Markus Wick 
							
						 
					 
					
						
						
							
						
						3405f0ba01 
					 
					
						
						
							
							Merge pull request  #4739  from AdmiralCurtiss/auto-adjust-window-size-16-9  
						
						... 
						
						
						
						Make the "Auto Adjust Window Size" option respect the current game's aspect ratio. 
						
						
					 
					
						2017-01-28 13:02:54 +01:00 
						 
				 
			
				
					
						
							
							
								Admiral H. Curtiss 
							
						 
					 
					
						
						
							
						
						e1fa6c374f 
					 
					
						
						
							
							RenderBase: Extract the framebuffer size to display size code into function.  
						
						
						
						
					 
					
						2017-01-28 11:40:53 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						70cf774a5c 
					 
					
						
						
							
							RenderBase: Forward declare EFBAccessType  
						
						
						
						
					 
					
						2017-01-23 12:41:26 -05:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						41b0c74e30 
					 
					
						
						
							
							VideoCommon: Make dst_alpha state implicit.  
						
						
						
						
					 
					
						2017-01-04 20:02:31 +01:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						adc22a5e20 
					 
					
						
						
							
							VideoCommon: Add method for calculating full-scale framedump rectangles  
						
						
						
						
					 
					
						2016-11-28 21:54:54 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						6db0ee9561 
					 
					
						
						
							
							VideoCommon: Remove backbuffer size parameters from methods  
						
						... 
						
						
						
						We have the s_backbuffer_{width,height} fields to represent this, so
there's no point in passing them as parameters every time. 
						
						
					 
					
						2016-11-28 20:14:59 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						6d0b9b816f 
					 
					
						
						
							
							VideoCommon: Support dumping frames to images  
						
						... 
						
						
						
						This is mainly for potential Android fifoci usage, and thus is not
exposed anywhere in the UI. To enable, set DumpFramesAsImages under
Settings in GFX.ini. 
						
						
					 
					
						2016-11-23 12:07:49 +10:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						7e35a47b51 
					 
					
						
						
							
							Cosmetics.  
						
						
						
						
					 
					
						2016-11-13 22:17:40 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						d7cf5e28b6 
					 
					
						
						
							
							Frame: Use PauseAndLock when switching fullscreen modes.  
						
						... 
						
						
						
						This allows us to regain exclusive mode directly from OnActive(). 
						
						
					 
					
						2016-11-11 20:36:10 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						c21efa0cad 
					 
					
						
						
							
							D3D: Move exclusive mode switching to UI thread.  
						
						... 
						
						
						
						This prevents deadlocks when switching to exclusive mode.
And it also allows the CPU thread to block until we've completed the switch. 
						
						
					 
					
						2016-11-11 20:36:04 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						193dd97759 
					 
					
						
						
							
							VideoCommon: Drop FlipImageData.  
						
						... 
						
						
						
						This function isn't used any more, and good code shouldn't use it at all. Use negative strides instead. 
						
						
					 
					
						2016-11-10 12:59:22 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						a47332bf8a 
					 
					
						
						
							
							VideoCommon/Render: Use a flag for screenshot.  
						
						
						
						
					 
					
						2016-11-07 22:16:34 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						d79840078f 
					 
					
						
						
							
							Renderer: Threaded frame dumping.  
						
						
						
						
					 
					
						2016-11-07 22:11:13 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						be29090aae 
					 
					
						
						
							
							AVIDump: Add a struct for the state.  
						
						... 
						
						
						
						So AddFrame use no global state and can be threaded well. 
						
						
					 
					
						2016-11-04 18:35:42 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						1cc1876002 
					 
					
						
						
							
							Revert "Merge pull request  #4286  from shuffle2/Aestek-clean-osd"  
						
						... 
						
						
						
						This reverts commit 5c0fa4db4fb8731eb818 
						
						
					 
					
						2016-10-15 12:44:37 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						9f264c0872 
					 
					
						
						
							
							AVIDump: Move CoreTiming into caller.  
						
						
						
						
					 
					
						2016-10-10 12:03:18 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						64927a2f81 
					 
					
						
						
							
							Renderer: Merge screenshot logic into VideoCommon.  
						
						
						
						
					 
					
						2016-10-08 19:38:57 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						21e42c68c4 
					 
					
						
						
							
							Renderer: Remove write-only variable.  
						
						... 
						
						
						
						Sorry, merge failure. 
						
						
					 
					
						2016-10-08 18:26:43 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						db0509560e 
					 
					
						
						
							
							AVIDump: Hard code rgba.  
						
