Glenn Rice 
							
						 
					 
					
						
						
							
						
						c455673f87 
					 
					
						
						
							
							Added scons options "shared_libname=true" to link agains the system shared libraries for lzo, sfml, and soil.  For example add the scons option "shared_lzo=true" for lzo.  This will check for the system libraries and then fall back to building and linking statically against the Externals if not found.  You must have liblzo2-dev, libsoil-dev, and libsfml-dev installed.  Note that you need version 1.5 or later for sfml.  Currently scons doesn't check the version for you.  
						
						... 
						
						
						
						If you are having trouble with segmentation faults in linux try "shared_soil=true".  That seems to fix the problem.  How do we fix this for the static build?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5182  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-03-09 22:17:33 +00:00 
						 
				 
			
				
					
						
							
							
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						cc7c6cd35f 
					 
					
						
						
							
							Texture coordinates are stored in fixed point format in TEV which allows overflows to be emulated correctly. Added logic to calculated texture LOD and use the correct mip. Dumping textures will now dump all mip levels. Added line rendering. Changed data stored in vertex from float arrays to vectors for cleaner math.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5178  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-03-09 04:38:07 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						beba3b7f5b 
					 
					
						
						
							
							Removed more compiler warnings in linux.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5170  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-03-07 22:48:37 +00:00 
						 
				 
			
				
					
						
							
							
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						6376645b69 
					 
					
						
						
							
							Shut down the video software plugin without closing dolphin in Windows. Fixed a memory leak.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5162  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-03-06 03:25:06 +00:00 
						 
				 
			
				
					
						
							
							
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						f4b5cc5a8b 
					 
					
						
						
							
							Check texture attribute loader before adding it to vertex loader.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5150  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-03-02 04:58:55 +00:00 
						 
				 
			
				
					
						
							
							
								j4ck.fr0st 
							
						 
					 
					
						
						
							
						
						e716f7be8c 
					 
					
						
						
							
							Whoops.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5144  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-28 18:39:33 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						80d303222b 
					 
					
						
						
							
							code cleanup, focusing on dsp hle  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5143  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-28 18:21:22 +00:00 
						 
				 
			
				
					
						
							
							
								nodchip 
							
						 
					 
					
						
						
							
						
						2941bef44b 
					 
					
						
						
							
							Fixed a wrong type in r5140.  
						
						... 
						
						
						
						Commited code that I forgot to commit in r5140.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5141  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-28 12:14:40 +00:00 
						 
				 
			
				
					
						
							
							
								nodchip 
							
						 
					 
					
						
						
							
						
						d348c33bf2 
					 
					
						
						
							
							Refactored VertexLoader::CompileVertexTranslator(). Now the vertex position loader is selected from a function table. I will apply the same kind of refactoring to texture coordinates loader. This is a pre-preparation to optimize texture coordinates loaders.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5139  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-28 08:41:02 +00:00 
						 
				 
			
				
					
						
							
							
								luisr142004 
							
						 
					 
					
						
						
							
						
						816febd3b0 
					 
					
						
						
							
							finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5129  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-25 06:12:35 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						1d40b8a5ae 
					 
					
						
						
							
							Systematically eliminating compiler warnings.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5117  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-24 03:38:36 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						303769d31c 
					 
					
						
						
							
							Revert commit 5105 until we sort out how we want this to work in linux.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5110  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-22 16:10:08 +00:00 
						 
				 
			
				
					
						
							
							
								sl1nk3.s 
							
						 
					 
					
						
						
							
						
						ffdf087aad 
					 
					
						
						
							
							Fixes issue 2331, plugins won't cause a crash/hang on stop anymore if their config dialog was opened, note that stopping a game while a config dialog is open still causes a crash (that should not be possible in the first place since the dialogs are modals, but heh...).  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5109  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-22 04:59:57 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						73d575c5c2 
					 
					
						
						
							
							On linux don't compile and link against lzo, soil, and sfml "Externals."  
						
