Jordan Woyak 
							
						 
					 
					
						
						
							
						
						9095dad009 
					 
					
						
						
							
							Fix preprocessor prob.(recursive mutexes were being used where not necessary) Hopefully fix Common::Event to handle spurious wakeups since it uses condition variables now.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7307  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-03-06 00:52:04 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						7bc2ae01f2 
					 
					
						
						
							
							Fix Common::Barrier and fix the deadlock by making Common::Event check to see if an event has already been set or not.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7305  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-03-05 22:17:28 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						024a87af7a 
					 
					
						
						
							
							Fix the Host_GetKeyState deadlock caused by Billiard's latest changes.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7304  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-03-05 21:58:54 +00:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						423018f811 
					 
					
						
						
							
							Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7294  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-03-05 06:11:26 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						12cd2d41ec 
					 
					
						
						
							
							Change YieldCPU to sleep(0) like on windows.  Time trials show this to be the most effective.  Also, when using usleep(1) and dsp on thread the emulator is painfully slow.  With the old _mm_pause() the emulator hangs on shutdown.  With sleep(0) the emulator is faster, and doesn't hang on shutdown.  
						
						... 
						
						
						
						Also fix a possible undefined operation (according to gcc).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7275  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-03-02 22:19:56 +00:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Osvaldo Bogado 
							
						 
					 
					
						
						
							
						
						ccc12c6950 
					 
					
						
						
							
							a little simplification for the dlist id and  a little correction to YieldProcessor in windows.  
						
						... 
						
						
						
						in windows sleep(0) behaves more like what is defined in the yield instruction so use it instead. In my amd 6 core system brings a nice 8% speedup so please test I'm interested in knowing the behavior in different systems.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7261  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-27 18:06:55 +00:00 
						 
				 
			
				
					
						
							
							
								skidau 
							
						 
					 
					
						
						
							
						
						af139f4661 
					 
					
						
						
							
							Used usleep(1) instead of _mm_pause on Linux and Mac OSX.  This reduces the CPU usage in the video thread's idle loop. Added YieldCPU to the DSP LLE loop.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7125  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-10 12:56:21 +00:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						2c05c49a04 
					 
					
						
						
							
							Replaced Common::Thread with a partial implementation of std::thread. (rvalue references are used if available, <thread> is used if possible) Eliminates the need to use dynamic memory allocation for threads, so it's impossible to forget to delete a thread or set a pointer to NULL. Enables use of type-safe thread functions, no need to cast to and from void*. I've made sure the code compiles in vs08 and tested the functionality of "StdThread.h" on Linux so I'm hoping everything will work :p. In the future "StdThread.h" can be removed (maybe when OS X ships with gcc 4.4 and vs2015 is released :p).  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6933  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-27 20:47:58 +00:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						d2044a7a23 
					 
					
						
						
							
							Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6913  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-25 11:14:11 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						a3c46990f6 
					 
					
						
						
							
							Revert to gettimeofday on posix systems.  I give up.  
						
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						Temporary fix for OSX in JitIL.cpp
This revision should build on OSX again.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6457  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-11-22 02:42:53 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						222c2d1297 
					 
					
						
						
							
							Revert revision 6464.  _POSIX_MONOTONIC_CLOCK is not used in that way.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6455  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-11-21 21:31:37 +00:00 
						 
				 
			
				
					
						
							
							
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						92fe490270 
					 
					
						
						
							
							POSIX feature symbols can be defined even if not implemented.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6454  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-11-21 20:45:42 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						39a4781a5f 
					 
					
						
						
							
							Check if CLOCK_MONOTONIC is supported before using clock_gettime.  
						
						... 
						
						
						
						Fix the cmake check to see if -Wno-unused-result is supported by the compiler.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6453  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-11-21 19:13:55 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						7788bac40c 
					 
					
						
						
							
							Fix ogl screenshots for windows.  
						
						... 
						
						
						
						Fix the macosx build (perhaps).
This changes the JitIL timed profiling to using assembly language to obtain the time.  It does seem to be faster.  Not sure if it will work on macosx, but if it does it has the necessary precision that gettimeofday does not have.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6448  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-11-20 03:24:51 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						ef55177ed6 
					 
					
						
						
							
							Implement JitIL profiling on linux.  I also tried implementing __rdtsc using assembly and didn't really see a speed improvement so went with clock_gettime.  
						
