Jules Blok
							
						 
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						46bb4fd364
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							FramebufferManagerBase: Remove obsolete parameters.
						
						
						
						
						
						
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						2014-12-25 00:58:16 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						49137c7c2c
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							FramebufferManager: Return framebuffer target size in GetTargetSize().
						
						
						
						
						
						
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						2014-12-25 00:57:52 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						4a86234a79
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							D3D: Support stereoscopic XFB blit to screen.
						
						
						
						
						
						
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						2014-12-24 18:45:24 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						b109b31f61
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							FramebufferManagerBase: Only allocate one layer for Real XFB.
						
						
						
						
						
						
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						2014-12-24 17:22:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						cf12c93c86
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							D3D: Use common GetEFBLayers() instead of GetEFBSlices().
						
						
						
						
						
						
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						2014-12-14 13:28:43 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						9a312e2b83
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							D3D: Use two slices for most of our textures.
						
						
						
						
						
						
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						2014-12-14 13:28:40 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Tillmann Karras
							
						 
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						2fcaca0603
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							More range-based loops and overrides
						
						
						
						
						
						
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						2014-03-17 02:55:55 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Lioncash
							
						 
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						2afe215271
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							Convert all includes to relative paths.
						
						
						
						
						
						
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						2014-02-18 02:19:10 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								lioncash
							
						 
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						d2038049f5
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							Replace all include guard ifdefs with "#pragma once"
						
						
						
						
						
						
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						2014-02-10 18:07:16 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								crudelios
							
						 
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						9b6c6fa9e4
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							BBox: Changed the rounding again, the old one fixed Paper Mario but had bugs in Mickey's Magical Mirror. This change fixes the glitches in both games.
						
						
						
						
						
						
						
						Also fixed some compiler warnings. 
						
						
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						2014-01-26 13:21:22 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jasper St. Pierre
							
						 
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						34692ab826
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							Remove unnecessary Src/ folders
						
						
						
						
						
						
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						2013-12-31 14:03:19 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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