magumagu 
							
						 
					 
					
						
						
							
						
						d43ecd0bd1 
					 
					
						
						
							
							Rewrite handling of DTK (streaming) audio.  
						
						... 
						
						
						
						The primary motivation here is to make sure we submit samples from the
CPU thread. This makes sure the timing of related interrupts accurate,
and generally keeps the different kinds of audio synchronized.  This will also
allow improvements to audio dumping functionality.
The new code is also more concise because it gets rid of some duplicated
audio mixing code. 
						
						
					 
					
						2014-06-14 15:55:20 -07:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						30586f4d29 
					 
					
						
						
							
							Add set/get functions for IsFramelimiterTempDisabled  
						
						
						
						
					 
					
						2014-04-30 12:51:13 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						8483811b39 
					 
					
						
						
							
							Add a hotkey for disabling the framelimit.  
						
						... 
						
						
						
						Atm this is hardcoded to '\t'. 
						
						
					 
					
						2014-04-30 12:50:53 +02:00 
						 
				 
			
				
					
						
							
							
								magumagu 
							
						 
					 
					
						
						
							
						
						ae9367a89b 
					 
					
						
						
							
							Delete a bunch of old audio HLE cruft.  
						
						... 
						
						
						
						This commit intentionally breaks audio output from HLE Zelda UCode; no other functional change. 
						
						
					 
					
						2014-03-26 11:17:19 -07:00 
						 
				 
			
				
					
						
							
							
								Matthew Parlane 
							
						 
					 
					
						
						
							
						
						31cfc73a09 
					 
					
						
						
							
							Fixes spacing for "for", "while", "switch" and "if"  
						
						... 
						
						
						
						Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining. 
						
						
					 
					
						2014-03-11 00:35:07 +13:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2afe215271 
					 
					
						
						
							
							Convert all includes to relative paths.  
						
						
						
						
					 
					
						2014-02-18 02:19:10 -05:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						9e56b1d343 
					 
					
						
						
							
							Disable framerate correction for OpenAL  
						
						... 
						
						
						
						OpenAL itself stretch the time on slowdowns, so the Mixer isn't allowed also to change the rate. 
						
						
					 
					
						2014-02-13 13:22:29 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						bbd58b8f6a 
					 
					
						
						
							
							change AI sampling rate based on framelimit  
						
						
						
						
					 
					
						2014-02-11 14:53:53 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						ca9fd64df9 
					 
					
						
						
							
							controll the interpolation frac by the fifo size  
						
						
						
						
					 
					
						2014-02-11 14:35:19 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						d20dbbc92f 
					 
					
						
						
							
							audiocommon: sync mixer by fifo instead of estimate values  
						
						
						
						
					 
					
						2014-02-11 07:25:58 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						2956ffa5be 
					 
					
						
						
							
							audiocommon: remove 1:1 interpolation  
						
						... 
						
						
						
						The usual one is 32->48 khz interpolation. So there is no need in a special 1:1 interpolation only for performance. 
						
						
					 
					
						2014-02-11 07:25:58 +01:00 
						 
				 
			
				
					
						
							
							
								Jasper St. Pierre 
							
						 
					 
					
						
						
							
						
						34692ab826 
					 
					
						
						
							
							Remove unnecessary Src/ folders  
						
						
						
						
					 
					
						2013-12-31 14:03:19 -05:00