Stenzek 
							
						 
					 
					
						
						
							
						
						836b9b9acb 
					 
					
						
						
							
							Renderer: Move cull mode to a rasterization state object  
						
						... 
						
						
						
						Also moves logic for primitive handling to VideoCommon. 
						
						
					 
					
						2017-09-11 20:01:45 +10:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						29a362be43 
					 
					
						
						
							
							SWVertexLoader: Remove GetIndexBuffer()  
						
						... 
						
						
						
						It's only ever used in one place internally and is arguably unnecessary. 
						
						
					 
					
						2017-09-09 15:33:22 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						4d2a4924cb 
					 
					
						
						
							
							SWVertexLoader: Normalize class variable names  
						
						... 
						
						
						
						Follows our coding style. 
						
						
					 
					
						2017-09-09 15:32:41 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						ffaa9a3bea 
					 
					
						
						
							
							SW NativeVertexFormat: Utilize std::array where applicable  
						
						... 
						
						
						
						Gets rid of some hardcoded looping bounds, and also simplifies code in
some places, sometimes allowing for removal of a loop altogether. 
						
						
					 
					
						2017-08-22 22:39:28 -04:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						25338c53e0 
					 
					
						
						
							
							NativeVertexFormat: Drop unused virtual method SetupVertexPointers  
						
						
						
						
					 
					
						2017-07-30 17:43:59 +10:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						1fa81f24d3 
					 
					
						
						
							
							VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr  
						
						... 
						
						
						
						Much safer as opposed to just returning raw allocated memory. 
						
						
					 
					
						2017-02-18 03:16:24 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						d9d069e024 
					 
					
						
						
							
							OpcodeDecoding: Convert #defines into enum constants  
						
						... 
						
						
						
						Gets several constants out of global scope. 
						
						
					 
					
						2017-02-08 00:05:17 -05:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						41b0c74e30 
					 
					
						
						
							
							VideoCommon: Make dst_alpha state implicit.  
						
						
						
						
					 
					
						2017-01-04 20:02:31 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						c9ef042b2d 
					 
					
						
						
							
							Software: Clean out unnecessary includes/fwd decls  
						
						
						
						
					 
					
						2016-09-24 05:28:00 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						a8c8dd0c53 
					 
					
						
						
							
							SWVertexLoader: Value initialize SetupUnit instance  
						
						
						
						
					 
					
						2016-09-22 09:58:44 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2bf05a544d 
					 
					
						
						
							
							VertexManager: Correct variable naming scheme  
						
						... 
						
						
						
						Altered to indicate regular class members 
						
						
					 
					
						2016-08-22 20:01:00 -04:00 
						 
				 
			
				
					
						
							
							
								Pierre Bourdon 
							
						 
					 
					
						
						
							
						
						3570c7f03a 
					 
					
						
						
							
							Reformat all the things. Have fun with merge conflicts.  
						
						
						
						
					 
					
						2016-06-24 10:43:46 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						6f2d8483b7 
					 
					
						
						
							
							VideoSW: Fix special case.  
						
						... 
						
						
						
						I have no clue what this special case shall be, but accessing g_main_cp_state within Flush() is not allowed.
We likely still have a bad behavior, but now it only depends on the current state, not on the next one after flushing. 
						
						
					 
					
						2016-04-30 13:14:09 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						ab44d2ec5c 
					 
					
						
						
							
							VideoSW: Drop SetTevReg for colors.  
						
						
						
						
					 
					
						2016-03-06 11:05:49 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						7a154181b4 
					 
					
						
						
							
							VideoSW: Drop SetScissor().  
						
						... 
						
						
						
						Just access the global state directly. 
						
						
					 
					
						2016-03-06 10:24:28 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						8b0fd623e5 
					 
					
						
						
							
							VideoSW: Drop SetViewOffset.  
						
						... 
						
						
						
						Just use the global state. 
						
						
					 
					
						2016-03-06 10:22:44 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						1df1ba55bb 
					 
					
						
						
							
							VideoCommon: Convert some DataReader includes into forward declarations  
						
						... 
						
						
						
						Gets rid of some indirect inclusions in cpp files.
Also this will reduce the amount of rebuilt files if
changes occur in the DataReader header. 
						
						
					 
					
						2016-01-31 15:19:20 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						d9fec92628 
					 
					
						
						
							
							VideoCommon: Header cleanup  
						
						... 
						
						
						
						Also remedies places where the video backends and core rely on things
being indirectly included. 
						
						
					 
					
						2016-01-17 20:11:45 -05:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						efbe5bc4b6 
					 
					
						
						
							
							VideoSW: Use more VideoCommon  
						
						... 
						
						
						
						Now we require lots of empty functions, but this removes by far more duplicated code. 
						