						... 
						
						
						
						Instead use system libraries liblzo2-dev, libsoil-dev, and libsfml-dev
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5105  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-22 00:39:38 +00:00 
						 
				 
			
				
					
						
							
							
								sl1nk3.s 
							
						 
					 
					
						
						
							
						
						3dc3c1c3b3 
					 
					
						
						
							
							Fix issue 2019, fix hiding or showing games with country == Italy, France, Taiwan or Korea from the gamelist, add missing Korea flag to the gamelist and disable netplay from the menu until it can be made more usable.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5100  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-21 19:19:16 +00:00 
						 
				 
			
				
					
						
							
							
								j4ck.fr0st 
							
						 
					 
					
						
						
							
						
						fdd635d273 
					 
					
						
						
							
							Warning cleanup, mainly shadowed variables, const/non-const and ctor initialization order  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5098  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-21 18:55:00 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						2c7b484869 
					 
					
						
						
							
							Fix software plugin in linux.  I broke it in revision 5048.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5077  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-17 23:15:58 +00:00 
						 
				 
			
				
					
						
							
							
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						5e5e03daeb 
					 
					
						
						
							
							Update Video software plugin with latest cocoaGL.m file  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5076  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-17 21:04:26 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						7c76d51c67 
					 
					
						
						
							
							Enable fullscreen switching with resolution mode changing using Xrandr in linux.  
						
						... 
						
						
						
						This changes the dependency in linux from libxxf86vm-dev to libxrandr-dev.
Use Alt-Return to toggle fullscreen mode (as in windows).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5065  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-16 04:59:45 +00:00 
						 
				 
			
				
					
						
							
							
								luisr142004 
							
						 
					 
					
						
						
							
						
						c291a2db67 
					 
					
						
						
							
							make ESC pause the game now instead of quitting plus fix another bug with key and window handling  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5035  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-09 00:34:27 +00:00 
						 
				 
			
				
					
						
							
							
								luisr142004 
							
						 
					 
					
						
						
							
						
						3f90bb215c 
					 
					
						
						
							
							make ESC quit the game instead of toggling out of/into full screen mode (fixes issue 2246),  
						
						... 
						
						
						
						implement proper window handling (d3d/sw) which i believe fixes a hang that occurs when a game is stopped (plz test this :)) + some minor stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5030  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-08 09:57:52 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						feba09f7a3 
					 
					
						
						
							
							Linux global build.  At least the basic footwork is done here.  
						
						... 
						
						
						
						Basic usage:  "sudo scons install=global install"
Hopefully this doesn't break builds on Macs.  I have tested this on linux and windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4994  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-02 21:56:29 +00:00 
						 
				 
			
				
					
						
							
							
								j4ck.fr0st 
							
						 
					 
					
						
						
							
						
						a08bfc1344 
					 
					
						
						
							
							thats more like it i guess...  
						
						... 
						
						
						
						does the Software Plug in not check for RenderToMainframe on purpose?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4920  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-01-21 20:58:26 +00:00 
						 
				 
			
				
					
						
							
							
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						a19be73be3 
					 
					
						
						
							
							Do special handling of texture coordinate generation if there is only a position and texture coordinate present.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4801  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-01-11 00:44:40 +00:00 
						 
				 
			
				
					
						
							
							
								fgfemperor 
							
						 
					 
					
						
						
							
						
						64167bcb60 
					 
					
						
						
							
							Now you can switch between Emulated and Real WiiMotes, connect more Real Wiimotes and even pair them up (if you have MS BT Stack) during gameplay!  
						
						... 
						
