Tony Wasserka 
							
						 
					 
					
						
						
							
						
						1d23c2ca8b 
					 
					
						
						
							
							GPU: Only load the relevant color components upon writes to the tev color registers.  
						
						... 
						
						
						
						The other two components need not be valid upon write, hence loading them results in glitches.
Fixes issue 6783. 
						
						
					 
					
						2014-09-21 10:38:22 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						e456a5e64f 
					 
					
						
						
							
							PixelShader: remove the duplicated ppl constants  
						
						
						
						
					 
					
						2014-06-19 16:33:33 +02:00 
						 
				 
			
				
					
						
							
							
								Pierre Bourdon 
							
						 
					 
					
						
						
							
						
						ffe588cc24 
					 
					
						
						
							
							Fix more header sorting issues in VideoCommon/ (now check-includes clean).  
						
						
						
						
					 
					
						2014-02-20 01:01:10 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2afe215271 
					 
					
						
						
							
							Convert all includes to relative paths.  
						
						
						
						
					 
					
						2014-02-18 02:19:10 -05:00 
						 
				 
			
				
					
						
							
							
								lioncash 
							
						 
					 
					
						
						
							
						
						d2038049f5 
					 
					
						
						
							
							Replace all include guard ifdefs with "#pragma once"  
						
						
						
						
					 
					
						2014-02-10 18:07:16 -05:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						5e5db9fbc6 
					 
					
						
						
							
							VideoCommon: cleanup of "components" usage  
						
						... 
						
						
						
						This "u32 components" is a list of flags which attributes of the vertex loader are present.
We are used to append this variable to lots of vertex generation functions, but some of them don't need it at all. 
						
						
					 
					
						2014-01-15 16:58:36 +01:00 
						 
				 
			
				
					
						
							
							
								Jasper St. Pierre 
							
						 
					 
					
						
						
							
						
						34692ab826 
					 
					
						
						
							
							Remove unnecessary Src/ folders  
						
						
						
						
					 
					
						2013-12-31 14:03:19 -05:00