John Peterson 
							
						 
					 
					
						
						
							
						
						adb83cfabe 
					 
					
						
						
							
							Clarifying the OpenAL loop  
						
						 
						
						... 
						
						
						
						because it isn't as clear as it can be 
						
						
					 
					
						2013-06-13 18:04:02 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						bab9963b00 
					 
					
						
						
							
							New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.  
						
						 
						
						
						
						
					 
					
						2013-04-17 23:09:55 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								lioncash 
							
						 
					 
					
						
						
							
						
						ef85b9af45 
					 
					
						
						
							
							Update the license file text (change SVN to Git) in all projects except Core since I was told a merge was happening soon. So for the sake of the merge going smoothly, I'll fix that when I remove the tab/space mismatches from the Core project.  
						
						 
						
						... 
						
						
						
						Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects.
Now, the Core is literally the only project with tab/space mismatches (on a large scale). 
						
						
					 
					
						2013-04-15 16:28:55 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								skidau 
							
						 
					 
					
						
						
							
						
						1c462a1eca 
					 
					
						
						
							
							Added a latency setting to the audio settings.  
						
						 
						
						... 
						
						
						
						Removed the Sample Rate setting.  It is now hardcoded to 48000hz (accurate audio timing).
Fixes issue 5672. 
						
						
					 
					
						2013-01-13 00:05:30 +11:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								skidau 
							
						 
					 
					
						
						
							
						
						73140c7da7 
					 
					
						
						
							
							Skipped timestretching if the emulator is running below 10% speed to prevent buffer overflows.  
						
						 
						
						
						
						
					 
					
						2013-01-11 23:06:20 +11:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								skidau 
							
						 
					 
					
						
						
							
						
						80f4475e76 
					 
					
						
						
							
							Added a Dolby Pro Logic II (DPL2) decoder in the OpenAL backend.  DPL2 audio is decoded to 5.1.  Code adapted from ffdshow.  
						
						 
						
						... 
						
						
						
						Added an option in the DSP settings to disable the DPL2 decoder in case Dolphin incorrectly detects a 5.1 audio system.
Updated the OpenAL files to OpenAL Soft 1.15.1 in the Windows build.
Fixes issue 3023. 
						
						
					 
					
						2013-01-11 14:03:09 +11:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								skidau 
							
						 
					 
					
						
						
							
						
						d34c847edd 
					 
					
						
						
							
							Fixed the include directories in Audio Common for the Windows build.  
						
						 
						
						
						
						
					 
					
						2013-01-10 07:43:59 +11:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ryan Houdek 
							
						 
					 
					
						
						
							
						
						01f4d9f386 
					 
					
						
						
							
							Fix include paths and compiling in Linux. Externals soundtouch is 1.7.1, while Ubuntu 12.10 is 1.6.x. Externals soundtouch is compiled with integer samples, while ubuntu is compiled with float samples. Float samples is probably the more common route. If you're going to use soundtouch, you should probably use SAMPLETYPE instead of explicitly choosing short. This probably breaks the windows build since its includes aren't setup.  
						
						 
						
						
						
						
					 
					
						2013-01-09 10:26:12 -06:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								skidau 
							
						 
					 
					
						
						
							
						
						63b38be97c 
					 
					
						
						
							
							Added audio time stretching by using the SoundTouch library.  
						
						 
						
						
						
						
					 
					
						2013-01-09 22:57:32 +11:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								skidau 
							
						 
					 
					
						
						
							
						
						c8c78e0aa9 
					 
					
						
						
							
							Implemented correct audio timing.  
						
						 
						
						... 
						
						
						
						Fixes issue 5493. 
						
						
					 
					
						2013-01-07 15:37:08 +11:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						423018f811 
					 
					
						
						
							
							Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7294  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-03-05 06:11:26 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								nakeee 
							
						 
					 
					
						
						
							
						
						b567e8fb31 
					 
					
						
						
							
							Another OSX cmake fix (make openal compile)  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7116  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-08 12:35:43 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						1de40588ac 
					 
					
						
						
							
							Eliminate some trampoline functions.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7015  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-31 08:19:27 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						2c05c49a04 
					 
					
						
						
							
							Replaced Common::Thread with a partial implementation of std::thread. (rvalue references are used if available, <thread> is used if possible) Eliminates the need to use dynamic memory allocation for threads, so it's impossible to forget to delete a thread or set a pointer to NULL. Enables use of type-safe thread functions, no need to cast to and from void*. I've made sure the code compiles in vs08 and tested the functionality of "StdThread.h" on Linux so I'm hoping everything will work :p. In the future "StdThread.h" can be removed (maybe when OS X ships with gcc 4.4 and vs2015 is released :p).  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6933  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-27 20:47:58 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						83883cee45 
					 
					
						
						
							
							Port to *BSD. It runs but isn't terribly useful without Cg.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5934  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-22 03:29:35 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						7ce5e5d1bd 
					 
					
						
						
							
							Config.h should never be included directly, but rather through Common.h  
						
						 
						
						... 
						
						
						
						for portability.
(It is a bit unfortunate that some of the plugins have a Config.h of
their own, which can confuse this matter.)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5795  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-06-26 13:11:34 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						9c1b4dee44 
					 
					
						
						
							
							fix AudioCommon including linux headers on windows  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5568  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-06-01 22:23:16 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						9d7b569ccb 
					 
					
						
						
							
							Now that Core Audio works, reduce the number of build permutations a bit  
						
						 
						
						... 
						
						
						
						by not linking in other Unix audio modules.
 
Use kAudioUnitSubType_DefaultOutput instead of kAudioUnitSubType_HALOutput
so that a runtime switch to another audio device is automatically handled.
 