						
						
						
					 
					
						2016-10-08 18:16:32 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						0864ef4352 
					 
					
						
						
							
							VideoCommon: Add custom stride for framedumping.  
						
						
						
						
					 
					
						2016-10-08 15:44:54 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						b5a91e1dfa 
					 
					
						
						
							
							Framedumps: Add finish() function to limit memory lifetime.  
						
						
						
						
					 
					
						2016-10-08 15:39:22 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						ebc617882b 
					 
					
						
						
							
							VideoCommon: Drop RepeatFrameDumpFrame helper.  
						
						... 
						
						
						
						This was needed with fixed framerate dumping. As we now synchronize the frames, the last one will just get padded. 
						
						
					 
					
						2016-10-08 15:39:21 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						8c999f9ee8 
					 
					
						
						
							
							VideoCommon: Mark framedump variables as private.  
						
						... 
						
						
						
						And rename them to the new naming scheme. 
						
						
					 
					
						2016-10-07 23:17:21 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						f45ddddf1c 
					 
					
						
						
							
							VideoCommon: Add shared framedumping code.  
						
						
						
						
					 
					
						2016-10-07 23:07:40 +02:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						fa5fa8e094 
					 
					
						
						
							
							Clean OSD messages code  
						
						... 
						
						
						
						Some OSD messages were displayed in RenderBase.cpp using global variables and some code duplicated
in OnScreeDisplay.cpp.
Now all messages are displayed using functions in the OSD namepace.
* OSDChoice and OSDTime global variables are gone
* All OSD logic is kept at the same place
* All messages are properly aligned
* Clean characters for all OSD messages
Original commit:
commit f0ec61c057thib.gilles@gmail.com >
Date:   Sun Aug 7 16:08:41 2016 +0200 
						
						
					 
					
						2016-10-03 19:37:18 -07:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						86112c7258 
					 
					
						
						
							
							VideoCommon: Minor changes  
						
						... 
						
						
						
						Make Renderer::GetMaxTextureSize return u32 instead of int. 
						
						
					 
					
						2016-10-03 06:51:46 -07:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						6a99cbd9fc 
					 
					
						
						
							
							VideoCommon: Call Renderer::SurfaceChanged on render parent resize  
						
						... 
						
						
						
						This is needed because for some reason the WSI for NV Vulkan drivers
doesn't return VK_ERROR_OUT_OF_DATE_KHR, so there is no other way to know
that a resize has occured apart from polling, which is a poor solution for
X11 (since it is blocking). 
						
						
					 
					
						2016-10-01 01:09:12 +10:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						7078216b61 
					 
					
						
						
							
							Improve documentation.  
						
						
						
						
					 
					
						2016-08-16 21:09:58 +02:00 
						 
				 
			
				
					
						
							
							
								Pierre Bourdon 
							
						 
					 
					
						
						
							
						
						3570c7f03a 
					 
					
						
						
							
							Reformat all the things. Have fun with merge conflicts.  
						
						
						
						
					 
					
						2016-06-24 10:43:46 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						508c521f10 
					 
					
						
						
							
							RenderBase: Get rid of an undefined global extern  
						
						... 
						
						
						
						This doesn't have an implementation, so into
the trash it goes. 
						
						
					 
					
						2016-01-24 01:07:24 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						d9fec92628 
					 
					
						
						
							
							VideoCommon: Header cleanup  
						
						... 
						
						
						
						Also remedies places where the video backends and core rely on things
being indirectly included. 
						
						
					 
					
						2016-01-17 20:11:45 -05:00 
						 
				 
			
				
					
						
							
							
								Ryan Houdek 
							
						 
					 
					
						
						
							
						
						5a549ef663 
					 
					
						
						
							
							[Android] Add support for rotation and minimizing the application  
						
						
						
						
					 
					
						2016-01-10 13:00:32 -06:00 
						 
				 
			
				
					
						
							
							
								Chris Burgener 
							
						 
					 
					
						
						
							
						
						c34fb3edf0 
					 
					
						
						
							
							Use ffmpeg for Windows Video Dumping instead of VFW  
						
						
						
						
					 
					
						2016-01-07 18:37:58 -05:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
							
						
						330329254c 
					 
					
						
						
							
							Merge pull request  #3361  from stenzek/d3d-vectored-efb-pokes  
						
						... 
						
						
						
						D3D: Implement vectored efb pokes 
						
						
					 
					
						2015-12-30 15:27:24 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						da0e647346 
					 
					
						
						
							
							Render: Get rid of explicit new and delete  
						
						
						
						
					 
					
						2015-12-22 19:10:05 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						f295182833 
					 
					
						
						
							
							VideoBackends: Simplify initialization and deinitialization of resources  
						
						... 
						