						
					 
					
						2016-01-06 22:10:29 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						5d63a08a50 
					 
					
						
						
							
							VideoSW: Clear Vertex data before usage  
						
						... 
						
						
						
						This must have no effect, everything else is usage of uninitialized memory. 
						
						
					 
					
						2015-12-28 20:37:25 +01:00 
						 
				 
			
				
					
						
							
							
								Scott Mansell 
							
						 
					 
					
						
						
							
						
						bed102ae89 
					 
					
						
						
							
							Revert "ShaderGen: Toggle value of uninitialized color."  
						
						
						
						
					 
					
						2015-12-27 02:28:29 +13:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						8371c428cd 
					 
					
						
						
							
							VertexLoaderBase: Get rid of explicit delete and new  
						
						
						
						
					 
					
						2015-12-22 20:09:54 -05:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						5e9ab28ed1 
					 
					
						
						
							
							VideoSW: Clear normal vertex data.  
						
						... 
						
						
						
						This data might not be initialized but used for lighting.
This matches our ShaderGen usage in VertexShaderGen.cpp:166. 
						
						
					 
					
						2015-12-19 10:51:42 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						f511e539c2 
					 
					
						
						
							
							VideoSW: Use Zero for undefined colors.  
						
						
						
						
					 
					
						2015-12-06 12:39:18 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						be16901ae1 
					 
					
						
						
							
							VideoSW: Don't raise a PanicAlert because of indices  
						
						... 
						
						
						
						It's not panic, it may just render wrong. And this case seems to happen often. 
						
						
					 
					
						2015-09-20 13:13:47 +02:00 
						 
				 
			
				
					
						
							
							
								Scott Mansell 
							
						 
					 
					
						
						
							
						
						f57517f1a0 
					 
					
						
						
							
							Clean up cached_arraybases. Update VideoSW to new scheme.  
						
						... 
						
						
						
						Move ownership of cached_arraybases from CPMemory to VertexLoaderManager
to better match it usage. 
						
						
					 
					
						2015-05-30 04:09:27 +12:00 
						 
				 
			
				
					
						
							
							
								Ryan Houdek 
							
						 
					 
					
						
						
							
						
						69963dc4b0 
					 
					
						
						
							
							Merge pull request  #2274  from degasus/disable_bbox  
						
						... 
						
						
						
						Disable bbox 
						
						
					 
					
						2015-05-25 08:46:12 -04:00 
						 
				 
			
				
					
						
							
							
								Tillmann Karras 
							
						 
					 
					
						
						
							
						
						30ebb2459e 
					 
					
						
						
							
							Set copyright year to when a file was created  
						
						
						
						
					 
					
						2015-05-25 13:22:31 +02:00 
						 
				 
			
				
					
						
							
							
								Tillmann Karras 
							
						 
					 
					
						
						
							
						
						cefcb0ace9 
					 
					
						
						
							
							Update license headers to GPLv2+  
						
						
						
						
					 
					
						2015-05-25 13:22:31 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						6b2a1e57e2 
					 
					
						
						
							
							BBox: remove now unreachable SW bbox implementation  
						
						
						
						
					 
					
						2015-05-25 09:33:34 +02:00 
						 
				 
			
				
					
						
							
							
								Tillmann Karras 
							
						 
					 
					
						
						
							
						
						5a51bc10e5 
					 
					
						
						
							
							SWVertexLoader: fix truncated components  
						
						
						
						
					 
					
						2015-03-18 12:09:06 +01:00 
						 
				 
			
				
					
						
							
							
								Ryan Houdek 
							
						 
					 
					
						
						
							
						
						15e41c67f8 
					 
					
						
						
							
							Change RunVertices' function arguments.  
						
						... 
						
						
						
						This reduces some dumb state shuffling when calling the emitted vertex loaders. 
						
						
					 
					
						2015-02-13 12:16:06 -06:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						3630de99ed 
					 
					
						
						
							
							VideoSW: Fix vertex skipping  
						
						
						
						
					 
					
						2015-01-18 04:52:56 +01:00 
						 
				 
			
				
					
						
							
							
								Rohit Nirmal 
							
						 
					 
					
						
						
							
						
						bad5aef5df 
					 
					
						
						
							
							Fix building with PCH disabled.  
						
						
						
						
					 
					
						2015-01-04 10:45:35 -06:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						809117102e 
					 
					
						
						
							
							VideoCommon: split VertexLoaderBase from VertexLoader  
						
						
						
						
					 
					
						2014-12-21 14:12:43 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						a71c8158d9 
					 
					
						
						
							
							VertexLoader: remove inlined getters  
						
						... 
						
						
						
						They just blow up the code. 
						
						
					 
					
						2014-12-21 13:47:43 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						ec28a80e00 
					 
					
						
						
							
							VideoLoader: remove VAT_*_FRACBITS  
						
						... 
						