						... 
						
						
						
						Also changed other gettimeofday calls to clock_gettime, which is supposedly more accurate.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6447  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-11-20 00:22:56 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						0e2b4d8306 
					 
					
						
						
							
							Implement proper thread naming on linux.  This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.  
						
						... 
						
						
						
						Also take care of some more eols.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5843  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-06 16:16:07 +00:00 
						 
				 
			
				
					
						
							
							
								ayuanx 
							
						 
					 
					
						
						
							
						
						221e722284 
					 
					
						
						
							
							Linux build fix.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5725  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-06-16 14:22:17 +00:00 
						 
				 
			
				
					
						
							
							
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						81f06220ce 
					 
					
						
						
							
							Massive Poo storm, had to take shelter. Hacks, fixes, etc etc  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5421  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-04-29 13:46:20 +00:00 
						 
				 
			
				
					
						
							
							
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						3103b920b6 
					 
					
						
						
							
							[OSX] Use spinlocks instead of mutexes since mutexes are really semaphores, gives me a decent speed up.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5420  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-04-29 12:50:12 +00:00 
						 
				 
			
				
					
						
							
							
								nitsuja- 
							
						 
					 
					
						
						
							
						
						766818baa8 
					 
					
						
						
							
							possible savestate memory leak fix in DoBuffer  
						
						... 
						
						
						
						made Lua run on the CPU thread to fix unreliable script execution issues
several fixes so the Lua savestate functions can actually work
added Lua function savestate.verify to help with catching desyncs
implemented FailVerifyAtFrameBoundary in Lua interface
added a Clear button to the LuaWindow
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5382  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-04-17 21:02:03 +00:00 
						 
				 
			
				
					
						
							
							
								ayuanx 
							
						 
					 
					
						
						
							
						
						571a47ef9a 
					 
					
						
						
							
							This could alleviate the suffering of dual core synchronization a bit.  
						
						... 
						
						
						
						But I doubt you would notice it in most cases.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4830  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-01-14 10:52:14 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						1a5817f6fd 
					 
					
						
						
							
							from BhaaL: linux compile fix for r4794, Event::Wait now supports a timeout (default to INFINITE), and it returns true when the timeout expired. fixes issue 1974  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4799  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-01-09 19:06:23 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						7e115dcb00 
					 
					
						
						
							
							GUI: Fixed some GUI related start/stop crashes  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4223  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-09-07 12:40:43 +00:00 
						 
				 
			
				
					
						
							
							
								sl1nk3.s 
							
						 
					 
					
						
						
							
						
						7eed236df9 
					 
					
						
						
							
							Fix noWX build, and lower thread priority for screenshots  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3913  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-31 01:55:26 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						c86d2e5129 
					 
					
						
						
							
							Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-28 21:32:10 +00:00 
						 
				 
			
				
					
						
							
							
								Nolan Check 
							
						 
					 
					
						
						
							
						
						758d5c234d 
					 
					
						
						
							
							Corrections to r3875.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3876  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-23 22:02:03 +00:00 
						 
				 
			
				
					
						
							
							
								Nolan Check 
							
						 
					 
					
						
						
							
						
						ce8b679d76 
					 
					
						
						
							
							Revert most of r3855.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3875  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-23 21:17:14 +00:00 
						 
				 
			
				
					
						
							
							
								Nolan Check 
							
						 
					 
					
						
						
							
						
						6f28539ccc 
					 
					
						
						
							
							Rename scale_something to scale_invert. Plus, sneak in a tiny Thread.h change.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3845  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-19 08:24:30 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						ad440b9e47 
					 
					
						
						
							
							Fix dspspy, typo in ld_Test  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3843  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-19 07:21:29 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						9e16a5ccd8 
					 
					
						
						
							
							Call sched_yield for yieldcpu function on linux/osx please test  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3837  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-18 20:04:18 +00:00 
						 
				 
			
				
					
						
							
							
								Nolan Check 
							
						 
					 
					
						
						
							
						
						a5d65b3b22 
					 
					
						
						
							
							No more SleepCurrentThreads in Command Processor. Some Fifo cleanup.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3822  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-17 22:57:02 +00:00 
						 
				 
			
				
					
						
							
							
								sl1nk3.s 
							
						 
					 
					
						
						
							
						
						3bc8eb7eaf 
					 
					
						
						
							
							Fixed one of the two remaining crash on Stop (issue 600), and removed some setup defines which are now useless anyway.  
						