						
						
						All you gotta do is Pause the emulation! That's useful for when your batteries run out during gameplay, for example...
But if you change the WiiMote source (between Emulated, Real or Inactive) you must disconnect and reconnect (Menu Tools -> Connect WiiMote) the WiiMotes affected by the change...
Thanks to jack.fr0st who did all the emulation state notification work!
Now every plugin has a way to know the current emulation state (paused, stopped or playing)
@ayuanx: I thought about doing a PostMessage(g_WiimoteInitialize.hWnd, WM_USER, WIIMOTE_DISCONNECT, current_number); so that the user gets asked to reconnect that WiiMote, trying to avoid having to disconnect and reconnect, but it didn't work because shooting that message only asks to reconnect, doesn't do a disconnect... Do you have any ideas on how to accomplish that?
Also, if anyone could check if Issue 1916 is finally fixed... Or at least when is the cursor being hidden or not...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4789  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-01-06 19:26:52 +00:00 
						 
				 
			
				
					
						
							
							
								ayuanx 
							
						 
					 
					
						
						
							
						
						736d84f5d6 
					 
					
						
						
							
							Remap wiimote hotkeys to Alt+F5/F6/F7/F8 to make Windows happy.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4783  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-01-04 03:31:49 +00:00 
						 
				 
			
				
					
						
							
							
								ayuanx 
							
						 
					 
					
						
						
							
						
						430f44cb1e 
					 
					
						
						
							
							Added hotkey Alt+F1/F2/F3/F4 for connect/disconnect wiimote with OSD display  
						
						... 
						
						
						
						(But there is still a little problem with DX9 fullscreen toggling)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4782  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-01-04 03:11:31 +00:00 
						 
				 
			
				
					
						
							
							
								ayuanx 
							
						 
					 
					
						
						
							
						
						72b1570e08 
					 
					
						
						
							
							Fixed Issue 1928  
						
						... 
						
						
						
						Fixed Issue 1917
(Since wxWidgets is not allowed in core, so I moved the popup window to CFrame)
*Maybe* this could also fix Issue 1919?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4780  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-01-03 23:05:52 +00:00 
						 
				 
			
				
					
						
							
							
								ayuanx 
							
						 
					 
					
						
						
							
						
						97779ea295 
					 
					
						
						
							
							1. Proper shutdown, hopefully no crash anymore (Continuation of skidau's work)  
						
						... 
						
						
						
						2. Connect/Disconnect Wiimote on the fly, no need to pause game
PS: Toggling full screen by ESC in DX9 doesn't work yet, it will close Dolphin instead at the time.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4754  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-30 09:00:43 +00:00 
						 
				 
			
				
					
						
							
							
								sl1nk3.s 
							
						 
					 
					
						
						
							
						
						bf6ed51b87 
					 
					
						
						
							
							Fix an issue with BPMEM_LOADTLUT, thanks to revned @ issue 1831, also fix a speed issue int the FIFO loop introduced recently (ZWW was ~20% slower)  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4739  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-28 19:13:06 +00:00 
						 
				 
			
				
					
						
							
							
								tmator 
							
						 
					 
					
						
						
							
						
						acef487f8a 
					 
					
						
						
							
							small opencl build fix on osx  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4722  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-23 09:11:12 +00:00 
						 
				 
			
				
					
						
							
							
								tmator 
							
						 
					 
					
						
						
							
						
						ed84a87ed1 
					 
					
						
						
							
							fix video software plugin build on osx  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4719  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-23 07:37:59 +00:00 
						 
				 
			
				
					
						
							
							
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						e6d51e8ff4 
					 
					
						
						
							
							Fixed 24 bit depth copies to RAM. 24 and 16 bit depth copies are now more accurate. Added an offset to DX copies to RAM and made half sized copies to a texture linearly filtered.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4635  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-02 04:17:18 +00:00 
						 
				 
			
				
					
						
							
							
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						6e7395cef1 
					 
					
						
						
							
							Try to do Z textures better. Z texturing does not work if early z or no z update. Corrected the Z texture bias used on 8 and 16 bit textures.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4596  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-11-21 02:49:46 +00:00 
						 
				 
			
				
					
						
							
							
								bztdlinux 
							
						 
					 
					
						
						
							
						
						d52eb9f692 
					 
					
						
						
							
							Remove the silly trampoline VideoCommon.h (thanks to godisgovernment)  
						
						... 
						
