Jules Blok 
							
						 
					 
					
						
						
							
						
						6d51455195 
					 
					
						
						
							
							VideoConfig: Further optimize convergence and separation values and update their descriptions.  
						
						... 
						
						
						
						Previous convergence distance was much too large. 
						
						
					 
					
						2014-11-27 16:19:26 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						a04edbcb9a 
					 
					
						
						
							
							VideoConfig: Add separation and convergence modifiers to the game ini.  
						
						
						
						
					 
					
						2014-11-24 15:10:52 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						f64aadd362 
					 
					
						
						
							
							VideoConfig: Limit the StereoMonoEFBDepth option to the game ini and introduce a separate section for it.  
						
						
						
						
					 
					
						2014-11-24 12:25:35 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						0f4d59f612 
					 
					
						
						
							
							VideoConfig: Rename StereoFocalLength to StereoConvergence.  
						
						
						
						
					 
					
						2014-11-24 11:58:38 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						24e4de3643 
					 
					
						
						
							
							VideoConfig: Move stereoscopy settings to the Enhancements section.  
						
						
						
						
					 
					
						2014-11-23 14:30:12 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						0f63186371 
					 
					
						
						
							
							TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.  
						
						
						
						
					 
					
						2014-11-23 14:27:40 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						f3ddf37d07 
					 
					
						
						
							
							VideoCommon: Switch to Nvidia stereoscopy offset formula.  
						
						
						
						
					 
					
						2014-11-23 14:27:40 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						3baa01fc73 
					 
					
						
						
							
							VideoConfig: Use a smaller focal length default.  
						
						
						
						
					 
					
						2014-11-23 14:27:39 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						1261bd02ca 
					 
					
						
						
							
							VertexShaderManager: Add stereoscopy options to swap the left and right eye.  
						
						
						
						
					 
					
						2014-11-23 14:27:39 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						9b22e15180 
					 
					
						
						
							
							VideoConfigDiag: Add stereoscopy options group.  
						
						
						
						
					 
					
						2014-11-23 14:27:38 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						4fd943aedd 
					 
					
						
						
							
							VideoConfig: Limit the Stereo 3D option to the OpenGL backend.  
						
						
						
						
					 
					
						2014-11-23 14:27:38 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						f6ea293027 
					 
					
						
						
							
							VertexShaderManager: Compute stereoscopy projection matrices.  
						
						
						
						
					 
					
						2014-11-23 14:23:41 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						b005f61a2e 
					 
					
						
						
							
							Add geometry shader generator for stereo 3D.  
						
						
						
						
					 
					
						2014-11-23 14:22:55 +01:00 
						 
				 
			
				
					
						
							
							
								Jasper St. Pierre 
							
						 
					 
					
						
						
							
						
						44b879dac2 
					 
					
						
						
							
							Destroy OpenMP  
						
						
						
						
					 
					
						2014-11-06 18:38:24 -08:00 
						 
				 
			
				
					
						
							
							
								Fog 
							
						 
					 
					
						
						
							
						
						467ab1a629 
					 
					
						
						
							
							Moved Input Display to Movie Menu  
						
						
						
						
					 
					
						2014-10-17 21:08:34 -04:00 
						 
				 
			
				
					
						
							
							
								crudelios 
							
						 
					 
					
						
						
							
						
						d281b4d7e1 
					 
					
						
						
							
							Remove setting to enable or disable Bounding Box calculation.  
						
						
						
						
					 
					
						2014-10-15 19:02:54 +01:00 
						 
				 
			
				
					
						
							
							
								Fog 
							
						 
					 
					
						
						
							
						
						cd0c784d5a 
					 
					
						
						
							
							Changed Dump Frames References  
						
						
						
						
					 
					
						2014-10-12 19:51:13 -04:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						39f421d45d 
					 
					
						
						
							
							Support the borderless fullscreen option in all backends.  
						
						
						
						
					 
					
						2014-10-07 16:48:43 +02:00 
						 
				 
			
				
					
						
							
							
								Rohit Nirmal 
							
						 
					 
					
						
						
							
						
						fbc64984ca 
					 
					
						
						
							
							Include CommonTypes.h instead of Common.h.  
						
						
						
						
					 
					
						2014-09-08 15:39:58 -04:00 
						 
				 
			
				
					
						
							
							
								Jasper St. Pierre 
							
						 
					 
					
						
						
							
						
						a8e591dc73 
					 
					
						
						
							
							VideoCommon: Remove support for decoding to ARGB textures  
						
						... 
						
						
						
						The D3D / OGL backends only ever used RGBA textures, and the Software
backend uses its own custom code for sampling. The ARGB path seems to
just be dead code.
Since ARGB and RGBA formats are similar, I don't think this will make
the code more difficult to read or unable to be used as
reference. Somebody who wants to use this code to output ARGB can simply
modify the MakeRGBA function to put the shift at the other end. 
						
						
					 
					
						2014-09-04 18:36:56 -07:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						3b5625c76b 
					 
					
						
						
							
							VideoConfig: Ignore Borderless Fullscreen setting when the backend does not support exclusive fullscreen.  
						
						... 
						
						
						
						This was expected to be handled by VerifyValidity(), but that only verifies the validity of the INI files. 
						
						
					 
					
						2014-07-30 12:15:58 +02:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						6724ce6275 
					 
					
						
						
							
							Cosmetic changes based on feedback on PR  #506 .  
						
						
						
						
					 
					
						2014-07-26 13:04:39 +02:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						bd9953d97e 
					 
					
						
						
							
							Remove the 3D Vision hack.  
						
						... 
						