Use ERROR_LOG for audio errors.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5562  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-06-01 20:45:30 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						5da315337e 
					 
					
						
						
							
							Fix minor issue with inclusion of OpenAL headers  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4988  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-01-31 23:46:50 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						571a47ef9a 
					 
					
						
						
							
							This could alleviate the suffering of dual core synchronization a bit.  
						
						 
						
						... 
						
						
						
						But I doubt you would notice it in most cases.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4830  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-01-14 10:52:14 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						06218e9ebb 
					 
					
						
						
							
							Sound System Rework: Phase 2 (cont'ed)  
						
						 
						
						... 
						
						
						
						. Fixed super fast refresh rate issue
. Recovered <TAB> shortcut key for ThrottleSkipping
. Removed redundant "soundstream->Update()" in DSPLLE
  (Thanks to LordMark)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4728  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-25 11:59:04 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						9eea60ca69 
					 
					
						
						
							
							Sound System Rework: Phase 2  
						
						 
						
						... 
						
						
						
						. Performance boost
  (Completely non-blocking between Sound thread and CPU thread, in the meantime keeping them thread safe)
. Both 32KHz & 48KHz sound can be handled properly now
  (But up-sampling is still not implemented, and I don't think any game requires it.)
. Strategy adjustment
  When your PC is *NOT* capable to run the game at 100%:
  >> DSound    Could yield more fluent sound than OpenAL sometimes, but you will lose the sync between video & audio (since audio is played before video to guarantee fluency)
  >> OpenAL    Ensures video & audio are always sync'ed, but sound could be intermittent(to let slow video catch up)
. Changed default frame limit to: Auto
  (Somehow this can dramatically decrease the chance of wiimote desync in game NSMB)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4724  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-23 15:34:14 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						c3b196541d 
					 
					
						
						
							
							Added volume control for OpenAL, also improved its performance a bit, but don't expect too much.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4712  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-20 13:54:14 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						51163196d3 
					 
					
						
						
							
							Now OpenAL works, at least.  
						
						 
						
						... 
						
						
						
						But Dolphin's sound stream system really needs a rethink.
Because this is the root cause of constant blocking.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4711  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-20 02:23:26 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						7b6a0f9b72 
					 
					
						
						
							
							Thread safe.  
						
						 
						
						... 
						
						
						
						PS: The OpenAL is a mess.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4710  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-18 19:52:04 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						afef9fb5f0 
					 
					
						
						
							
							Code cleanup, removed extern declaration in sound streams  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4688  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-13 11:51:29 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ayuanx 
							
						 
					 
					
						
						
							
						
						fad1fa4e3d 
					 
					
						
						
							
							Improved XTra.KrazzY's Mute-On-Pause a bit, so it won't cost any CPU time when it is not used.  
						
						 
						
						... 
						
						
						
						Revert old Zelda-TP hack, though it really shouldn't be there...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4684  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-12 22:30:53 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						6bea0a2f53 
					 
					
						
						
							
							Fixed annoying sound when pausing/shutting down (please test for ALL backends) (couldn't do this for CoreAudio and PulseAudio too)  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4676  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-10 21:00:52 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						a0129e51a3 
					 
					
						
						
							
							LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4507  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-11-07 20:01:39 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						c86d2e5129 
					 
					
						
						
							
							Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-28 21:32:10 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								LPFaint99 
							
						 
					 
					
						
						
							
						
						a41c1b2d0a 
					 
					
						
						
							
							add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests  
						
						 
						
						... 
						
						
						
						add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-06 02:10:26 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								tmator 
							
						 
					 
					
						
						
							
						
						c662713ba0 
					 
					
						
						
							
							osx build fix  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2912  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-07 03:56:21 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hyperiris 
							
						 
					 
					
						
						
							
						
						36143f98b7 
					 
					
						
						
							
							OpenAL: YES! The first version of working OpenAL Backend!  
						
						 
						
						... 
						
						
						
						I've only test in Ikaruga and Metroid Prime, at least they have sound.
Performance is ugly, :<, still need more work on it.
To enable oal in Dolphin, uncomment Source/Core/Common/Src/Common.h:
//#define HAVE_OPENAL 1
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2865  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-04 03:58:16 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								nakeee 
							
						 
					 
					
						
						
							
						
						caf1395f5e 
					 
					
						
						
							
							Fixing compile without openal  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2810  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-30 20:25:36 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								nakeee 
							
						 
					 
					
						
						
							
						
						ce7ee4d4a3 
					 
					
						
						
							
							Small fixup  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2806  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-30 17:45:35 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								nakeee 
							
						 
					 
					
						
						
							
						
						58a78cb2b5 
					 
					
						
						
							
							Make openal works on linux  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2805  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-30 17:24:55 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								nakeee 
							
						 
					 
					
						
						
							
						
						6b2b1a34ee 
					 
					
						
						
							
							Linux compile fix  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2804  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-30 16:30:31 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						c84d43afe8 
					 
					
						
						
							
							fix for last commit  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2802  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-30 15:53:04 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hyperiris 
							
						 
					 
					
						
						
							
						
						d9e0e89725 
					 
					
						
						
							
							OpenAL: continue work on it  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2799  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-30 14:22:31 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omegadox 
							
						 
					 
					
						
						
							
						
						eb0cab140f 
					 
					
						
						
							
							Some code cleanup  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-28 08:57:34 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hyperiris 
							
						 
					 
					
						
						
							
						
						13ddd0648b 
					 
					
						
						
							
							yeah, start OpenAL sound output  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2764  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-27 15:24:22 +00:00