					 | 
					
						
						
							
							On ARM Hosts, increase the instruction run count to 64bit. 32bit is /very/ quickly overflown.
						
						
						
						
						
						
					 | 
					
						2013-07-16 22:20:18 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						f4b414a9c1
					 | 
					
						
						
							
							Fix encoding issue with VADD(Integer)
						
						
						
						
						
						
					 | 
					
						2013-07-16 22:18:15 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Ryan Houdek
							
						 
					 | 
					
						
						
							
						
						a1b9a4dc5e
					 | 
					
						
						
							
							[Android] Oops. Keep the screenOrientation setting to landscape.
						
						
						
						
						
						
					 | 
					
						2013-07-16 09:08:41 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 |