						
						
						VideoSoftware does not need Cg
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4585  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-11-16 02:15:28 +00:00 
						 
				 
			
				
					
						
							
							
								bztdlinux 
							
						 
					 
					
						
						
							
						
						f796d4d747 
					 
					
						
						
							
							STAND BACK - NEWLINE POLICE  
						
						... 
						
						
						
						gcc spams warnings when newlines are not at the end of files.
reason: http://gcc.gnu.org/ml/gcc/2001-07/msg01120.html 
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4582  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-11-15 22:26:39 +00:00 
						 
				 
			
				
					
						
							
							
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						f992fc6949 
					 
					
						
						
							
							EFB to RAM in OGL and software plugin now work correctly when texture in RAM is a different size than the source. Corrected some block heights in texture decoder to fix copying certain EFB formats.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4580  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-11-15 20:14:03 +00:00 
						 
				 
			
				
					
						
							
							
								luisr142004 
							
						 
					 
					
						
						
							
						
						14c3878543 
					 
					
						
						
							
							reapply the changes from rev 4532 (without the resizing issues) and the changes from rev 4555 -- fixes issue 1660  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4578  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-11-15 07:46:43 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						06aa62504c 
					 
					
						
						
							
							revert to r4531, but keep the changes from the following revisions: 4533,4550-4551,4556-4559  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4566  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-11-14 17:08:32 +00:00 
						 
				 
			
				
					
						
							
							
								Marko Pusljar 
							
						 
					 
					
						
						
							
						
						b858befba2 
					 
					
						
						
							
							DSPLLE small mul fix  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4533  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-11-12 16:17:22 +00:00 
						 
				 
			
				
					
						
							
							
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						52da977c73 
					 
					
						
						
							
							Fixes to the software plugin command processor. Made it easy to use the command processor in place of the one in video common. Use frame skip setting from the application in the software plugin instead of the internal frame skipping config setting. The WGP does not loop if the write pointer is set beyond the end of the fifo.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4527  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-11-11 03:14:38 +00:00 
						 
				 
			
				
					
						
							
							
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						63e3d184f8 
					 
					
						
						
							
							SWG: Adds TEV stage output dumping. Fixes interrupt handling in the command processor. Some code cleanup and a few graphical fixes for rare cases.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4472  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-28 03:01:07 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						ac157105c5 
					 
					
						
						
							
							small code cleanup: rename "dual core" stuff to CPUThread, bOnThread, etc.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4455  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-23 15:26:35 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						9fc1fc0346 
					 
					
						
						
							
							VSW can't inline api function?  
						
						... 
						
						
						
						finally works on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4416  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-13 06:36:50 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						11d90813ff 
					 
					
						
						
							
							VSW: Copied rasterfont from ogl to prevent inter plugin dependencies  
						
						... 
						
						
						
						Added it to scons to fix the unresolved symbol on scons build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4415  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-13 06:12:58 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						787fdbbdc0 
					 
					
						
						
							
							SW plugin: compile on linux  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4413  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-12 20:33:01 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						489d7dfc3c 
					 
					
						
						
							
							SW GFX plugin: Make dualcore mode work better, and make it exit more cleanly.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4412  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-12 19:12:09 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						a887a475e3 
					 
					
						
						
							
							SWV: Software Video now compiles and runs on x64  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4411  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-12 17:39:09 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						c2ae2e8d58 
					 
					
						
						
							
							Started fixing SW video compilation for linux, must go home now  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4410  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-12 16:29:32 +00:00 
						 
				 
			
				
					
						
							
							
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						9b16c36014 
					 
					
						
						
							
							Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4407  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-10-12 00:48:24 +00:00