						
						
						Approximately three or four times now, the issue of pointers being
in an inconsistent state been an issue in the video backend renderers
with regards to tripping up other developers.
Global (ugh) resources are put into a unique_ptr and will always have a
well-defined state of being - null or not null 
						
						
					 
					
						2015-12-20 22:40:37 -05:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						a61fc372bb 
					 
					
						
						
							
							VideoCommon: Change PokeEFB to take a pointer rather than a vector  
						
						... 
						
						
						
						This saves allocating a vector for the pass-through path. 
						
						
					 
					
						2015-12-20 14:42:14 +10:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						df799dd124 
					 
					
						
						
							
							VideoCommon: Create default implementation for state setters  
						
						... 
						
						
						
						It's fine to pull those within the backends, so there is no need to enforce them to implement this interface. 
						
						
					 
					
						2015-11-24 22:39:10 +01:00 
						 
				 
			
				
					
						
							
							
								booto 
							
						 
					 
					
						
						
							
						
						2e28ed3291 
					 
					
						
						
							
							Video: respect stride of efb copies to xfb  
						
						
						
						
					 
					
						2015-07-25 01:52:12 +08:00 
						 
				 
			
				
					
						
							
							
								sigmabeta 
							
						 
					 
					
						
						
							
						
						a028805626 
					 
					
						
						
							
							Android: Save screenshot at end of an emulation session.  
						
						
						
						
					 
					
						2015-06-23 22:22:01 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						23c11b3f27 
					 
					
						
						
							
							Thread: Remove unused Barrier class  
						
						
						
						
					 
					
						2015-05-26 19:25:59 -04:00 
						 
				 
			
				
					
						
							
							
								Ryan Houdek 
							
						 
					 
					
						
						
							
						
						dad5d8e13d 
					 
					
						
						
							
							Merge pull request  #2357  from degasus/ogl_efb_poke_merge  
						
						... 
						
						
						
						ogl: efb poke merge 
						
						
					 
					
						2015-05-25 23:26:39 -04:00 
						 
				 
			
				
					
						
							
							
								Tillmann Karras 
							
						 
					 
					
						
						
							
						
						30ebb2459e 
					 
					
						
						
							
							Set copyright year to when a file was created  
						
						
						
						
					 
					
						2015-05-25 13:22:31 +02:00 
						 
				 
			
				
					
						
							
							
								Tillmann Karras 
							
						 
					 
					
						
						
							
						
						cefcb0ace9 
					 
					
						
						
							
							Update license headers to GPLv2+  
						
						
						
						
					 
					
						2015-05-25 13:22:31 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						c7bae5ad11 
					 
					
						
						
							
							VideoCommon: Merge EFB pokes  
						
						
						
						
					 
					
						2015-05-20 10:39:21 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						35373c5185 
					 
					
						
						
							
							TextureCache: load all mipmap levels from custom textures  
						
						... 
						
						
						
						This drops the "feature" to load level 0 from the custom texture
and all other levels from the native one if the size matches.
But in my opinion, when a custom texture only provide one level,
no more should be used at all. 
						
						
					 
					
						2015-03-02 00:09:09 +01:00 
						 
				 
			
				
					
						
							
							
								Pierre Bourdon 
							
						 
					 
					
						
						
							
						
						1e809d9c11 
					 
					
						
						
							
							Revert "Merge pull request  #1903  from RisingFog/libav"  
						
						... 
						
						
						
						This reverts commit 34079a00373274df7158 
						
						
					 
					
						2015-01-26 02:35:29 +01:00 
						 
				 
			
				
					
						
							
							
								Fog 
							
						 
					 
					
						
						
							
						
						6cad635bd8 
					 
					
						
						
							
							Use ffmpeg for Windows Video Dumping instead of VFW  
						
						
						
						
					 
					
						2015-01-21 19:47:45 -05:00 
						 
				 
			
				
					
						
							
							
								Stevoisiak 
							
						 
					 
					
						
						
							
						
						cb86db7b68 
					 
					
						
						
							
							Minor consistency changes  
						
						... 
						
						
						
						Mostly small changes, like capitalization and spelling 
						
						
					 
					
						2015-01-12 15:18:18 -05:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						e1dc033113 
					 
					
						
						
							
							Renderer: Cosmetics.  
						
						
						
						
					 
					
						2014-12-28 18:35:23 +01:00