						
						
						The hack was needed because the Nvidia 3D Vision heuristics are documented to only support surfaces that are the same size as the backbuffer. This would be the case if you enabled the hack and selected the "Auto (Window Size)" internal resolution.
However, on recent drivers the same effect is achieved by selecting the "Auto (Multiple)" internal resolution. Therefore the hack is no longer required. 
						
						
					 
					
						2014-07-26 12:45:10 +02:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						cd94ff1966 
					 
					
						
						
							
							VideoConfig: Add "Borderless Fullscreen" option.  
						
						... 
						
						
						
						This option will disable exclusive fullscreen for users who prefer the old behaviour. 
						
						
					 
					
						2014-07-20 22:02:57 +02:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						77bc879384 
					 
					
						
						
							
							D3D: Add exclusive fullscreen support.  
						
						
						
						
					 
					
						2014-07-19 21:14:44 +02:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						95b579746f 
					 
					
						
						
							
							Replace "Log FPS to file" by the "Log render time to file" feature.  
						
						
						
						
					 
					
						2014-07-09 17:56:11 +02:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						efeadb7fe9 
					 
					
						
						
							
							FPSCounter: Add "Log render time to file" feature.  
						
						... 
						
						
						
						Allows for a more accurate performance measurement. 
						
						
					 
					
						2014-07-09 17:53:31 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						ec1e52de53 
					 
					
						
						
							
							VideoCommon: Get rid of an snprintf call in VideoConfig.cpp  
						
						
						
						
					 
					
						2014-07-06 15:33:08 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						f05d3f6e5d 
					 
					
						
						
							
							Use only section-based ini reading.  
						
						
						
						
					 
					
						2014-06-16 01:31:23 -04:00 
						 
				 
			
				
					
						
							
							
								Rachel Bryk 
							
						 
					 
					
						
						
							
						
						c38e8e25dd 
					 
					
						
						
							
							Remove unused video config variable.  
						
						
						
						
					 
					
						2014-06-09 00:02:38 -04:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						30586f4d29 
					 
					
						
						
							
							Add set/get functions for IsFramelimiterTempDisabled  
						
						
						
						
					 
					
						2014-04-30 12:51:13 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						8483811b39 
					 
					
						
						
							
							Add a hotkey for disabling the framelimit.  
						
						... 
						
						
						
						Atm this is hardcoded to '\t'. 
						
						
					 
					
						2014-04-30 12:50:53 +02:00 
						 
				 
			
				
					
						
							
							
								magumagu 
							
						 
					 
					
						
						
							
						
						fd9c1fa746 
					 
					
						
						
							
							VideoBackend: remove unused config vars.  
						
						... 
						
						
						
						No point to keeping around variables which are always "true". 
						
						
					 
					
						2014-04-11 14:53:12 -07:00 
						 
				 
			
				
					
						
							
							
								Linktothepast 
							
						 
					 
					
						
						
							
						
						82f772fdcc 
					 
					
						
						
							
							Remove the extra parameters field from the PH.  
						
						... 
						
						
						
						Metroid: Other M was the only game which required this field, but the
issue in that game can be fixed properly by enabling format change
emulation. Hence, there's no point in having this around anymore.
Fixes issue 6644. 
						
						
					 
					
						2014-03-15 15:04:39 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						a82675b7d5 
					 
					
						
						
							
							Kill off some usages of c_str.  
						
						... 
						
						
						
						Also changes some function params, but this is ok.
Some simplifications were also able to be made (ie. killing off strcmps with ==, etc). 
						
						
					 
					
						2014-03-14 13:51:23 -04:00 
						 
				 
			
				
					
						
							
							
								Pierre Bourdon 
							
						 
					 
					
						
						
							
						
						ffe588cc24 
					 
					
						
						
							
							Fix more header sorting issues in VideoCommon/ (now check-includes clean).  
						
						
						
						
					 
					
						2014-02-20 01:01:10 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2afe215271 
					 
					
						
						
							
							Convert all includes to relative paths.  
						
						
						
						
					 
					
						2014-02-18 02:19:10 -05:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						6089e4470a 
					 
					
						
						
							
							OGL: remove ubo workaround  
						
						... 
						
						
						
						This was only keeped for some broken mesa versions. Meanwhile most used versions should be fixed for almost a year. 
						
						
					 
					
						2014-02-01 22:33:45 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						010a0d481a 
					 
					
						
						
							
							VideoCommon: remove Cache Displaylist  
						
						... 
						
						
						
						This option was known to break every second game and only boost a bit.
It also seems to be broken because of streaming into pinned memory and buffer storage buffers.
v2: also remove dlc_desc 
						
						
					 
					
						2014-01-31 07:30:55 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
							
						
						f1adc56a56 
					 
					
						
						
							
							Remove vertex streaming hack.  
						
						... 
						
						
						
						NV has buffer_storage, AMD has pinned memory.
Both are better than that hack which shouldn't ever have been introduced in the first place. 
						
						
					 
					
						2014-01-16 00:11:12 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
							
						
						b49c09c36b 
					 
					
						
						
							
							Remove the ZTP speedup hack. Also remove useless debugging code, and a presumably outdated workaround (which was commented out).  
						
						... 
						
						
						
						Fixes issue 6875. 
						
						
					 
					
						2014-01-16 00:11:12 +01:00 
						 
				 
			
				
					
						
							
							
								Jasper St. Pierre 
							
						 
					 
					
						
						
							
						
						34692ab826 
					 
					
						
						
							
							Remove unnecessary Src/ folders  
						
						
						
						
					 
					
						2013-12-31 14:03:19 -05:00