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								 Lioncash | 468f623d27 | ShaderGenCommon: Remove unnecessary includes | 2017-02-01 12:19:55 -05:00 |  | 
			
				
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								 degasus | 04f319066d | TextureCache: Extract BP enum check to VideoCommon. We have TOO many video backends. | 2016-12-26 22:10:21 +01:00 |  | 
			
				
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								 Stenzek | 9736198c3b | Vulkan: Use explicit barriers instead of dependancies At least on NV, some of these don't seem to have the intended effect. One
known instance of this is in texture conversion. | 2016-12-04 20:10:13 +10:00 |  | 
			
				
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								 Stenzek | 58978c1440 | Vulkan: Faster path for decoding XFB data Using a texel buffer as the copy destination removes the need to copy to
an intermediate texture first. | 2016-12-04 20:10:13 +10:00 |  | 
			
				
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								 Stenzek | 804cd0ff03 | Vulkan: Move XFB encoding/decoding to TextureConverter | 2016-12-04 20:10:13 +10:00 |  | 
			
				
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								 Stenzek | d67463e0a7 | Vulkan: Simplify palette texture conversion | 2016-12-04 20:10:13 +10:00 |  | 
			
				
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								 Stenzek | add638538b | Vulkan: Combine PaletteTextureConverter and TextureEncoder classes | 2016-12-04 20:10:13 +10:00 |  |