Lioncash 
							
						 
					 
					
						
						
							
						
						8da425b008 
					 
					
						
						
							
							Formatting cleanup for VideoCommon.  
						
						 
						
						... 
						
						
						
						Block braces on new lines.
Also killed off trailing whitespace and dangling elses.
Spaced some things out to make them more readable (only in places where it looked like a bit of a clusterfuck). 
						
						
					 
					
						2013-04-24 09:21:54 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						bab9963b00 
					 
					
						
						
							
							New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.  
						
						 
						
						
						
						
					 
					
						2013-04-17 23:09:55 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								lioncash 
							
						 
					 
					
						
						
							
						
						edd9d0e0ef 
					 
					
						
						
							
							Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.  
						
						 
						
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						Not planning to touch Core since it's the most actively changed part of the project. 
						
						
					 
					
						2013-03-19 21:51:12 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						f69b6b595e 
					 
					
						
						
							
							change projection_type to u32  
						
						 
						
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						Fix issue 5740
thx @ erwan_taf for debuging all the week 
						
						
					 
					
						2013-01-24 13:10:13 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						77a4a64909 
					 
					
						
						
							
							Fix an error introduced in r7083. In the pixel shader manager the farZ and zRange of the z bias were flipped. Switched to using the viewport struct rather than a raw float array to hopefully avoid such confusion in the future. Fixes issue 4060.  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7446  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-04-11 01:49:32 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						c36ed08cfc 
					 
					
						
						
							
							Rework XF register loading a bit and change how registers are arranged in memory. This removes the assumption that all data for a viewport or projection matrix will be available when index 0 is loaded. Fixes issue 3688 and probably breaks old save states (sorry).  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7083  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-05 18:25:34 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						18be8ffa6e 
					 
					
						
						
							
							Replace all bitfields which were only declared with "(un)signed" with their actual types. Let me know if I missed any. It would also be a good idea to test this commit in both x64 and x86.  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6232  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-09-27 04:29:51 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Osvaldo Bogado 
							
						 
					 
					
						
						
							
						
						fe1a5142a7 
					 
					
						
						
							
							a minor cleanup in xf registers, an some small bug fixes. please test and give me feedback  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4589  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-11-19 02:28:41 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Osvaldo Bogado 
							
						 
					 
					
						
						
							
						
						08b2686d90 
					 
					
						
						
							
							as  sl1nk3.s say make the updates directly to the viewport and let the scale fixed in  2^24.  
						
						 
						
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						please test specially in paper mario and Killer 7 that where games where supposedly this was used.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4470  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-26 02:38:23 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Osvaldo Bogado 
							
						 
					 
					
						
						
							
						
						0511d6e185 
					 
					
						
						
							
							some work on zscale and zoffset, don't know if this is correct but at least it seem to fix one or two games.  
						
						 
						
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						thanks a lot to chaoscode he make possible to test this on nvidia. please test this a lot and give me feedback :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4468  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-25 23:10:30 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Marcus Wanners 
							
						 
					 
					
						
						
							
						
						50593397f3 
					 
					
						
						
							
							Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!  
						
						 
						
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						Yes, I used a script :D
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4169  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-09-02 21:00:45 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omegadox 
							
						 
					 
					
						
						
							
						
						984988c5d3 
					 
					
						
						
							
							GFX: revert of r4044  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4051  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-08-24 23:36:28 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omegadox 
							
						 
					 
					
						
						
							
						
						1427024a21 
					 
					
						
						
							
							GFX: Possible fix for depth range  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4044  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-08-24 06:48:00 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								sl1nk3.s 
							
						 
					 
					
						
						
							
						
						944844bfba 
					 
					
						
						
							
							Fix Pikmin PAL not booting thanks to LordMark for figuring it out ! :D  
						
						 
						
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						Added "AccurateFCMP" ini setting which fixes Nights, Paper Mario games...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4042  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-08-24 04:04:10 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						c86d2e5129 
					 
					
						
						
							
							Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-28 21:32:10 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omegadox 
							
						 
					 
					
						
						
							
						
						e4a9faeba4 
					 
					
						
						
							
							GFX: updated Dates, code formatting cleanup, code cleanup / organization, some unknown BPs uncovered, fixed OGL's config dialog bug, added another shader  
						
						 
						
						... 
						
						
						
						DSPHLE: Some warning fixes and added some logging for unknown voice cases
Please report if anything has broken.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3884  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-26 09:52:35 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hrydgard 
							
						 
					 
					
						
						
							
						
						65e702030a 
					 
					
						
						
							
							Some gfx code reorg, make the two OpcodeDecoding.cpp identical - next change will move them to videocommon  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1659  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-12-25 20:07:13 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bushing 
							
						 
					 
					
						
						
							
						
						30c883bcfc 
					 
					
						
						
							
							set svn:eol-style=native for **.h  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1438  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-12-08 04:46:09 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hrydgard 
							
						 
					 
					
						
						
							
						
						5129341a9c 
					 
					
						
						
							
							Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Renamed and reorganized misc things.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@981  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-10-27 21:38:30 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hrydgard 
							
						 
					 
					
						
						
							
						
						ac366022f4 
					 
					
						
						
							
							Fix linux build and a crash. hrm, how did it work before...  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@146  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-08-07 19:20:51 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hrydgard 
							
						 
					 
					
						
						
							
						
						461077b1a1 
					 
					
						
						
							
							More GFX plugin cleanup, still no visible changes.  
						
						 
						
						... 
						
						
						
						New right-click popup menu in game list - allow editing patch files easily.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@31  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-07-20 12:26:32 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hrydgard 
							
						 
					 
					
						
						
							
						
						b3c55018a6 
					 
					
						
						
							
							More common things moved out from the GFX plugins. No visible changes.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@27  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2008-07-18 19:33:55 +00:00