lioncash 
							
						 
					 
					
						
						
							
						
						0ef3bd9c77 
					 
					
						
						
							
							Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)."  
						
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						Turns out I was wrong in my previous commit. My bad.
This reverts commit 8743166663 
						
						
					 
					
						2013-01-16 15:46:11 -05:00 
						 
				 
			
				
					
						
							
							
								lioncash 
							
						 
					 
					
						
						
							
						
						8743166663 
					 
					
						
						
							
							Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names).  
						
						... 
						
						
						
						This also gets rid of some more typecasts in some cases. 
						
						
					 
					
						2013-01-16 09:42:51 -05:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						b02bb7617f 
					 
					
						
						
							
							Fix some fractional EFB scaling issues.  
						
						
						
						
					 
					
						2012-11-19 13:10:32 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						a38bb488d2 
					 
					
						
						
							
							Remove Renderer::xScale and Renderer::yScale.  
						
						
						
						
					 
					
						2012-11-16 14:29:09 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						035840e7b5 
					 
					
						
						
							
							Move last XFB size from Render to FramebufferManager.  
						
						
						
						
					 
					
						2012-10-03 13:44:35 +02:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Osvaldo Bogado 
							
						 
					 
					
						
						
							
						
						c2283ad6c0 
					 
					
						
						
							
							Second Experimental commit:  
						
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						corrected peek color and peek z to  correctly emulate real hardware formats.
implements native gamma correction.(i don't own any game that uses this functionality so i will appreciate feedback)
i need a lot of feedback in this changes please
enjoy
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6664  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-12-27 03:18:01 +00:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						159ed43f67 
					 
					
						
						
							
							Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6433  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-11-18 02:21:26 +00:00 
						 
				 
			
				
					
						
							
							
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						62a7f101a7 
					 
					
						
						
							
							Some compiler warnings and eol-style.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6418  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-11-14 23:56:26 +00:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						0da42fcca7 
					 
					
						
						
							
							Merged some FramebufferManager code into VideoCommon.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6417  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-11-14 23:31:53 +00:00