						... 
						
						
						
						There's an attempt to implement Peek_Color too, probably done wrong :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3799  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-15 15:09:20 +00:00 
						 
				 
			
				
					
						
							
							
								Nolan Check 
							
						 
					 
					
						
						
							
						
						d779554ff3 
					 
					
						
						
							
							Atomic operations library.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3775  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-13 05:38:34 +00:00 
						 
				 
			
				
					
						
							
							
								LPFaint99 
							
						 
					 
					
						
						
							
						
						419c6a0927 
					 
					
						
						
							
							fig ConfigPadDlg size in linux, temporary linux build fix  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3742  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-11 04:33:38 +00:00 
						 
				 
			
				
					
						
							
							
								LPFaint99 
							
						 
					 
					
						
						
							
						
						dc30df7dca 
					 
					
						
						
							
							fix building in linux  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3741  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-11 03:10:10 +00:00 
						 
				 
			
				
					
						
							
							
								Nolan Check 
							
						 
					 
					
						
						
							
						
						dc7d9ab998 
					 
					
						
						
							
							Switch to Video_BeginField; hopefully fix or reduce some video stability problems by using Events.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3740  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-11 02:34:16 +00:00 
						 
				 
			
				
					
						
							
							
								Nolan Check 
							
						 
					 
					
						
						
							
						
						6800adf4dc 
					 
					
						
						
							
							Use _beginthreadex  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3736  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-10 20:22:25 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						b0ea0f349b 
					 
					
						
						
							
							disable sysconf progressive scan by default, fix discrepancies between some corestartup parameters and sysconf settings  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3172  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-07 21:16:52 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						b0bb4e6335 
					 
					
						
						
							
							DSPSpy: Hide loop stack registers - they aren't relevant for most investigations.  
						
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						Highlight differences on both sides.
Show the accelerator subregs in order.
Make it possible to include some code from Dolphin into DSPSpy, good for grabbing useful #defines. (had to change the GEKKO log to POWERPC).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3120  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-01 15:17:03 +00:00 
						 
				 
			
				
					
						
							
							
								omegadox 
							
						 
					 
					
						
						
							
						
						eb0cab140f 
					 
					
						
						
							
							Some code cleanup  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-28 08:57:34 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						2301d072a6 
					 
					
						
						
							
							nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2675  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-18 17:17:58 +00:00 
						 
				 
			
				
					
						
							
							
								omegadox 
							
						 
					 
					
						
						
							
						
						8c93e39ddd 
					 
					
						
						
							
							Linux build fixes and some warning cleanup for GCC  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2406  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-24 05:20:52 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						af225bc9d2 
					 
					
						
						
							
							Last Commit (Threads and Stop): Another Linux build fix, hopefully it works now  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2404  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-24 04:54:00 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						5f4d304ebc 
					 
					
						
						
							
							Threads and Stop: How about this? A timeout only for the shutdown process? That way the shutdown can either work anyway, or crash, which is simpler than having to open the Task Manager and manually end the deadlocked process.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2401  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-24 03:03:11 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						042034f199 
					 
					
						
						
							
							Restore proper functionality of events and thread waits. The arbitrary 5 sec timeout ( ??? ) broke stepping in the debugger.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2397  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-23 20:52:52 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						472582022b 
					 
					
						
						
							
							Core and Common Threads Stop and Start: Added timeout to the thread waiting loops. If we have waited more than five seconds we can be pretty sure that the thread is deadlocked. So then we can just as well continue and hope for the best.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2383  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-23 00:15:19 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						68f5cc1873 
					 
					
						
						
							
							Attempt to workaround some stop hangs by using MsgWait instead of Wait. change order of dsp / video shutdown. some comments.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2379  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-22 22:49:42 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						927815bc9b 
					 
					
						
						
							
							Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2375  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-22 21:16:12 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						6cd34b318f 
					 
					
						
						
							
							The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.  
						
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						This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :(
Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-20 22:04:52 +00:00 
						 
				 
			
				
					
						
							
							
								LPFaint99 
							
						 
					 
					
						
						
							
						
						7afc53c3a1 
					 
					
						
						
							
							Revert r1861  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1879  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-16 02:58:34 +00:00