donkopunchstania 
							
						 
					 
					
						
						
							
						
						8f035ae40a 
					 
					
						
						
							
							Create a config dialog. Add dumping TEV texture fetches. Better TEV stage dumping. Byteswap indexed XF loading. Remove scaling texture coordinates in the HW rasterizer because that has already been done by the time they reach the rasterizer. Increase storage for clipper.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6506  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-12-02 05:38:48 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								gnick79 
							
						 
					 
					
						
						
							
						
						4267adbd5e 
					 
					
						
						
							
							Related FOG changes:  
						
						 
						
						... 
						
						
						
						* revert back to proper upscale mantissa of parameters A and C
* properly downscale magnitude to 0.24 bits instead than ≡0.23
* Z Eyespace conversion for projection by original patent concept
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6463  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-11-23 13:57:01 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						4a0c8fc0c9 
					 
					
						
						
							
							Hg:  
						
						 
						
						... 
						
						
						
						enable newline normalization
get revision number via `hg svn info` for svnrev.h
ignore incremental/generated binary files (windows/VS at least)
leave a comment if some files need native eol set in svnprops
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5637  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-06-09 01:37:08 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						8949c1e309 
					 
					
						
						
							
							If the format is not one of the expected ones, just return rather than  
						
						 
						
						... 
						
						
						
						proceeding with uninitialized data.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5495  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-05-26 21:03:42 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						c2ac9be9b2 
					 
					
						
						
							
							Some video SW clean up and bug fixes. Did a hacky fix for bad light data. Add fog rendering. Add some offsets to make rasterized pixel locations and texture coordinates more accurate.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5361  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-04-14 03:27:45 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						cc7c6cd35f 
					 
					
						
						
							
							Texture coordinates are stored in fixed point format in TEV which allows overflows to be emulated correctly. Added logic to calculated texture LOD and use the correct mip. Dumping textures will now dump all mip levels. Added line rendering. Changed data stored in vertex from float arrays to vectors for cleaner math.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5178  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-03-09 04:38:07 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						e6d51e8ff4 
					 
					
						
						
							
							Fixed 24 bit depth copies to RAM. 24 and 16 bit depth copies are now more accurate. Added an offset to DX copies to RAM and made half sized copies to a texture linearly filtered.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4635  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-02 04:17:18 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						6e7395cef1 
					 
					
						
						
							
							Try to do Z textures better. Z texturing does not work if early z or no z update. Corrected the Z texture bias used on 8 and 16 bit textures.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4596  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-11-21 02:49:46 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						63e3d184f8 
					 
					
						
						
							
							SWG: Adds TEV stage output dumping. Fixes interrupt handling in the command processor. Some code cleanup and a few graphical fixes for rare cases.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4472  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-28 03:01:07 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						9b16c36014 
					 
					
						
						
							
							Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4407  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-12 00:48:24 +00:00