						
						
						They are used to remove the flush amounts, but as we don't
flush anymore on vertex loader changes (only on native
vertex format right now), this optimization is now unneeded.
This will allow us to hard code the frac factors within the
vertex loaders. 
						
						
					 
					
						2014-12-21 13:47:42 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						d5eeb9b713 
					 
					
						
						
							
							VideoSW: rewrite VertexLoader to use the VideoCommon one  
						
						
						
						
					 
					
						2014-12-13 10:29:08 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						02cdb41d3d 
					 
					
						
						
							
							VideoCommon: Rename s_pCurBufferPointer  
						
						
						
						
					 
					
						2014-12-09 18:56:27 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						50de4238bb 
					 
					
						
						
							
							VertexLoader: Move the old Datareader function into VertexLoader  
						
						
						
						
					 
					
						2014-12-09 18:56:27 +01:00 
						 
				 
			
				
					
						
							
							
								Fiora 
							
						 
					 
					
						
						
							
						
						3ddf82a318 
					 
					
						
						
							
							Vertex Loader: SSE implementations of more position/texcoord/normal formats  
						
						... 
						
						
						
						~35-45% faster NFS:HP2, possibly other vertex-bound games. 
						
						
					 
					
						2014-11-20 02:13:19 -08:00 
						 
				 
			
				
					
						
							
							
								comex 
							
						 
					 
					
						
						
							
						
						6e774f1b64 
					 
					
						
						
							
							Add missing includes where headers depend on other headers having been included first.  
						
						... 
						
						
						
						This is good hygiene, and also happens to be required to build Dolphin
using Clang modules.
(Under this setup, each header file becomes a module, and each #include
is automatically translated to a module import.  Recursive includes
still leak through (by default), but modules are compiled independently,
and can't depend on defines or types having previously been set up.  The
main reason to retrofit it onto Dolphin is compilation performance - no
more textual includes whatsoever, rather than putting a few blessed
common headers into a PCH.  Unfortunately, I found multiple Clang bugs
while trying to build Dolphin this way, so it's not ready yet, but I can
start with this prerequisite.) 
						
						
					 
					
						2014-10-21 21:22:16 -04:00 
						 
				 
			
				
					
						
							
							
								comex 
							
						 
					 
					
						
						
							
						
						f0131c2e09 
					 
					
						
						
							
							Mechanical changes to move most CP state to a struct rather than separate globals.  
						
						... 
						
						
						
						The next commit will add a separate copy of the struct and the ability
for LoadCPReg to work on it. 
						
						
					 
					
						2014-09-28 21:23:29 -04:00 
						 
				 
			
				
					
						
							
							
								Rohit Nirmal 
							
						 
					 
					
						
						
							
						
						fbc64984ca 
					 
					
						
						
							
							Include CommonTypes.h instead of Common.h.  
						
						
						
						
					 
					
						2014-09-08 15:39:58 -04:00 
						 
				 
			
				
					
						
							
							
								Pierre Bourdon 
							
						 
					 
					
						
						
							
						
						494a60e41b 
					 
					
						
						
							
							VertexLoader: Change VtxDesc to use u64 instead of u32  
						
						... 
						
						
						
						This is required to make packing consistent between compilers: with u32, MSVC
would not allocate a bitfield that spans two u32s (it would leave a "hole"). 
						
						
					 
					
						2014-09-01 11:18:02 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						522a5c35ad 
					 
					
						
						
							
							Convert some more header inclusions into forward declarations  
						
						
						
						
					 
					
						2014-07-29 20:55:07 -04:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						81ed17be53 
					 
					
						
						
							
							avoid the extern keyword in .cpp files  
						
						
						
						
					 
					
						2014-07-11 16:10:20 +02:00 
						 
				 
			
				
					
						
							
							
								magumagu 
							
						 
					 
					
						
						
							
						
						1357277f40 
					 
					
						
						
							
							Video backends: mass-replace "xfregs" with "xfmem".  
						
						
						
						
					 
					
						2014-05-16 18:58:07 -07:00 
						 
				 
			
				
					
						
							
							
								magumagu 
							
						 
					 
					
						
						
							
						
						818c89313e 
					 
					
						
						
							
							Video backends: unify xfregs/xfmem structures.  
						
						... 
						
						
						
						Removes the duplicate swxfregs global variable/struct from the software
backend in favor of the ones from VideoCommon. 
						
						
					 
					
						2014-05-16 18:55:30 -07:00 
						 
				 
			
				
					
						
							
							
								Tillmann Karras 
							
						 
					 
					
						
						
							
						
						d802d39281 
					 
					
						
						
							
							clang-modernize -use-nullptr  
						
						... 
						
						
						
						and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine 
						
						
					 
					
						2014-03-09 21:14:26 +01:00